
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the most beautiful stories and playthroughs I've ever enjoyed
Really beautiful and calming game. It is quite enjoyable to listen to the music and atmosphere while exploring freely.
Un jeu d'exploration très calme ou vous êtes seul avec vous-même. Le jeu vous offre un monde ouvert à explorer ; que ce soit ses ruines taillées à même le grès, des vaisseaux échoués ou les quelques colonies humaines qui peuplent le désert. Pour ça, vous pouvez marcher, grimper, voler en bulle magique et [i]faire de la moto[/i]. Et la hoverbike fait un son de moteur plutôt sympa. La musique, par contre, à part dans quelques points d'intérêt où elle pose le ton, elle est surtout ambiante. Pas de point de TP ; d'un côté c'est immersif, de l'autre ça peut devenir chiant quand vous faites des quêtes. D'ailleurs la carte à l'air grande mais c'est surtout beaucoup de vide. Donner une sensation d'immensité est une chose, mais j'ai pas l'impression d'explorer grand-chose : ça rend la découverte de points d'intérêt réellement marquante, mais ça n'aide pas vraiment à apprécier les environnements. Graphiquement, c'est [i]totalement[/i] la pate de [url=https://fr.wikipedia.org/wiki/Jean_Giraud]Jean Giraud, aka. Moebius[/url]. Sinon, peut-être que le dessin vous rappellera la série [u]Scavengers Reign[/u]. Les animations sont très marrantes aussi ; ils ont fait en sorte qu'elles soit en 12fps (c'est-à-dire comme dans les anime). Le résultat est très organique, ça marche super bien. Mais je ne suis pas 100% sûr de recommander le jeu à tout le monde : À cause des étendues vides [i]trop vides[/i] ; De l'écriture française qui a été faite par un fils de * qui a cru que l'écriture inclusive plaisait à tout le monde ou à minima ajoutait une plus-value au jeu (ça fait ni l'un ni l'autre, j'ai préféré jouer en anglais) ; À cause des environnements bugés et buissons en tout genre qui s'affichent 3 mètres au-dessus du sol, ou bien des cristaux [i]dans une certaine zone[/i] qui ont tous une rotation par défaut qui ne s'emboîte pas avec le terrain -- ce que à quoi j'aimerais rappeler que c'est un jeu d'exploration. ALLO ?! On pourrait croire que j'ai joué que 3h, mais j'avais déjà terminé le jeu sur une autre plateforme (27h) ; je l'ai racheté sur Steam pour mon propre confort. J'ai d'ailleurs été surpris de commencer le jeu sur ma propre partie que j'avais finie en 2022. Les deux versions utilisent le même répertoire AppData\LocalLow\Shedworks\Sable\SaveData. Faites-vous votre avis, pour ma part je ne sais pas si je le recommanderais ou pas, parce que même s'il a des tonnes de problèmes ce jeu, ben je trouve quand même ça marrant de faire [i]vroum vroum[/i] dans le désert et de grimper partout quand j'ai un peu de temps libre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 115.6K | 24% | $1.99 | |
| $3.2M | 9K | 88% | $19.99 | |
| $3.2M | 5.4K | 93% | $14.99 | |
| $3.2M | 6.6K | 81% | $24.99 | |
| $3.2M | 10.8K | 92% | $19.99 | |
| $3.2M | 3.5K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2K | 43 | 60% | $16.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $989.8K | 9.4K | 96% | $5.99 | |
| $196.1K | 687 | 87% | $17.99 | |
| $2.2K | 12 | 92% | $7.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love the art and music and the puzzles are a good mix of challenging enough to not be boring, but not seemingly impossible to solve. A lot of the puzzles remind me of portals puzzles. i have enjoyed every minute of playing this game! the perfect mindless exploration puzzle game with some fascinating NPCs and story on the sideline.
good
Sadly this is so boring. 4 hours in and I am dragging myself.
Sable is one of my favourite games of all time, and I have fully completed it 3 times. There is no combat and gmeplay largely consists of exploration, climbing things, riding your hoverbike, talking to people, completing fetch quests, and vibing. If that does not sound fun to you I would not recommend this game, however it is very very good at what it does. The art style is beautiful and really adds to the atmosphere, and I would recommend not using the fast travel to really immerse youself in it. The story is pretty open but there's a strong theme of growing up and coming into your own person, and you should talk to as many people and do their quests to get the most out of the game. The map is quite large with lots of different enviroments to explore and collectables to find. This game is not for everyone but it is delightful if you enjoy hanging out in a beautiful world. The only issue I have is with the hoverbike upgrades - the fastest bike in the game is one you buy at the big city, not one you get through a quest which feels quite disappointing. You purchase that set of parts and don't change them again for the rest of the game. The hoverbikes have three stats (top speed, acceleration, and maneuverability, essentially) and while you can mix and match parts, there is no reason mechanically to do so unfortunately. The game also was quite buggy at launch, particularly graphically, and though it has gotten much better the hoverbike does still get stuck sometimes.
I'd recommend this game for people who played Breath of the Wild. It captures the same feeling but with less of an emphasis on combat or survival, and the world is really cool.
Great think to do while watching a series or listening to a podcast.
Ambientação, personagens, história, animação e especialmente design de som/soundtrack, todos muito bons. Descobri o jogo por conta das músicas feitas pelo Japanese Breakfast, que por si só já são ótimas. Acredito que apesar do framerate reduzido da movimentação dos personagens acabar interagindo de forma um pouco estranha com o ambiente, ainda não acaba com o charme da animação e de outros componentes do jogo. Uma das coisas apreciadas é a sensação de vastidão, além do cenário incluir ruínas de diversos tipos de eras, oferecendo oportunidades ao jogador de explorar cada parte daquele espaço e entender a contexto por trás dos ocorridos.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.