
Expand your fleet and embark on a thrilling adventure across infinite seas! From serene healing voyages to strategic raids, carve your path. Use your spoils to forge a legendary route toward the unknown world beyond the horizon. Complete your destiny!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From peaceful voyages admiring the horizon to ruthless raids annihilating enemy fleets, the ocean of Sailist is a truly infinite realm with no invisible walls to block your path. Venture beyond the horizon into the unknown and forge your own destiny. Experience every aspect of life at sea through seamless 1st and 3rd-person perspectives, and become the true sovereign of the boundless ocean.
Every port town possesses its own unique environment and specialty goods. Go beyond simple logistics—complete town requests to build trust and increase your Contribution. Higher reputation unlocks exclusive, high-quality trade goods that ordinary merchants can't even glimpse. Read the market, find the most profitable ports, and establish your own Golden Trade Route. The wealth you amass will become the foundation for a massive fleet and your mercantile empire.
When pirate flags crest the horizon, it is time to prove your tactical intuition. Combat in Sailist is about more than just firing cannons; it is about maintaining optimal formations and fleet maneuvers.
Direct your combat vessels to flank the enemy for a devastating broadside, while commanding your vulnerable transport ships into immediate evasive maneuvers. It is your role to designate actions for every ship and adjust formations in real-time amidst the crashing waves. A decisive victory is born from a perfectly executed formation and your flawless fleet management.
Your ship is more than a vessel—it is a sanctuary reflecting your personal taste. Decorate your cabin with a wide array of items, from essential compasses to fine masterpieces collected from across the globe. Use the free-placement system to transform your ship's interior into a space of true prestige.
Claim the vacant lands you discover as your own sovereign territory. Transport construction materials to build ports and structures, creating your very own town. As your settlement develops, you will secure vital resources and strategic advantages. Your vision and design will become the key to efficiently ruling the vast ocean.
Participate in Online Nation Competitions to form the strongest ties with key NPC towns. By completing town requests and hunting pirates, you contribute to your nation’s standing in the shared world, helping your country become the town's primary ally.
Allied Nation Selection: The nation with the highest weekly contribution points will be selected as the town's official ally.
Alliance Benefits: Enjoy powerful economic advantages, such as exclusive store discounts, and exert your influence over the world as a member of the presiding nation.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임은 당신에게 반복적인 플레이를 통해 숙련되어지길 바라지만 그 시간에 다른 게임에 익숙해지는게 나을정도다
재미는 있는데 내가 무엇을 할 수 있는지, 어떤 기능이 제공되는지에 대한 설명이 미흡하지만 이부분은 얼리억세스임을 감안할 만 합니다. UI나 조작이 생소한 편이라 플레이시 어려움이 있습니다.
Sailist is shaping up to be one of the most promising pirate simulators I’ve played. It strikes a perfect balance between depth and accessibility—the crew and ship management systems are rich and rewarding, without becoming overwhelming or micromanage-heavy. One of my favorite parts is the sense of immersion: watching your crew actively move around, handle sails, reload cannons, get drunk, really brings your ship to life. The sailing mechanics, trading, and settlements give the game a solid simulation foundation. I especially enjoy the calm pacing—it lets you really take in the world without pressure. That said, I’d love to see more audio immersion: crew voices, sea shanties, working sounds, or background chatter would make the ship feel even more alive. All in all, a very promising pirate game with a clear passion behind it. Looking forward to see where it goes during Early Access!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Turkish, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sorry, but it's unplayable. Its so clunky janky...
Fun, sailing game with a fair few things to do like trading, pirates, building outposts, etc. Definitely recommend to anyone that likes sailing/pirate type games.
얼리액세스를 못믿는 사람으로서는 이 게임 지금은 추천을 못주겠다. 하지만 가능성이 엄청나다. 잘 만들어서 정식출시를 해서 다양한 콘텐츠가 있다면 분명 갓겜이 될 수 있다.
