
Sandwalkers is a roguelike turn-based exploration game. Build your team, traverse varied hostile environments, face countless dangers, and gain knowledge that will help you find and resurrect the Mother Tree Umama.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Every decade, the Mka tribe sends caravans of adventurers into the Phithi, the meteorological chaos that keeps the Uwando tribes isolated from each other and makes life outside the refuges almost impossible.
Their mission: to establish diplomatic and trade relations, to explore and reclaim the lands left to the mercy of monsters and pirates, and, most importantly, to plant a new tree city that can become a refuge for the Mka and their allies. Regardless of the success or failure of their mission, the caravans must send the memories they have gained back to the capital, using the crystospheres carried by traveling beetles.

Guide a caravan of adventurers through varied landscapes.
Fight hordes of pirates, wizards and monsters, and survive acid rain, storms and heat waves.
Rescue refugees, seek allies to support you and stir up the past in search of the causes of Phithi.
Keep hope: in this hostile desert, the caravaneers' faith in their mission is all that protects them from certain death.
Progress by passing on your knowledge to a new caravan.

Make choices that will affect your future expeditions.
Each character has different powers. It's up to you to explore lost ruins as an archaeologist or to track down massive creatures as a hunter.
Don't underestimate the weather! It conditions the movements of caravanners and the outcome of confrontations.
Repair the broken climate, and put an end to centuries of wandering.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 558reviews | 75% | — | $309.6K |
| $7.99−60% | 21ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an original roguelike, but not a great one. After your caravan dies, you start where you left off in the last mission. Unlike in a typical roguelike, you don’t need that many runs to unlock almost every upgrade. The con: I got killed by the Colosseum, and now I have to start over again and farm and level up just to challenge the boss again. I consider that a waste of time.
one more trip
Да, пусть сюжет и не хватает звезд с неба, но сеттинг и лор действительно уникальны и интересны. Реиграбельность на уровне. Мне понравилось и я бы очень хотел появления второй части игры. =)
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un buen juego, la historia y la ambientación son cojonudas, pero la dificultad no está para nada bien balanceada y al principio se hace MUY cuesta arriba, basicamente tienes que hacer partidas cortas y morirte un par de veces para subir de nivel las habilidades de la caravana ( sobretodo el peso maximo, provisiones maximas, daño, etc). Una vez teniendo eso y eligiendo a los personajes correctos ( Botanico, Bardo, Tanque y Elemental de viento ) el resto lo tienes hecho, no tiene mucha historia el combate, se vuelve simplón. El mayor peligro es morirte de hambre por el camino.
полное дно. ничего не просчитали, механики в говно. вся игра от начала до конца ничто. очередное эрлиблиатьакссе. сюжет сразу вышел. битвы тудаже, скорость движений (любых)..., куча ресуросв..дадада, куча шмота...угу..какоетоговнище типо фетищей ненужно и так 4 умения который не работают. бывает 1\2 из 4.8 юзаешьб и то просто потому что почемубы и нет.
This is a fun hexcrawling roguelike crpg similar to curious expedition or darkest dungeon. It is tough as nails, but the cool thing is not only do you gain strength with every new caravan, it collects memories and remembers what you explored of the world map with every new generation. Only thing I dont get is why cant I even attempt to flee from combat. Still I recommend you this game if you liked the previously named games.
good game
The graphics are beautiful, but I felt their style didn't suit this model. I loved Legend of Keepers and its randomness, but Sandwalkers lost that characteristic; the battles are predictable, except for the bosses. I also found the map layout tedious, and since I use a weak PC, for a game with 2D graphics, I felt it was poorly optimized. I wouldn't exactly say not to buy it, but I think some people might give it a chance; perhaps it just didn't appeal to me.
i played many turn based and rogue games. this is slow and doesnt give new players training. play roguebook instead
渇いた荒野で、昆虫などに似た色々な種族たち(人間もいる)が少ないオアシスや大樹のもとに生活している世界。 プレイヤーは遠征隊を作り、荒野を探索して様々なクエストをこなしていく。 会話できない生物や野盗の危険だけでなく、食糧を現地調達する必要もあるため、旅のルート選びが重要であり楽しいところ。 遠征隊が全滅しても進行に応じてポイントが得られるため、強化した次の遠征隊を作ることができる。 クエストの進行も失われないので、遠征隊を気軽にどんどん送り出していけるのがよい。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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