
Sandwalkers is a roguelike turn-based exploration game. Build your team, traverse varied hostile environments, face countless dangers, and gain knowledge that will help you find and resurrect the Mother Tree Umama.
Modeled estimate, not a reported figure. How we estimate →
About

Every decade, the Mka tribe sends caravans of adventurers into the Phithi, the meteorological chaos that keeps the Uwando tribes isolated from each other and makes life outside the refuges almost impossible.
Their mission: to establish diplomatic and trade relations, to explore and reclaim the lands left to the mercy of monsters and pirates, and, most importantly, to plant a new tree city that can become a refuge for the Mka and their allies. Regardless of the success or failure of their mission, the caravans must send the memories they have gained back to the capital, using the crystospheres carried by traveling beetles.

Guide a caravan of adventurers through varied landscapes.
Fight hordes of pirates, wizards and monsters, and survive acid rain, storms and heat waves.
Rescue refugees, seek allies to support you and stir up the past in search of the causes of Phithi.
Keep hope: in this hostile desert, the caravaneers' faith in their mission is all that protects them from certain death.
Progress by passing on your knowledge to a new caravan.

Make choices that will affect your future expeditions.
Each character has different powers. It's up to you to explore lost ruins as an archaeologist or to track down massive creatures as a hunter.
Don't underestimate the weather! It conditions the movements of caravanners and the outcome of confrontations.
Repair the broken climate, and put an end to centuries of wandering.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我升级,怪物也升级,特么我升级加一点点属性,怪物升级疯狂加属性,砍我如切菜,这游戏等级低可以玩,等级高了就等着被虐吧,制作组的脑子被蛆占据了吧,这种纯粹虐玩家的玩法怎么想出来的,人家魂类可以靠练技术找爽感,你回合制也能靠技术?你特么计算过数值吗?回合制的难只要数值不偏差,也是可以玩的,你们这些数学不合格装什么东西,没水平,还偏偏自以为是,这是我玩过最烂的游戏
Horrible UI. Doesn't introduce you well at all to what it is you're supposed to be doing. Like..don't starve follow some vague path. Pretty pixel art works well when the UI is good and the gameplay is fun. This is a dud.
Quickly becomes very boring and reperitive.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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