
As a player, you become Sacabambaspis and live each day with your fellow Sacabambaspis, growing and evolving by swimming in the sea and eating plankton. Progress through the story with your companions in Sacabambaspis, and see what happens in the end.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very silly
システムはタンブルや本作とあまり変えなくていいのでぜひ新作を出してください。絶対にやります。それくらいハマるキャラデザと面白さ。マルチプレイも最高。
bom pra relaxar
hell yeah
[h3] 愛すべき クソゲー [/h3] 一晩でクリアできます。良いゲームでした。 1人で黙々と遊んでると完全クソゲーなんですが 配信含めて誰かと共有しながら遊ぶと、意外な面白さが見つかります。 開幕からキレ散らかしたファックな操作感※も含めて、 誰かと文句言いながら遊ぶとやたら楽しいんですよねえ。 途中から笑いが止まらなくなり、気付いたら徹夜してました。 ※慣れます。駄弁ってる内に生え抜きのバスピスになれます。
I love that game, it's rules could have been clearer and one of the "minibosses" lags sometimes not giving you any damage but blocking you from any move and you end up in a loop for few minutes. Ending was something else. I Strongly recommend that game!
걍 진행이 안 됨. 뭐 어쩌라는 게임인지
SACABAMBASPIS
초반에 2번째 지역 가는 법을 빨리 찾았다면 2시간 내에도 클리어 했을 것 같음 이게 회전초보다 빨리 나왔다면 추천으로 줬겠지만 회전초를 먼저 만들고 이걸 만들었으니 추천하기 어려움 회전초는 브금도 적절했고, 굴러다니기만 해도 재미있었고 파고들 것도 많은데 이건 y축 이동으로 인해 에임이 어려워서 이동부터 그닥 만족스럽진 못했음. 정리하면 회전초 키우기(tumbleweed destiny)를 안 해본사람->회전초 키우기를 추천 회전초 키우기를 해본 사람->회전초 키우기와는 달리 2시간 내외의 분량, 1회차로 끝나고 추가적인 컨텐츠는 없는 짧은 게임임을 감안할 것. ====================== 2지역 오픈을 어떻게 하는 지 모르겠다면 [spoiler] 초록색 사카밤바스피스가 home에 온 뒤에, 다른 사카밤바스피스들과 대화하다보면 초록색과 대화하라고 설명이 뜸. 이후 지역 해금도 마찬가지. [/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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