
S.W.I.N.E. HD Remaster is the new edition of the challenging classic strategy game S.W.I.N.E! The filthiest of all wars between the Rabbit and the Pig armies is a sophisticated real-time strategy with completely revised textures, detailed unit models, a 16:9 adapted interface.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.3Kreviews | 91% | — | $292.6K |
| $9.99 | 73ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cool old style classic rts , looks like C&C Generals Zero Hour but much simple and funny . Fighting Swine's vs Rabbits in combat all over maps have 2 campaigns and Multiplayer with Lan games . So its pretty cool design i would create something like this games simple rts where you can fight or build between few fractions very good animations of tanks :) and when you die soul is flying to sky. Simple us AKM and funny.
свiнкi
Хит нулевых!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Hungarian*, Russian*, Czech*, Simplified Chinese*languages with full audio support
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ии техники полная ♥♥♥♥♥, отступление невозможно, в узких местах вместо того чтоб ехать назад едут вперёд
такая же ♥♥♥♥♥♥♥♥ как и в детстве, 10/10
Nachdem ich jetzt sowohl die Kampagne der Schweine als auch der Hasen durchgespielt habe, wollte ich einfach mal meine Meinung zum Spiel dalassen. Ich kannte S.W.I.N.E. bereits aus meiner Jugend, habe es damals aber nie geschafft. Mit etwa 16 Jahren war es für mich einfach zu schwer. Umso schöner war es, die HD Remaster Version jetzt endlich komplett durchzuspielen. Das Spiel hat bis heute unglaublich viel Charme. Das Szenario mit Schweinen gegen Hasen ist herrlich verrückt, die deutsche Synchronisation ist richtig gelungen und Sprüche wie „Ich bin schnell wie Schumi!“ sorgen auch heute noch für den einen oder anderen Schmunzler. Genau dieser Humor macht einen großen Teil des Kultstatus aus. Spielerisch sollte man sich allerdings darauf einstellen, dass S.W.I.N.E. kein einfaches Strategiespiel ist. Selbst auf dem leichten Schwierigkeitsgrad war ich regelmäßig gefordert. Munition, Öl, Reparaturen und die Erfahrung der Einheiten spielen eine enorme Rolle. Wer einfach nur Panzer produziert und losfährt, wird gnadenlos bestraft. Mein wichtigster Tipp: Passt gut auf eure Einheiten auf. Versucht möglichst keine Veteranen zu verlieren und levelt sie bis zum höchsten Rang auf. Eine erfahrene Truppe macht den späteren Verlauf der Kampagne deutlich angenehmer. Aufklärung und Artillerie sind meiner Meinung nach der Schlüssel zum Erfolg. Ohne sie wird es in einigen Missionen richtig unangenehm. Gerade die letzten Missionen der Schweinekampagne haben mich teilweise an den Rand der Verzweiflung gebracht. Manche Karten haben sich extrem in die Länge gezogen und ich musste unglaublich vorsichtig spielen. Mein bester Freund war irgendwann nur noch der Quicksave. Speichern, ausprobieren, laden. Speichern, ausprobieren, laden, usw. Das ging teilweise gefühlt ewig so. Es gab Missionen, an denen ich mehrere Tage saß, weil ein kleiner Fehler gereicht hat, um alles wieder über den Haufen zu werfen. In diesen Momenten war ich ehrlich gesagt auch mal richtig genervt. Ein weiterer Kritikpunkt ist die Steuerung. Immer wieder hatte ich das Gefühl, Einheiten ausgewählt zu haben, obwohl sie es gar nicht waren. Noch schlimmer fand ich aber manchmal die Wegfindung. Ich habe den Einheiten einen klaren Befehl gegeben und trotzdem sind sie plötzlich irgendwelche Umwege gefahren oder direkt in Gefahr geraten. Da musste ich mehr als einmal den Kopf schütteln und habe mich auch ordentlich geärgert. Man muss wirklich jede Bewegung im Auge behalten. Hilfreich waren für mich die Gruppensteuerung über die Zahlentasten sowie das Arbeiten mit der Shift Taste. Ohne diese Funktionen wäre das Micromanagement für mich deutlich anstrengender gewesen. Mir fehlen zwar noch ein paar Errungenschaften, und einige davon, wie die mit den Mörsern, finde ich ehrlich gesagt eher nervig. Die werde ich mir wahrscheinlich trotzdem noch holen. Mein Fazit: S.W.I.N.E. HD Remaster ist definitiv nichts für ungeduldige Spieler. Wer aber klassische Echtzeitstrategie liebt, sich auf anspruchsvolles Micromanagement einlassen kann und auch nach dem zwanzigsten Quicksave nicht aufgibt, bekommt hier einen echten Kultklassiker mit jeder Menge Charme und einer richtig guten Atmosphäre. Ich habe mich oft geärgert, manchmal sogar geflucht, aber am Ende hat sich das Durchspielen absolut gelohnt. Bewertung: 8,5 von 10
