
Rogue-like top-down-shooter with pixel-art, physics and hard survival.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice rogue like game. It is very punishing, you can go from "everything under control" to "dead" in seconds. It is on the short side but very fun until you beat it. I also really like the designs and the setting
Did you like Teleglitch? This game is an obvious follow-on. Unfortunately I like Teleglitch better, but I still got my money's worth. Thank you, developers!
If you like Teleglitch and/or space games, then chances are that you will enjoy messing around with Savage Vessels. The premise is simple: locate data sites and scavenge for supplies and then return to the carrier in order to advance to the next map. The controls take some getting used to. Game play includes crafting, stealth, rushing, sniping, brawling, and using the terrain to your advantage to evade or destroy enemies. Supplies and ammo are limited, so using them sparingly is of utmost importance. Definitely worth picking up (though the price point seems a touch high, so I would say to wait for a sale)!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Controls feel great. Does not suffer from poor RNG loot. These games can get frustrating at times but overall it was a fun experience. Description of game is accurate and tutorial was adequate. Finished the game, hope to see more! Difficult survival game. You'll find more success to take it slow and approach enemies with caution. Analyze your loadout and use/craft resources wisely. Punishes you hard for mistakes and is permadeath. Total of 10 maps with predefined regions that are procedurally combined. Each level you're navigating to three waypoints then return to carrier at start position. Some levels require defeating a boss to reveal the waypoints. [b]Checkpoints:[/b] You can Unlock some levels as you progress through the game allowing you to start from there if you were to die. Those levels will spawn you in with decent amount of loot to get the job done. [b]The void:[/b] Surrounds the entire map and kills instantly unless you craft a specific item. Its shape can shift due to massive objects, causing finicky results and can often be difficult to spot in some areas. Dropped loot can often get lost in the void. It's not all bad, you can lure and push enemies into it! Game has minor flaws but this may be the most controversial mechanic. Suggest not to manipulate it with massive objects and carry that specific item [spoiler]Emergency Kit[/spoiler] when possible to prevent frustrating deaths. [b]Teleglitch:[/b] Lots of inspirations taken from it while still doing it's own thing. It seems easier to me than tele as it is more generous with the loot. IMO this game gets brutal if you start rushing, but it doesn't often overwhelm you if you take a slower approach. Don't expect the same experience but it's definitely something to try if you're looking for something heavily inspired. These games deserve more love so give it a shot!
I've replayed the 1st and second level several times and since there's no save until 3rd level I think, I just keep having to do it over. There doesn't appear to be a gun to be found on those first two levels so I suppose you have to get past that point to find one.
The perfect example of a hidden gem
A love letter to Teleglitch.
It's fun - some parts you use to craft advanced weapons are used to fix your ship. How far will you push your luck? :)
The game is very attractive. Not a great variety of scenarios. But interesting for its money. For lovers of space can be recommended! P.S. I hope the developers will add more features
Short and sweet (10hr?) - Worth picking up whenever its on sale :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Downward: Enhanced Edition | $12.8K | 566 | 71% | $1.49 |
| Ampersat | $12.8K | 819 | 83% | $0.89 |
| The Count of Monte Clicker | $12.8K | 266 | 86% | $2.99 |
| 时空传说:佣兵王战记 | $12.8K | 137 | 86% | $4.79 |
| Hot Pot For One (Endless Mode Now Available) | $12.8K | 180 | 68% | $2.99 |
| Melancholy Love | $12.8K | 76 | 95% | $8.99 |