
Collect all candies during the game, avoid saws, spikes and falling to abyss - you will help main character come back home and Save the Halloween for his family!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is the absolute worst platformer I've ever played, and that's including many Mario and Sonic fangames, the worst of NES and clone system bootlegs, classmates projects at university, and more. Why? [1] Collision detection is completely broken. It's broken to the point where you are more likely to stick to the side of objects than actually land on top. You can fall through as well. The saw killed me without even touching me a few times. [2] Floaty controls. Really, really floaty. Sometimes unresponsive. [3] Level design is mostly single screen affairs with no real planning involved. If this is campaign to "Save the Halloween", then I say let it die.
Так себе.
Placeholder
słabe gówno, postać co chwile się blokuje o jakieś niewidzialne gówna
FULL OF BUGS. DON'T ♥♥♥♥♥♥♥ RELEASE SOMETHING WHICH HAS SO MANY BUGS. ♥♥♥♥♥♥♥ IDIOT DEVELOPER.
Bad
В процессе игрового взаимодействия необходимо осуществить сбор всех конфет, минимизируя при этом контакт с опасными элементами игрового ландшафта, такими как пилы, шипы и зоны, представляющие угрозу падения в бездну. Успешное выполнение данной задачи позволит главному персонажу преодолеть все препятствия и вернуться в родной дом, тем самым обеспечив сохранение традиций Хэллоуина для своей семьи.
不清楚是游戏机制还是碰撞体做的不好,角色碰到地图块儿边缘的时候只要不松手就可以吸附住,虽然能借此通过一些关卡,但整体来讲让本就不太舒服的手感变得更不舒服了,游戏最大的问题是操作起来很难受,要是能优化下的话感觉还可以,有些可惜了
Норм
NICE
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Achievement Smiles | $2.2K | 159 | 70% | $0.49 |
| Save the Ninja Clan | $2.2K | 111 | 91% | $0.99 |
| Helium | $2.2K | 111 | 51% | $0.99 |
| Ultra Space Battle Brawl | $2.2K | 111 | 83% | $0.99 |
| Scary Maze Game | $2.2K | 103 | 77% | $0.99 |
| Bitcoin | $2.2K | 106 | 39% | $0.69 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.1K | 97% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |