
Tear across the desert, obliterating wave after wave with your nuclear missile powered dual-wielding hover tank. A tight, punchy wave survival sandbox with ludicrous weaponry, exhilarating rocket-tank combat, and daily leaderboards!
Modeled estimate, not a reported figure. How we estimate →
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About

You are the pilot of the SANDRIPPER, a dual-wielding hover tank. Push your nuclear engine to its melting point as you rip through wave after wave of a ruthless planetary invasion force.
Dual-wield the 9 MULTI-FUNCTION weapons along with their strange variants to create the ultimate annihilation machine. Randomized waves, upgrades, and a destructible map create endless chaos to take advantage of.
Even your ENGINE is a weapon!
ENDLESS MODE: Find new weapons, upgrade your Sandripper, and dominate each increasingly difficult wave. Each day also has a new online leaderboard, and a new chance beat your friends!
SEEDED CHALLENGE MODE: If you don't fancy randomness, every few days a new pre-generated run is created for all players to experience and master. An insane predetermined sequence of events with its own leaderboard to climb!
Hone your skills, unlock weapons, and discover new strategies with each sub-20 minute long attempt. Gradually increasing your skill until you become a master of OBLITERATION!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cool game, it's like an endless waves type shoot-em-up game where you get upgrades along the way. I'd say it's worth the price if this is the kind of game you like
Big gun, big bang, big game, good game ... no Claymore tho kinda disappointing
She ripping my sand till I slam my cannon?
Very barebones, there's not even any music, it looks like a demo and not a full game. Since level progression is the same every time it feels tedious to replay. The controls also feel odd and unresponsive at times.
This is simple, small, and an absolute joy. While it IS technically a roguelike with a sort of survivors style upgrades, you hit them after waves passed and it's more like a score attack game. These are usually the types of things that I play for a little bit, get bored of, and never come back to. I've come back to this one. I'm going to come back to it again. It's very good, and an absolute gem.
Bought it, couldn't put it down for 6 hours straight. Highly addictive 10/10
I enjoy it so far. The animations feel weighty and the sound design is decent, though the lack of music makes the game feel kind of quiet. Overall its one of the better twinstick shooters i've played.
A polished and smooth bullet hell experience with lots of different weapons and playstyles. I recommend it. Sad to see such a great game have a miniature audience.
really fun! when you learn it it's easy to turn off the brain and burn time playing a few runs
A really tight score attack action roguelite. Not much else to say, but that the weapons are cool and the movement is good, though I wish I could make it so the game always controls like you're boosting. The sound effects are pretty good, but I do wish the game had a soundtrack. More than worth six dollars, especially since the dev is giving every indication that they are planning to further develop the game. Huge props to them.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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