
Saga of the Void: Admirals is a full, space based rts in vr!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Disclosure: I was a tester with no vested intrerest in the dev. This game looks and feels great - a nice, atmospheric, Homeworld feel with some great graphics. It can be a little glitchy in places, but the dev has been VERY active in addressing these. It's also not a particularly fast paced play, which I do not mention as a criticism, rather to emphasise to prospective buyers that this is a strategy game, rather than yet another wave shoooter. It is, however, still an enjoyable space battle game, large cruisers, miners, battle ships, fighters, explosions, missiles and lasers. Looks fantastic. It's early access, for sure, but emminently playable - I have been waiting for a space strategy VR game, and, especially for the price, Capital Ship should not disappoint.
I barely played this as I have a CV1 and the Touch controllers aren't officially supported yet; they show up as Vive controllers and the functionality doesn't translate very well. Nevertheless, I can't wait to really get into this game. The sense of scale and the ship models, as well as the ability to manoevre ships in 3D is amazing. Truly, this could be the Homeworld of the VR generation. Also, the Dev is super friendly and responsive. Clearly, it is lacking in some areas -- for example, the explosions are kinda dinky for now and the UI is not all that user friendly. Still, if you have a VR headset and like space games, surely you can afford the measly 6.99 to buy this ! It costs less than a pack of smokes in Canada, FFS !
I definitely like the Idea of this game. The controls are a bit clunky, which mostly ruins it for me, but maybe I just need to give it a bit more time.
I really REALLY wanted to love this, but the final release is still little more than a tech demo. Not that I expected a AAA RTS, and for the 1$ sale I got, its OK for an hr. It looks like most of the positive reviews were from EA based on potential and the great progress the responsive dev was making. Pros: - tactical VR space fleet - decently crisp gfx and visually differentiated unit types - good unit variety with different weapon systems and purposes - campaign, skirmish w/ bots, multiplayer (if you can find someone else playing) - minimap Cons: - no plot at all - no objectives beyond kill or be killed - no actual RTS elements, looks like these were planned but dropped -- no resourcing, no mission to mission state, no research/upgrades/promotions, no unit building facilities, etc - in practice, it's more tactical than strategic -- each mission starts with some credits to buy a small fleet with and you earn somewhat more credits during the mission -- each mission starts fresh with 2 fighter squads and mission specific amount of credits (no fleet progression or mission specific setups) -- "campaign" is 8 or 10 missions that introduce more ship types and larger battles -- finished "campaign" in half an hour, most the missions I just purchased a few units and watched without directing much - controls are clunky and should have been more gestured based (like Tethered) rather than button based and/or some sort of in game HUD -- selecting units (beyond 1 or all) was really hard -- no pause/slow (strikecraft are always moving) -- no ability to select by unit type (anti-strikecraft, anti-frigate/cap) - no stats listed for the ship types
This game is pretty amazing. I can see a lot of potential. Hopefully the game will be expanded so that we can have fleets like homeworld! I think the only negative I can come up with is that I would like to be able to stand on the bridge of any ship so that I can watch the fleets battle outside and not have to put my main ship at risk. Even if it was only the cruisers and/or destroyers. It's games like this that will change the RTS genre forever.
Атмосфера космоса. Кого укачивают леталки, то стоит попробовать. Реализовано неплохо. Ждём обновлений.
This game is great! It's like playing with toys when you were a kid, having all kind of cool battles with your imagination. Now its all in 3D and with some pretty cool models. This game is a lot of fun and I look forward to how it develops. I think it was money well spent. I have just about every vr game for vive and this one is not like any other game. Basically, you controll a fleet of ships, each ship with various function. For instance, one ship is a miner. You send it to mine asteroids and bring in money to spend on combat ships like destroyers, and missile ships. You then use these ships to destory your enemies fleet. It's pretty simple and straight forward once you figure out the controls. You can scale the play area and ships so they are life size (huge) or down to the size of a Matchbox or Hot Wheels car.
手のひらの宙域で立体的な艦隊運用。 投資の価値ありと判断。 宙に浮いた戦艦を、ミニカーみたいなサイズでうっとり眺めてみる。
Runs well, camera controls swift and responsive, scale is amazing, fleet controls need work. A great start.
I do like the game, I do, but there is a little glitch where in the middle of building my fleet, the game will return to the main menu. hope you can fix it soon.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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