
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sandustry is a factory automation game where every pixel is a resource waiting to be mined, mixed, processed, or destroyed. Explore a vast and fully-destructible open world as you seek out powerful artifacts left behind by an ancient civilization.

You’ve arrived on a vast unexplored planet filled with diverse biomes and beautiful landscapes – time to bring the fires of industry! From humble beginnings sifting gold from sand, you will quickly build a growing factory, unlocking powerful new technologies and production chains as you assess the viability of the planet for further industrialization. Countless options lie before you – will you focus on developing more advanced processing and logistical capabilities across your rapidly-expanding factory? Will you take advantage of local wildlife to aid with your mission? Or will you prioritize the hunt for artifacts, spending valuable resources to unlock access to their boons? And hey, there’s no faster way to mine than with the help of a rocket launcher, right? Build a beacon of industry and automation starting with nothing more than the trusty conveyor belt, incorporating filters, drones, pipes, pumps, and a myriad of other parts as you harness nature itself to do your bidding.

From individual grains of sand and flakes of snow to seeds, spores, and chips of ice, every pixel in Sandustry is a physical entity with its own properties. Discover countless chemical and physical reactions and exploit them to develop your production chains, building a pixel-perfect factory to optimize every step, or embracing chaotic webworks of conveyor belts and lifts as long as they get the job done – but be warned, sand is coarse, rough, and it gets everywhere, which introduces a new layer of complexity. The resources in Sandustry react to each other and the world around them – ice melts into water when heated, which turns to steam and rises if brought to a boil (only to come back down as rain if you let it reach the skies). Sand absorbs water around it, slowly depleting limited reservoirs to provide the wet sand that can be sifted for gold, while watered seeds bloom into flowers that can be ignited with fire to produce vital resources.

Deep beneath the planet’s surface lie countless mysteries for you to explore. Find clever ways to overcome the challenges left behind by an ancient civilization to uncover vaults of great knowledge and power. Nothing punches through a thick wall of ice like a freshly purchased flamethrower, but perhaps you can find a way to redirect some lava instead?

Built with modding in mind, Sandustry lets you explore everything from visual tweaks and hand-crafted maps to entirely new buildings and processes that you can integrate into your production chains. Dedicated modding tools make it easy to customize your experience, share your ideas with the world, and even overhaul the whole game!
As you delve deeper into the planets of Sandustry and expand your industrial capabilities, the challenges will grow, but so too will your ways to overcome them. With fully destructible worlds where every pixel is a resource to be harnessed, your options are limitless.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 5.1Kreviews | 97% | — | $3.4M |
| $9.75−35% | 31ratings | 96% | #133 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1525 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最後は放置だったけど80時間で全実績達成 敵が全く出現しないTerraria、土掘って濡らして金と残りかすに分別して[spoiler]燃やして金と種に分別して花にして燃やして乾燥させて燃やして冷やして[/spoiler]金を取るゲームになるので Factorio好きな人とか特に良さそう 現状だと半自動化になりがちだけどめっちゃ楽しい 現状の気になる所 ・最終的な金の使い道が無い ・エリアの端に金があると、逆側にのエリアの端で金が取れてフリーズする ・現状の仕様かもだけど陽砂が採取出来ないので地下で混ざった溶岩が分別出来ない ・マップの素材が枯れる 自分は大規模工場化して回路は全然使わなかったけど マップの素材が枯れない→最終的な使い道も豊富みたいなアプデ(MOD)が来たらまたやりたいって思いました
Very unique and addictive game. If Factorio was a bit overwhelming for you this game is a perfect fit. You get the automation of Factorio stripped down with a lot of added pixel art. I easily lose track of time and hours have gone by while playing.
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Latest in each market: best UK #72, worst JP #96 · 10 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +11 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sucht!
Не имею привычки делать отзывы на игры в раннем доступе, что б не прогореть как с DayZ (или Death Trash). Но очень хотелось бы увидеть развитие этой игры, так что оставлю в кредит. Я так понимаю, разработчику стало интересно сделать свою песочницу, но именно с физикой частиц. Тут вода сделана из них, земля, камень и даже растения. Всю автоматизацию приходится сочинять с учётом этого (например строить так, что бы эти частицы не могли просачиваться в другие контейнеры. Из интересных нововведений - ресурсы тут нужны только для прокачки, а не для стройки конвеейрной линии. С одной стороны это - отказ от одного из основных столпов песочницы, а с другой - сокращение душки. Мне кажется, в данной игре это отличное решение. Из минусов: пока что в игре всё плохо с логическими элементами. Они есть, безусловно, но не влияют на важные рабочие блоки (например нельзя отключать огнемёт по сигналу). Ну а в целом игра затягивающая и весёлая. Мне зашло!
если надоели привычные заводы то это глоток свежего воздуха.
okkkk i guess i didn't really want to get anything else done this week anyways. she does slow down a lot if I throw too much stuff in the air but I am essentially running a tesla branded garbage truck
Медитативная, кайф !
В целом прикольная игрулька, залип. На данный момент контента мало, но надеюсь скоро дополнят =)
好玩!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This is a fantastic game. Factorio Noita Terraria hybrid casual enough for someone like me to pick up without techniques and training and get wildly addicted to it. I've now decided to restart the full run 3 times because unhappy with some design choices I made along the way. And we're still early in the development. What a great success in my book.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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