
A vast ocean of uncertainty clouds your past, present and future. Venture forth as you struggle to find your place in the world, a Nomad, wandering from village to village attempting to unravel the mysteries of your place here in Petura. An Endgame focused ARPG full of customisation, loot and more!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
*Game is Abandoned* So, the thumbs up. It is difficult to decide sometimes which way to go. With early access, I am inclined to avoid poisoning the opinion of others with a thumbs down, partly as expectations for an early access game ought never to be too great at the beginning, and partly because you really cant say till the game is done. --------------- EDIT 4 14/OCT/24 Tried to contact developer on their game discord on 6th of October. No response. The discord channel feels abandoned itself. Clearly this game is ABANDONWARE. Pity, but sometimes an investment fails. --------------- EDIT 3 (6/OCT/24) Progress Check Still very raw. It shows no signs of being worked on and has a long way to go. Original Review stands, but with the caution that it is looking very much like it has been abandoned. --------------- EDIT 2 (26/FEB/23): Another progress check. Recent patch has reduced the generic feel. Still a lot to be done. Again, my review stands as it is. --------------- EDIT 1 (29/DEC/22): Jumped in to check progress. Overall, my review stands as it is. --------------- Now for the review. This game is very early in development, with barely more than a proof of concept in place. It shows all the signs of any other game of this type, with a mix of some of the better features from its ancestors. Players of the Diablo series will be familiar with some of it, Titan Quest for other players, maybe potential for some Sacred inheritance also. The game is very raw though, nothing about it is clean or polished, and much of it is placeholder (i really hope anyway!!). As for whether or not I recommend buying it, it really depends on your motivation and expectations. Buy it only if you consider paying for an early access game an investment, and as such a gamble as much as any investment ever is. It has potential, but at this point it really could go either way...or just turn out mediocre. I am crossing my fingers, and happily invested in what I hope becomes a worthy successor of Diablo, Sacred, and Titans Quest.
Cant say I would recommend in its current state although it could be great. Too many teething problems at the moment and no doubt the dev is looking to fix, but given the price of the early access at the moment here are some of the bugs: (playing as a Warrior / Mage) - There is ALOT of drift on the character when attacking (i didnt have this playing as ranger/mage) and there is no force standstill button. - Skill Buttons (whilst playing with keyboard and mouse, not sure if controllers are supported) are unresponsive most of the time unless mashing. This is a major issue. - Potion seem unresponsive most of the time with the character spamming "I cant do this" - again a major issue. - Summoned pets dont follow the character - When you die your current quest (farm x amount of whatevers resets) which is not necessarily a bug but hugely frustrating - There is no way of telling how the heck this game saves as there is no manual save... is it waypoints or when you return to town or when you quit to main menu or quit to desktop? - From Spider map onwards the map is completely @ss backwards and navigation difficult whilst looking at the minimap - Whilst handing in a quest might do something, the game doesnt tell you what (if anything) you have been rewarded. - there are 2 options when starting the game for the first time, one of which is Vulkan... no explanation as to what that option is or does. - some of the auras on mobs on the first quest are totally OP and given that the potions tend to be hugely unresponsive this is an issue
传送门都长得不像传送门,点了也没用,都出不去新手村,制作者这种bug还留着???
First of all: This game is my first refund ever. It simply lacks everything. From gameplay (it feels like the game always has brakes on) over presentation (it all looks like copy & paste from other games and different genres) to balance (even the first boss wasn`t able to bring my health down to 99%). My first kill got me my first legendary item. In my opinion way too early. When putting on different gear the look of the charakter doesn`t change at all. An important point when it comes to `visual progression`. the game description says there are 6 base skill trees with would combine to 15 classes. That would be right if the classes weren`t pre-designed. At the start you can choose between three preset charakters and that`s it. Speaking of presets: Like Tanner_Lindberg metioned in his review most of the game comes from the unrealengine marketplace which isn`t a bad thing in the first place. But when you fail to bring in your own creative note, maybe you should start over with basic programming and learn a few things before making a game via copy & paste and demand money for it. Despite the very detailed negative review I decided to try Sanctum Breach anyway in favor to the 6 positive reviews. But now I think the positve reviews came from devs friends & family. Maybe Sanctum Breach will be worth playing at some point in the future but for now all there is left to say is: GRAB YOUR MONEY AND RUN!!!
Game was fun, however dev seems to of abandoned it! Unfortunate
This game grows and grows. The dev is a oneman army and the high fantasy setting is totally missing in seasonal arpgs. He recently addet a ton of custumazation options for the charactercreation and 3d models for the gear. The classsystem always contains 2 classes like in titan quest or grim dawns and there are tons of interesting items. The game is about half done yet so dont expect a perfekt game but i know the dev wont give up this projekt if you keep supporting him. He loves what he does and is very close to the communtiy. Join the discord!
UPDATE (16.05.2026): game has been abandoned for 3 years now. Since nothing is going to be updated or improved, I can not recommend buying it anymore. [h1]About the game:[/h1] Sanctum Breach is an indie ARPG with multiple playable character classes and a bunch of different skills / spells. At the start of the game you pick one of the (at point of review) three characters. Each one comes with two skill trees that you can spend your points from level ups and quests on. The game itself is made up of 4 different acts that you play through. After completing them you advance to the next difficulty. Endgame content has been promised and will eventually get added during this phase of early access. [h1]Me rambling:[/h1] Sanctum Breach is an interesting game because it's history alone shows dedication of the developer. A full redo of the game in an insanely short amount of time after the first version faced some rough times. The developer went and redid the entire game from scratch in record time and was even very generous with giving out the game to people who bought it once before. (that's why I'm marking this as "got the product for free" btw, I bought access once before) Having spent some time playing the first version and also Rebirth during testing, I can say that it's an incredible improvement and the developer has obviously spent lots of time polishing systems and fixing bugs that arose along the way. Player feedback is incorporated or at least addressed incredibly quickly and bug fixes get released at alarming speeds. This game just hit Steam and is only in Beta so far but there are many plans for its future already laid out. The dedication that the developer clearly has, convinces me, that there is still a lot to come. Even if there's a few things that might not be perfect, there's still so much time in the future where the developer keeps improving the game (heck, the day I'm writing this he released to bugfix patches), so buy this game if you want to support an arpg with a lot of potential with a dev who 100% cares.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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