S.W.I.N.E. HD Remaster, developed by Kite Games and published by Assemble Entertainment and WhisperGames, is a modernized return to a strategy title that never quite fit neatly into the genre conventions of its time. Rather than embracing the familiar formula of base-building and resource accumulation, it doubles down on real-time tactics, placing full emphasis on battlefield control, careful planning, and the preservation of units. Set within a whimsical yet oddly grounded conflict between technologically advanced pigs and rabbits, the game presents a tone that mixes satire with surprisingly serious strategic depth. From the outset, it becomes clear that this is not a traditional RTS experience. There are no sprawling bases to construct or endless streams of units to produce. Instead, players are given a finite roster of vehicles and must make the most of what they have across each mission. Every tank, scout, and artillery unit carries weight, and losing them is not something that can be easily brushed aside. This design choice shifts the focus toward positioning, reconnaissance, and timing, encouraging players to think several steps ahead rather than reacting impulsively. The inclusion of a point-based system for reinforcements and upgrades further reinforces this structure, rewarding effective play rather than simple accumulation. The campaigns—split between the Rabbit and Pig factions—offer a wide range of mission scenarios that steadily build in complexity. Early engagements serve as introductions to the mechanics, but the difficulty ramps up as players are asked to manage multiple fronts, coordinate different unit types, and maintain supply lines for fuel and ammunition. Logistics play a surprisingly important role, as units require maintenance and resupply to remain effective. This adds a layer of realism that complements the tactical focus, making each encounter feel like a calculated operation rather than a chaotic skirmish. One of the most engaging aspects of the game is the way it handles unit progression. Rather than disposable assets, units gain experience over time, becoming more effective and valuable as they survive successive missions. This creates a sense of continuity and investment, as players become attached to their veteran forces and are more cautious about how they are deployed. The tension that comes from trying to protect these seasoned units adds emotional weight to decisions, especially in high-risk situations where a single mistake can result in significant losses. The remaster itself brings visual and technical improvements that make the game more accessible on modern systems. Textures are sharper, models are more detailed, and the interface has been updated to feel cleaner and more readable. Enhanced zoom options allow players to better manage both the macro and micro aspects of combat, offering a clearer view of the battlefield. Despite these upgrades, the game’s age is still evident in certain areas. Unit pathfinding can occasionally be unreliable, and some interface elements, while improved, still reflect older design sensibilities that may feel clunky by today’s standards. Tonally, S.W.I.N.E. HD Remaster strikes an unusual balance. The premise of pigs and rabbits engaged in warfare is inherently comedic, and the game leans into this with humorous dialogue and exaggerated characterizations. However, the gameplay itself remains serious and demanding, creating a contrast that is both charming and distinctive. This blend of humor and tactical rigor gives the game a personality that stands apart from more conventional military strategy titles. That uniqueness, however, also defines its limitations. Players expecting a more traditional RTS experience may find the absence of base-building and resource gathering disappointing. The deliberate pacing and emphasis on careful planning can feel restrictive for those who prefer faster, more reactive gameplay. Additionally, the difficulty can spike unexpectedly, requiring patience and a willingness to retry missions in order to refine strategies. Despite these drawbacks, the game offers a deeply rewarding experience for those who appreciate its approach. It prioritizes thoughtful decision-making over spectacle, creating a style of gameplay that feels both challenging and satisfying. The combination of tactical depth, persistent unit progression, and distinctive presentation ensures that it remains memorable, even years after its original release. In its remastered form, S.W.I.N.E. HD Remaster stands as both a preservation of a niche classic and a reminder of a different design philosophy within the strategy genre. It may not cater to everyone, but for players willing to engage with its slower, more methodical pace, it delivers a rich and engaging tactical experience that continues to hold its ground. Rating: 8/10
Magyaroknak kötelező játék
Топовая игра детства! И озвучка сразу доступна та самая. В руководствах можно скачать файлик, позволяющий отдалять камеру на любое расстояние - очень нужная вещь) Прошёл несколько раз с большим удовольствием! Жаль, нет ещё чего-то подобного... Дизайн у кроликов очень крутой
SVIN
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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