
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful game, loved the vibe. I really enjoyed it, and there were many "ooh, I'll just check that thing out before I shut down for tonight"-moments. Tip: Do get the map for each region as soon as possible. Talk to everyone you see. And get those eggs, even the ones that may result in a detour – they will turn out to be VERY important :) The only thing I did not enjoy were the bugs. Like water turning invisible, missing NPC:s, and getting stuck in random places. But thanks to the map, you can always fast travel to safety. Even the menu was faulty, many times my mouse cursor disappeared, for example. The biggest disappointment, exploring wise, was the "secret oasis" in The Wash. Not worth the trouble, imo ;)
O jogo é muito simples e relaxante. Sable consegue trazer muitas reflexões sobre identidade, pertencimento, tempo, lugar, liberdade, escolha e destino. O jogo é bonito e a trilha sonora impecável, principalmente a música Glider que apesar de ser apresentada no começo, se tornou o meu momento mais marcante. A música é tão boa que já está nas minhas playlists pessoais. Sable tem muitos bugs, mas eles tornam alguns momentos engraçados. Algumas áreas do mapa, que é enorme, não têm muito o que ser explorado, mas também é bom só sair vagando entre as diferentes paisagens. O jogo tem alguns puzzles, mas todos muito fáceis, esperava algo mais elaborado, principalmente na "lore" sobre civilizações passadas. O jogo tem várias missões, a maioria também muito simples, mas que te fazem ver beleza na trajetória e não na recompensa direta. As personalizações de roupa e equipamentos para a máquina de Simoon são super bonitinhas, mas depois que eleita sua favorita, é quase impossível abandoná-la, mesmo com tantas opções, ao menos eu achei difícil por ja ter criado um elo emocional entre a história, o belo e os sentimentos em torno de pequenas escolhas. Essas escolhas não fazem tanta diferença na jogabilidade, é mais sobre o olhar de quem conduz a protagonista. Sable tem alguns NPCs marcantes que te fazem ter dúvida sobre o que irá querer ao final da aventura, pois te levam a refletir possibilidades de vida para o futuro da protagonista, mas ao mesmo tempo o jogo te coloca sempre em contato com a questão da escolha ser realmente o objetivo final ou apenas um momento que se torna até insignificante perto do Avoo em si. O final é [spoiler] mais uma escolha filosófica do que um novo rumo para o jogo - o que pode ser encarado como frustrante, mas a ideia me parece ser relembrar mais a trajetória do que o fim em si, assim como todos os caminhos da vida: o que nos marca mais são os caminhos e não os términos. [/spoiler] Recomendo, mesmo com todos os bugs, vale a pena para passar o tempo e pensar sobre trajetórias! Nota: 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 860 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game fails at everything it tries to due from having smooth gameplay, to not having bugs, to doing its themes justice It also fails at being an exploration game by giving a bunch of boring, barebones quest with markers to any worth while place to see or by just having your local cartographer straight up tell you any of the interesting locations Well dont feel like writing much so just a final warning the camera of this games makes fromsoftware camera seem good in comparison
Peak indie game! would have loved to collect the other masks seen in the game 100/10
Gonna be honest, while there are a few things I really like about this game like it's atmosphere and it's artstyle, I feel like there's nothing more than that. This would've been much better if the game was shorter as it could give you a lasting impact but I guess the developers were a bit more ambitious. I found the narrative forgettable with some okay themes but it doesn't justify this game being as long and boring as it is. I might end up finishing this still, but the chances of me doing that are slim because I find the open world to be repetitive and boring. I'm not necessarily against the idea of no combat in an open world game or games as an art, I think it could be pulled off well similar to Journey if I'm being honest. The game has a lot of great qualities that would make it a masterpiece but it just isn't fun. It's trying too hard to be something that it just isn't. I would try to say that there's uniqueness about the gameplay but there really isn't. I suppose this could be compared to Death Stranding but I would think that the frustration that you get playing the game would make it more satisfying to finally finish, like you actually finished a journey. To me the gameplay here feels like swatting an annoying fly in the house just to take out the glass cleaner and just spray it with that because you're bored. It's not very satisfying to play any of it. At the very least I like listening to the soundtrack, outside of the game, so it's not all bad. I really just wish that there was a hint of stakes with this game like others of it's genre. I felt like there was no purpose to playing the game other than enjoying the atmosphere, but there are plenty of other games that do that. A real shame, as the artstyle really is like nothing else I played. TL;DR: Ignoring performance issues (which I didn't really care about) the game has a lot going for it but it's missing most of the elements that make a game fun or engaging. It's like adding a bunch of cane sugar to hide the fact that your baked good isn't really that tasty even if the presentation is top notch.
I love exploring without fear of death.
What do I NOT love about this game?! I fell for the Moebius-style art and then listened to the soundtrack for a couple years before even playing it. Finally dove in, on a day when I had a nasty cold, and immediately sank 2 late late nights into this gorgeous world. The VIBES! The CHARM! The PRETTY! The quests are engaging, it's just the right difficulty curve for me, it's neither 5 hours nor 400 hours long, and I can't stop filling up my hd with screenshots. Aaaaaaaaaaaaaa
Irmão, nesse tem BESOURO GIGANTE QUE DÁ BALIZA!!!!! ABSOLUTE VIDEO GAME!!!!
bom dms
♥♥♥♥, developer, if you're going to make dialogues in your game, translate it into more languages. What the hell are they for? Where's the option to skip them all?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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