
SCAD is an action‑packed, post‑apocalyptic roguelite where you pilot a customizable hovercraft. Fight relentless zombie hordes, craft and upgrade powerful weapons, and gear up for the future expeditions.
Modeled estimate, not a reported figure. How we estimate →
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About
A roguelite game around huge zombie hordes all with isometric pixel art in a post-apocalyptic world where you Salvage, Craft and Destroy (SCAD) by your hovercraft.
It’s all about your hovercraft to survive in these doomed lands. You can:
Craft weapons for your hovercraft
Buy new hovercrafts
Buy permanent upgrades
Hire crew members to operate
Fine-tune your hovercraft during expeditions
Select random power cards each time you level up
Adrenaline Fueled Chaos
Engage in a never-ending battle with hordes of enemies across different environments. During your expeditions, you can expect to run into various zombie-like creatures, including many boss fights in hundreds of semi-procedurally generated mini-levels which you have to complete different objectives to proceed.
SCAD has a story in which you will be discovering the secrets of this world.
Take a journey through a dangerous world where humanity is on the verge of extinction. Following a catastrophic event caused by a malicious corporation's experiments, the remnants of civilization survive in fortified junkyard enclaves.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Enjoyed the concept of the game and looking forward to seeing how things progress forward! Certainly janky and is not nearly close to perfect. If you like being part of the Early Release cycle and dig roguelike/bullet hell style games, get on it. Otherwise, wait a little longer for more updates.
really rocky start with this one: not thrilled when i have to change the resolution on my monitor just to play a game that allegedly supports UWHD. not thrilled when i have to restart an entire chapter (which consists of multiple levels) when i die during the boss fight. not thrilled that i HAVE to spend money to repair the hovercraft to proceed but because of the exorbitant costs, i never have enough to upgrade the hovercraft without replaying chapters. tedious. suggested fixes: 1. either don't advertise UWHD support within the resolution settings or make DAMN sure that it works 2. reset the LEVEL upon death not the CHAPTER - the replayability factor isn't high enough for that. 3. half the cost of the upgrades. Luckily, i purchased this game at a DEEP discount and i appreciate what the devs are trying to do (the concept and pixel aesthetic reminds me a bit of THEY ARE BILLIONS) and so i stuck it out. Much to my delight, there seems to be a pretty awesome game underneath the hopefully-soon-to-be-discarded shavings and excess jank of early-access. All of that being said, my criticisms are more nitpickings and there will be many who will absolutely enjoy the experience in its current state. update: because the game cannot be played in ultrawide screen and thus i had to play it in a small window, it was nearly impossible to utilize the hook mechanic. i kept accidentally clicking outside of the window, accidentally minimalizing the screen, and exiting the program...as such, it was impossible for me to progress. as the game is currently in an unplayable state for owners of UWHD monitors (such as myself), i cannot in good conscious recommend it.
If you love action roguelites like Vampire Survivors or Brotato, but want something with unique mechanics, SCAD is a breath of fresh air. Instead of the usual fantasy heroes, you pilot a highly customizable hovercraft to crush massive zombie hordes. • Hovercraft Mechanics: Driving and drifting around enemies feels extremely smooth and dynamic. • The Loop (Salvage, Craft, Destroy): The upgrading system during expeditions keeps the gameplay loop highly addictive. • Gorgeous Pixel Art: The post-apocalyptic isometric world looks beautiful and full of detail with plenty of weapon variety and intense boss fights.
Got to play this for a couple hours earlier, really enjoying it so far. I honestly feel like more games need attack hovercrafts. If you like roguelikes, you'll probably enjoy this one. Looking forward to seeing where this goes in early access.
Cara a melhor Habilidade sem duvida é o carinha do saxofone hahaha muito bom xD
할만함
Eu achei o jogo bem divertido e com certeza recomendo ele, pena que foi mais curto do que eu esperava, no momento dessa análise eu já finalizei o jogo (Ele está em Acesso Antecipado), fiz tudo que está liberado e joguei apenas 6 horas. Com relação aos gráficos eles são simples, mas pra um bullet heaven estão bons. A jogabilidade é simples e basicamente igual aos outros jogos desse estilo. O maior diferencial é a progressão, aqui precisamos comprar torretas, precisamos contratar os atiradores e precisamos melhorar nosso hovercraft, isso dá mais possibilidades de progressão e builds do que outros jogos do gênero. No momento dessa análise, tem 10 fases liberadas e quase sempre consegui passar de primeira ou de segunda, dessa forma acredito que seria interessante deixar o jogo um pouco mais difícil, para forçar mais a coleta de recursos, por exemplo, a fase 10 eu passei e ainda tinha 2 upgrades do hovercraft pra fazer e mesmo assim foi relativamente fácil passar da fase. Acredito que o jogo tem muito potencial e depois de lançar mais fases e talvez fazer o ajuste de balanceamento (pra deixar mais difícil), o jogo ficará ainda mais divertido!
It's neat!
Did not think this was my type of game but got so into it cant wait to see what else the dev has to come PLEASE ADD MAPS FOR THE LAYOUT OF EACH ROUND
호버크래프트는 재미있는데 타워디펜스는 진짜 재미없네요 뜬금없이 등장하는데 설명도 없어서 좀 해맸는데 타워 지으려면 포탑이랑 승무원이 여분으로 있어야됨 내차에 타있는거 말고 안쓰는거, 초반에 등장하는건 여유도 없어서 이전 스테이지 다시 가서 파밍해야 되고 좀 짜침 자연스럽게 플레이가 되는게 아니라서 더더욱 아직 앞서 해보기라 추천하진 않습니다 시간이 좀 지나면 할만해질거 같은데 지금은 별로
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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