
A surprise trip to the tropics turns into a working vacation when Sam & Max sign up to stop a massive volcano eruption. Will their special blend of bewildering wit and renegade justice be enough to win over the gods? (Not to mention the locals?
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Short version:[/h1] Moai Better Blues is probably the strangest episode of the season with its backwards solutions and disjointed puzzle setups, but it also has ridiculous amounts of entertainingly crazy dialogues. [h1]Long version:[/h1] Sam & Max arrive home from the North Pole—where they may have caused some irreparable damages to the spirit of Christmas in the last episode—in time to get entangled in a strange series of events involving Bermuda triangles (yes, plural) and the Eastern Isle. Therefore, the special setting of the second episode is a nice tropical island, where we meet quite a few new characters, including several historical figures (and not just Abraham Lincoln, who spends a nice picnic there with his girlfriend). Their banter is the high point of this episode, because the puzzles are strangely bland and really insanely difficult at the same time. Bland, because most of the subtasks feel like a random series of puzzles with little cohesion (for example, the C.O.P.S. minigame here makes no sense, and not in a good Sam & Max crazy way). And difficult, because the lack of a clear theme means there is very little to go on besides some of the hints hidden in dialogues. It is also the first time in this series where time becomes a part of the puzzles, setting off the insofar laid back, casual nature. I couldn’t say Moai Better Blues is bad, since it has the true essence of these characters, down to the sometimes almost cruel comedy bits and the really wonky banter and situations. If for nothing else, it should be played for its script.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sam & Max never seems to do quite as well with their second episodes. Moai Better Blues is a lot like Situation: Comedy in that it lacks direction. Puzzles are set up quite well but unless you're paying attention to minor details you'll be backtracking constantly. To make matters worse the setting is uninteresting and barren. Even back at the street the usual characters aren't doing much exciting. Dialogue is underwhelming too, with a lot of jokes being used multiple times. Episode 2 of Season 1 was frustrating, but still had an interesting script with amusing side content, something this entry could have used. Even with how interesting some of the puzzles were in this chapter, it's the first non-recommendation for me of the series. It adds nothing to the season overall and ends up painfully mediocre.
Moai Better Blues is the second episode of the Sam & Max: Beyond Time and Space, and it is a high quality one! What feels like a side case, might actually have significant for the rest of the season? This time Sam & Max battles an ancient prophecy to stop a volcano eruption as they're taken to the Easter Island through a mysterious triangle, together with some other familiar faces of the series. There they also meet... well some other familiar faces! The episode is filled with witty commentary, fun reference and holds up well with its humor. The gameplay is continues to be the same, as with previous episodes. The driving minigame from the first episode of this season appears, as you can continue to collect decals from the COPS. Would have been cool with the other decals from the first episode transferred over, but I don't think they do. Excited to see what the upcoming episodes have in stock! I do recommend staying after the credits of the game for a little bonus cutscene...
A hilarious chapter to a hilarious game. It's just so much fun getting to play as younger Sam later in the game (Can we have a game where we just play as Kid Sam & Max?)
The Steam banner for Moai Better Blues, itself one of the most nonsensical names in the series, has the most generic font of all the series' title screens. Seriously, look at it! Anyway, this episode is decent, with its major highlight being a bevy of good writing that shows Sam & Max at its most humorously cruel. The setting is also fittingly outlandish, but that's a trait the whole season has, so the credit for that ought to be applied to all five games more than any individual one. Ingenious portal-based puzzles balance out the rote Monkey Island-style 'complete three tasks' section in the latter half of the game, but they can't entirely make up for the higher-than-usual puzzle difficulty combining with the relative lack of thematic cohesion on display. It's perhaps the weakest episode of Season Two, mainly by virtue of being okay rather than great like the others - in particular, the aforementioned outlandish setting of Easter Island isn't utilized quite as well as one would hope. As an aside, the original Portal came out a couple of months before this game, so it certainly looks like Telltale took some inspiration if you know what I mean.
The entire series relies on its unfunny jokes which hinder the gameplay a lot, and the gameplay itself is rather average anyway. I shouldn't have bothered myself and I don't recommend it.
Sam & Max 202: Moai Better Blues is another entry in a long series of short ScummVM style point and click adventure games. This episode has our comedy freelance police rabbit and dog travel to the tropics to deal with Easter Island heads and erupting volcanoes. Gameplay consists of basic point and click adventuring and inventory management, with the occasional minigame. The only things preventing this from being recommendable is the way Telltale Games removed it from the store, and replaced it with a fully remastered collection (which I do recommend). https://store.steampowered.com/app/1747050/Sam__Max_Beyond_Time_and_Space/
It's enjoyable but I'm disappointed. Pretty average episode, not that much fun stuff happens and puzzles are tedious. There've been plenty of occasions where creators could have gone wild with ideas but I guess they didn't have much inspiration for this one.
Surfing
I liked it
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.