Modeled estimate, not a reported figure. How we estimate →
About







Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
всю игру держал руку не на пульсе, а на пробеле. 10/10
bir bölüm bozuk mk almayın mk geçilmiyor
Uno de los peores videojuegos que he jugado en mucho tiempo. Las ilustraciones están muy bien. Pero el gameplay es simplísimo (sólo usas un botón, lo dice el propio juego), pero a la vez es confuso, ya que muchas veces no están claras las hitboxes ni cuando hay que pulsar el botón. Unido a unos puzzles mal implementados (¿porque me pides parar una aguja de nivel en una zona muy estrecha?) y a una historia casi inexistente. Malísima compra.
The movement of the character was too slow, I started to lose my patience especially on the 5th chapter like I almost threw my console???? Help???? I badly want to recommend the game to everyone but this is just meh.
тыкайте пробел, не ошибетесь
one word: confusing. there are no clues of what to do or where to go. if you want to make it challenging, you shouldn't be agonizing. but over all, i like the message of this game. tho i hope, the story could be more relevant to today's situation.
If you liked "Inside" you'll enjoy this. Beautiful art and music, soft game play that's more about timing and dodging things and puzzles just tough enough that you feel good solving them without the frustration, I beat it without any walkthrough in about 4 hours with about 22/35 collectibles -so it felt short, sweet and moving.
Save the world later ..
Mais um joguinho "OK" na indústria dos games. É bonitinho, gráficos "ok", jogabilidade "ok", mas ao menos tem uma mensagem moral positiva. Jogo + ou -. Acho que mais do mesmo. Game reprovado!
Samudra, which means ocean in English, is a very graphically beautiful game. It’s like a walking simulator with puzzles to solve, some mandatory and a few optional ones. The art is very well done, although sometimes the animations are a bit stiff. I did encounter a few issues while playing, mostly having to do with the game not registering some waste pickups. The music adds so much to the atmosphere of Samudra, it really compliments it. There’s two different endings, but the animation for after you reach land again are the same for both. I would have liked to see two different animations for this. This game is by no means perfect and you should not expect high quality platforming aspects, but I would highly recommend this game to people who love atmospheric walking simulator type games.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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