
SAND LAND is an action RPG where you become the main character as Beelzebub, a Fiend Prince. Lead your company of heroic misfits and explore the legendary world of SAND LAND created by Akira Toriyama.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 1.4Kreviews | 88% | — | $1.8M |
| $59.99 | 6.9Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Parece juego de ps2, es repetitivo, todo se ve genérico.
Super entspanntes Spiel, wer den Anime geguckt hat, wird das Spiel mögen.
awesome game. absolutely loving it. only comment i have is that devs should have put more effort in the dialogs. deels repetitve. but besides that, great fun!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Korean, Polish*languages with full audio support
| $59.99 |
| 381ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
鸟山明一路走好
Not bad, it's fun. The story is a bit banal. The game has a touch of Borderlands about it.
Sencillito pero muy divertido. Puede que como mundo abierto se nos quede pequeño. Y hechemos en falta secundarias y subtramas por unas 20 horas mas. Pero por el coste el juego da lo suyo. Los personajes estan bien escritos y la mano de Toriyama se ve por todas partes. Si eres fan de drangon ball lo disfrutaras. Y si no seguro que le hecharas unas horas.
Franchement ce jeu est pas très passionnant, La DA est vrmt sympa, forcement le style l'inspiration, c'est top! Même l'idée d'un open world avec des véhicule, c'est cool sur le papier, mais c'est que sur le papier pour le coup. Enfaite l'ensemble manque cruellement d'intérêt, les combat sont pas tellement palpitant, vachement répétitif, l'open world est pauvre et sans grand intérêt, on navigue a droite a gauche afin de récolte des tonnes de composant pour pas grand chose, l'histoire est cool mais bon on perd vite l'engouement, bref je vais pas m'éterniser sur les détail. C'est dommage il avait quand même vachement de potentiel, mais pas exploité pleinement. Du coup bof c'est aussi savoureux qu'un plat de pate sans assaisonnement. c'est dommage
遊戲豐富值得推薦
SAND LAND es uno de esos juegos que probablemente mucha gente pasó por alto… y sinceramente me parece injusto. No es un AAA revolucionario ni pretende serlo, pero tiene muchísimo encanto y se nota el cariño por la obra de Akira Toriyama en cada minuto. El diseño de personajes, vehículos y enemigos tiene ese estilo clásico que automáticamente recuerda a Dragon Ball y Dr. Slump, pero con identidad propia. Lo que más me sorprendió fue lo divertido que es recorrer el mundo en vehículos. El juego prácticamente gira alrededor de ellos: tanques, motos, mechas, bots de salto… y la personalización está bastante mejor de lo que esperaba. Mejorar piezas, cambiar armas y adaptarte al terreno hace que explorar sea muy entretenido. Además, Beelzebub es un protagonista genial. Tiene ese humor tonto y carisma típico de Toriyama que hace que incluso las misiones simples tengan personalidad. La relación entre los personajes se siente muy “aventura clásica” y eso le da muchísimo corazón al juego. Visualmente también me gustó bastante. El cel shading le queda perfecto y hay zonas del desierto que tienen una atmósfera muy relajante. Eso sí, el juego tiene problemas: -algunas misiones secundarias son repetitivas, -el combate cuerpo a cuerpo es bastante simple, -y la estructura open world puede sentirse algo vacía a veces. Creo que ahí está la clave: si esperas un RPG enorme y súper profundo quizá te decepcione. Pero si entras buscando una aventura divertida, ligera y con muchísimo encanto, funciona muy bien. También agradezco que no intente ser un juego infinito lleno de relleno moderno. Es simplemente una aventura divertida con personalidad propia. No será el juego del año, pero sí uno de los juegos más “agradables” que he jugado últimamente. Muy recomendable para fans de Toriyama y para cualquiera que quiera algo relajado y diferente.
Yupp nice gameplay and combat mechanic
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.4K | 97 | 97% | $12.99 | |
| — | 0 | — | — | |
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| $747 | 4 | 100% | $9.99 | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $1.8M | 2.9K | 81% | $24.99 | |
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