
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я длс ще не пройшов а вже зумів кайфонути, згадати минуле, та навіть налякатися до усрачки)))
Круто
Мне сразу зашло ДЛС, Железный лес вышел необычно жутким местом со своей фишкой. Вот бы сюжет главной игры так заинтриговал и не был про сгоревшую квартиру ГГ. Свободу и Долг надо объеденить, как было на Янове и во время перемирия Д4. Свобода любят исследовать Зону, Долг убивает мутантов. Идеальная пара. Никого выбирать не буду, только перемирие.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best MX #87, worst AU #99 · 7 markets collected
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
одно из лучших ДЛС в игровой индустрии на уровне с ведьмаком и киберпанком. Атмосфера новых лок просто БОМБА
Доповнення сподобалося дякую З глибоким сюжетом
Просто потрясающе !!! Разработчики превзошли все ожидания на все 100 ) жму вам руку ребята) Ви найкращі, найкраща гра
GSC повысьте зарплату типам которые делали локации
Its beautiful, almost perfect. I did not like that there are a bunch of new unintuitive and sometimes weird mechanics making you be stuck in some puzzles for longer than you should be. Other than that, story is an easy 9/10 and much of the gameplay and scenery is something to behold.
先用了纳什卡线,感觉这个DLC诚意满满,剧情和战斗,宝物搜寻都恰到好处。氛围感方面尤其加入雾天后做得比之前更加沉浸了~!赞!
Скажу три слова Це ♥♥♥♥♥ Пік!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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