
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a bit janky when you have to climb, jump and hold onto walls, while drive the hoverbike can be pretty goofy due to how it jumpswhen you bump on something, but i got used to it due to the art style and exploration. The game is quite empty, and most of the time i was just driving through the deserts and ocasionally climbing something or entering some structures across the map. The quests are weird, most are simple fetch quests, which didn't bother me most of the time. While the plot is basically non-existent. Then there's the performance, which is something weird. It runs good 95% of the time, but there is a lot of stutter, even playing on a ssd and, for some reason, even the audio stutter. This audio stutter thing works like this: You have a hoverbike, the faster you upgrade it to be, the more the engine will sound like when you fastforward a psp/ps1/ps2 emulation, for the lack of a better explanation. So you either don't upgrade the engine of the hoverbike and drive at a turtle's pace, or learn how to handle that horrible sound to drive faster. Also, Sweet Baby Inc is involved with this game Not recommended because the game is empty, and what's there to fill this world is either boring or repetitive, with a few sprinkles of interesting places or challenges and creativeness.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 860 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sable is incredible. It is by far one of the most beautiful games I've even played. That [i]bande dessinée[/i] style is amazing. Proof that a strong artistic direction is better than realistic graphics. I spent my time taking screenshots. First time I've used photo mode in a game XD Really, I can't tell you how beautiful Sable is. Then, the gameplay blends really well with the narrative. Your goal, as part of your coming-of-age ceremony, is to explore the world however you want to do it. There's literally no wrong way to play. Everyone you meet encourages you to find what you like doing, they all speak fondly of their time wandering and discovering, and the game rewards you for doing just that. You're biking around in the desert and see a cliff you want to climb ? Not only is it not a waste of time, it's exactly what you should be doing ! There's probably a collectible on top, or an NPC, maybe a ruin, or a cool flower, and if nothing else, a breathtaking view ! Sable never makes you feel like what you're doing is pointless or nudges you towards something else. It is truly saying that you should keep going as long as you're having fun. Sable herself has a very dry sense of humour and it's a pleasure to see her interact with NPCs. There are some movement/texture bugs that are annoying, but they're a minor inconvenience compared to what an amazing experience Sable is. I absolutely recommend it !
Um jogo simples. Sable não é o jogo com a gameplay mais épica do mundo, nem mesmo o jogo com a história mais insana do mundo, o estilo de arte é bonitinho, mas para por aí. é um jogo simples, você faz tarefas simples para os npcs e eles dão prêmios simples para você. acho que a única coisa meio incomum é a liberdade que o jogo te dá, com exceção do início do jogo, você é livre para ir onde bem quiser e fazer qualquer tarefa que quiser na ordem que quiser. tudo isso é para dizer que sable é um jogo calminho de exploração, excelente para relaxar depois daquele dia puxado; Sério, você nem pode morrer no jogo. Eu joguei o jogo em português e acho que a única coisa que acabou me incomodando foi o uso extensivo do pronome neutro durante toda gameplay. sem politicagem aqui, e eu entendo o motivo desses tipos de pronomes acontecerem no jogo, e em teoria fica mais "fiel" ao jogo em inglês (they/them). O problema é que dificulta significativamente a leitura de vários diálogos e descrições em geral. pensei que ia ser algo que me acustumando ia parar de ser um problema, mas até o fim do jogo esse detalhe ficou me incomodando e me "tirando" da imersão do jogo, pois eu acabava tendo que ficar lendo umas 3 vezes para entender um diálogo que deveria ser simples. Dito isso, Sable é um bom jogo se você estiver afim de só relaxar e quiser ter algo ocupando sua cabeça enquanto faz isso. Recomendo.
Chickensoup for the soul.
Sable is offensively underrated. The world is rich, the characters are charming, progress is balanced, and very little of the game is unfair. Sometimes the movement can be frustrating, but never enough to seriously impede gameplay. The setting is pleasant and varied, and exploring does not feel like a chore. An all-around pleasant open-world game.
El juego está abandonado y en W11 puede dar problemas con el sonido y con algunos tirones, hay un parche no oficial en la sección de discusiones. Por lo demás, es un juego fantástico que recoge la exploración de Breath of the Wild, eliminando los combates, dejando una sensación de paz total para que puedas explorar su amplio mundo a tus anchas, sin preocupaciones.
increible
스토리는 얼추 번역된 한글 패치입니다. 게임이 안맞아서 전부 다 해보진 못했습니다. https://blog.naver.com/shake_luna/224261746034
What a marvellous game. I am in love!
I've spent around 14 hours in the game and that was enough for me. Such a nice looking game with fantastic design and even the writing in the dialog's is excellent.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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