Игра понравилась только жаль что нет возможности взаимодействовать с мебелью например присест на стул или лечь спать что бы время промотать хотя может это я еще не во всем разобрался а в основном прикольная игра даже чем то мне корсары напомнила
无语了,教程一开始就有bug,打掉第一艘船,让拾取战利品,结果调不了拾取数量,怎么都是0,根本拾取不了。。 Encountered a bug at the very beginning of tutorial: Can not loot plunders after destroying the first enemy ship, The amounts of every plunders that can be looted were always 0 and can not be adjusted. Encountering bugs at the very beginning of the game, is a terrible game experience.
возможно делаю вывод, не наиграв достаточно времени, но на данный момент игра на уровне демо-версии. физика и поведение корабля на воде реализованы очень круто, все механики, связанные с управлением кораблем, тоже крутые и необычно реализованные (назначение экипажа на различные задачи, зависимость морали экипажа от разных факторов, необходимость вручную выставлять угол стрельбы орудий), но игра довольно пустая, квесты банальные - потопи корабль, перевези груз, мир пустой даже чисто визуально - крохотные деревеньки на огромных островах. сухопутный геймплей полностью отсутствует, за исключением беготни от одного торговца к другому (что можно было бы реализовать в виде обычного меню, без необходимости бегать по суше, как в windward (на который видимо разработчик и ориентируется), раз уж другого сухопутного геймплея все равно нет). в общем, поплавать и поуправлять кораблем прикольно, но в остальном делать особо нечего. при этом есть серьезные проблемы с интерфейсом: отсутствует возможность открыть карту на весь экран, нет никакой информации о том, где какие города находятся и какие товары в них продаются (хотя те же квесты на перевозку товаров предлагают тебе самому покупать товары определенного типа, которых может не оказаться в твоем текущем городе и которые вообще хрен знает где находятся). нет справочника, который бы содержал в себе информацию, изложенную в обучении (потому что некоторые аспекты сразу же забываются). еще неудобно, что на контроллере нельзя на кнопку B выйти из меню. и самое главное: перемещение по морю (по крайней мере на стартовом корабле) очень медленное для того мизерного количества контента, который в этом море есть. т.е. ты буквально по 10 минут плывешь из точки А в точку Б и не происходит вообще ничего, кроме того, что ты раз в минуту слегка корректируешь курс корабля. одним словом, скукотища. но возвращать деньги за игру я не буду и поставлю положительный обзор, потому что хочу верить, что разраб все таки доведет игру до ума.
Todo lo que buscaba en un juego de piratas: -Sandbox de mundo abierto con generación procedural de mundo infinito -Gestión de tripulación y una pequeña flota de hasta 5 barcos -Mucho tipos de de bienes para comerciar entre pueblos -Combate táctico y desafiante, defiendete de los piratas o ataca barcos mercantes y roba su botín -Puedes construir tus propios asentamientos y producir los bienes que quieras dependiendo del clima de la zona -En los pueblos se generan misiones aleatorias con recompensas en oro para los que prefieran tener objetivos marcados -Día y noche y efectos de clima -Bases piratas y eventos Opinión personal: Se nota que el juego esta recien sacado del horno, tiene algunos bugs, la exploración es poco gratificante vistos un par de pueblos ya sabes que tienes 4 puntos de interes y tierra adentro no hay nada (el desarrollador ya ha dicho que se va a centrar en la navegación antes de generar contenido en tierra), la navegación es bastante buena pero no tiene viaje rápido ni mapa (al menos de momento) y los barcos en general son lentos así que preparate para disfrutar del paseo, graficamente es simple pero correcto. Dicho esto si puedes vivir sin viaje rápido y pasar por alto lo dicho anteriormente, es un juego que se disfruta bastante de manera libre, simplemente navegando hacia los mares desconocidos, cartografiando el mundo, atacando mercantes, comerciando entre asentamientos, destruyendo piratas... El desarrollador escucha a la comunidad y esta trabajando en el juego de manera constante con actualizaciones periodicas, además el juego tiene un precio acorde al contenido que ofrece por el momento y muchisimo potencial
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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