
Children vanish in a small town. Investigator Reacher is drawn to a cursed mansion, where members of the rescue team begin to die. Is it a curse — or a killer among them? Scapegoat & Rational blends mystery storytelling, key evidence collection, and escape-style Puzzles.
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About
A series of mysterious child disappearances strikes a small town. Four children vanish without a trace. That evening, the town office receives a distress call from the former lord’s lakeside mansion — a place three days away on foot, with no record of any travel reaching it. It is as if the children were transported there out of thin air.
Worse still, the mansion has long been rumored to be cursed. Ten years ago, everyone who entered it met a strange and tragic end.
Investigator Reacher and his assistant Cielle join a rescue team to find the missing children. The team includes the town’s mayor, a town official, a sheriff, a Pastor, a scholar obsessed with the supernatural, and a medium known for flawless divination.
As the search unfolds, a member of the rescue team is murdered — yet there is no sign anyone entered or left the mansion.
Is the curse real…
or is the killer among them?
While solving the mansion’s Puzzles and trying to rescue the children, Reacher gradually uncovers the long-buried tragedy hidden beneath the mansion’s dark past.

Scapegoat & Rational blends mystery storytelling, key evidence collection, and escape-style Puzzles.
Players may choose between two play modes:
【Key Evidence Mode】
A gameplay system created by Lester.
Players mark important clues and suspicions as key evidence during investigation. Collect enough key evidence to uncover the full truth.
【Story Mode】
All key evidence is highlighted automatically. Before the ending, players must match each question with the correct evidence to reveal the truth.
Beyond investigation, players must solve 19 Puzzles throughout the mansion — perfect for fans who enjoy puzzle-driven gameplay.
No chase sequences. Only mild scare elements.
Built-in system to review current objectives and story recap, so you never lose track of where you left off.
Every Puzzle includes a hint system:
Check whether any clues are missing.
View hints once all clues are collected.
Full solutions are available if needed, ensuring smooth progression.
If the game occasionally becomes unresponsive during gameplay, this is not a bug. Please close and restart the game to resolve the issue. No report is required.
An official English version of the walkthrough for cracking the truth is currently in production.
Language Support: This game supports Traditional Chinese, Simplified Chinese, and English. You may switch languages in the Options menu.
※English Version Notice:
The title screen and chapter selection menu are currently available in Chinese only. Reference images are provided below for guidance. All other game content can be fully switched to English or includes bilingual support.
One Puzzle requires rearranging certain objects and reading an acrostic message. As this wordplay cannot be accurately localized into English, the Puzzle provides the English interpretation of the acrostic directly. All other Puzzles and hint clues have been fully localized for smooth gameplay.

Playtime: Approximately 3–8 hours, depending on puzzle difficulty and reading pace.
Streaming: Streaming is fully allowed. Streamers are welcome to contact the developer, and the developer will try to watch live streams or recorded playthroughs whenever possible.
Fan Works: Please ask for permission in advance.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
在群組中看著作者一步步構築這款遊戲,最終成為完整作品而上架 整理故事感受的到作者的用心,還有小細節的吐槽 每位角色在演出上各有特色,算是沒有劇情上的冗員 對我來說,解謎上不困難,但有些說明的確需要多看幾次,如果對解謎不擅長的玩家來說可能會需要李奇的靈光一閃 演出上也算是緊湊的,各種事件接連而來,不太會有冷場 不過要拿到真結局應該就偏困難了,這就不是我擅長的部份
雖然是解謎遊戲,但作者很貼心的在所有謎題上面都附上提示跟答案在有需要的時候開啟,所以就算真的卡關了也可以靠這些成功破關,對於新手來說是相當友善的機制。 關於謎題本身,由於整個劇本包含了超自然與人為的因素,幫整個推理加上了更多的複雜性,我認為是蠻有趣的設計。 遊戲內包含一點點的恐怖要素,但並非遊戲主軸所以只有幾處會稍微嚇到的地方,我想大部分人應該都可以接受。而且這也適當的增添了緊張的成份,我認為是不錯的設計。 整體來說適合推薦給解謎新手,而對於老手也可以挑戰看看在不開啟任何提示的狀況下通關。
獨立遊戲開發必須推
終於玩完Scapegoat & Rational了! 這款遊戲期待了許久 還是老樣子 萊斯特會把所有線索通通拆得支離破碎 然後讓人慢慢去補足當中的世界觀 以及真正的兇手與背後的故事 這也是我很喜愛的地方 以故事而言,滿分10分,我私心給到12分 另外兩分送給西兒與李奇這對情侶 如果有機會,真的要自己挑戰看看 雖然燒腦,卻可以從中找到解開真相的快感 照慣例放自己直播影片給大家參考 也謝謝萊斯特的創作 希望這部作品能夠被更多人看到與喜歡 https://youtube.com/live/tvYcdfl6B1w
Game is fun at the first glance story wise is interesting, im in the first few puzzle, so cant comment much, but is diffcult yet satisfying Recommended for people who enjoy puzzle solving and story thriving game
封測玩家來介紹一下 這是一個混有超自然成份的懸疑解謎故事 整個遊戲時長大約5~7小時 氣氛盈造出色,角色形象鮮明 劇情和結局也有值得細味之處 對於解謎老手和解謎苦手 遊戲內也有不同程度的解謎提示 讓玩家可以自由選擇 享受遊戲的樂趣 推薦給喜歡推理故事或者超自然故事的玩家!
遊戲內容結合密室逃脫的特色, 流暢的故事劇情, 真心推薦如果喜歡解謎的可以玩玩看!
獨立工作室遊戲推推
非常享受在解謎的過程,提示給的恰到好處 (不過私心覺得排書那一關文字檔到花紋,看到眼睛脫窗XDD 也許可以在排書時略微降低文字的透明度,或是稍微縮小書背文字範圍?)
獨立遊戲開發必須推,而且萊斯超級用心寫遊戲劇本的欸!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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