
Take the wheel as a gritty veteran in a jetpack-equipped car with a tank cannon. Traverse dynamic, procedurally generated landscapes, obliterate obstacles, and unlock explosive upgrades. A thrilling, action-packed adventure awaits!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English
Engagement
Reviews
⠀
My gambling addict friend said if I post a review on Rusty Ride and it gets 350 likes and 150 Awards that he will buy me a case of beer and some vodka . So I'm just gonna leave this here.
Jetpack donanımlı, tank topuna sahip bir arabada cesur bir usta olarak direksiyona geçin. Dinamik, prosedürlere göre oluşturulmuş manzaraları geçin, engelleri aşın ve patlayıcı yükseltmelerin kilidini açın. Heyecan verici, aksiyon dolu bir macera sizi bekliyor!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
This game is like if 'Earn to Die' and 'Hill Climb Racing' were siblings, and they had a mentally ill child of incest
I do not recommend
[h1]🚗 Rusty Ride - A Free Chaos Ride Worth Your Time! 🎮💥[/h1] [h2]🎯 First Impressions[/h2] Sometimes you stumble upon a hidden gem that asks nothing but your time. [b]Rusty Ride[/b] is exactly that - a free-to-play 2D action adventure that delivers surprising amounts of fun without touching your wallet. 💰 The concept is simple yet addictive: drive a heavily armed vehicle across procedurally generated landscapes while causing absolute mayhem. 🚀 [h2]🎮 Gameplay Experience[/h2] The core loop feels [i]satisfyingly chaotic[/i]. ⚡ Your vehicle comes equipped with a jetpack and tank cannon, creating interesting combat dynamics. Navigating through rough terrain while managing both movement and firepower requires genuine skill. 🎯 Each run feels different thanks to the procedural generation, keeping the experience fresh even after multiple sessions. 🔄 Controls are responsive and intuitive. 🕹️ The physics system adds weight to your vehicle, making every jump and landing feel meaningful. Combat strikes a nice balance between challenging and fair - enemies won't destroy you instantly, but careless driving will definitely be punished. 💥 [h2]🎨 Visuals & Audio[/h2] The art style embraces a gritty, post-apocalyptic aesthetic that fits the "rusty" theme perfectly. 🏜️ While not groundbreaking, the visuals are clean and functional. Explosions look punchy, and vehicle designs have character. 🔥 Audio does its job without being memorable - engine roars and weapon sounds provide adequate feedback during gameplay. 🔊 [h2]⚖️ The Verdict[/h2] For a free game, [b]Rusty Ride[/b] offers respectable value. It won't replace your main gaming rotation, but it's perfect for quick sessions when you want mindless fun without commitment. ⏱️ [h2]✅ What Works[/h2] [list][*]✅ Completely free with no predatory monetization.[*]✅ Responsive controls with satisfying vehicle physics.[*]✅ Procedural generation keeps each run unique.[*]✅ Low system requirements - runs on virtually anything.[*]✅ Quick sessions perfect for casual gaming.[/list] [h2]❌ What Needs Work[/h2] [list][*]❌ Limited content variety for long-term play.[*]❌ Visual style is functional but not stunning.[*]❌ Audio design feels somewhat generic.[*]❌ Small player base may affect community features.[*]❌ Can become repetitive after extended playtime.[/list] [h2]🏁 Final Thoughts[/h2] [b]Recommended[/b] for players seeking a no-cost arcade experience with genuine gameplay depth. 👍 [u]Skip this one[/u] if you're looking for narrative-driven adventures or AAA production values. 👎 Sometimes the best discoveries come with zero price tags. 🎁 Give it a shot - worst case, you've lost nothing but a few minutes. Best case? You've found your new go-to time killer. ⚖️✅🎮
"Rusty Ride" is an abandoned 2D side scrolling "rolling truck physics" game based off common Unity tutorials for making such games, but the developer at least tried to do something with it instead of just copy + pasting the template. Unfortunately they gave up and abandoned the game in a completely unfinished state... and that's ok too, except the left it up on Steam deliberately to pollute the place with unfinished garbage. Yes, despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver complete, not partially done products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. Let's talk about price and the value this represents for us gamers. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The first thing the developer wants everyone to know is that they are "The Main Character". You, as a gamer, don't matter. They breach Valve guidelines for developers just to complain about a fully accurate and informative review (with facts their ego doesn't like). It's evident from their attitude that they never created this product with gamers in mind. They did so to stroke their own ego. When developers, especially failed ones who would never be able to get a professional job in the industry, put themselves before gamers, we end up with garbage products like this. That explains how this trash ended up on Steam, but it doesn't excuse it. At least we finally got to meet The Main Character, and nobody else matters. The developer claims this is their first time trying to make a game. If I went to a restaurant, got sick from eating bad food, and got told "The chef is new and has never cooked food before", would that make it okay? No, it wouldn't. The developer supplied a very valid reason why this should never have been put up for sale on Steam in the first place. The developer admits they didn't hire a team of talented staff to produce the game and tried to do the whole thing on their own, instead. This is a lot like boarding an airplane, and halfway through the flight, having the pilot come out and serve peanuts. It's going to end in disaster. It requires a team of competent people to do a complex job properly, and that's not what has happened here... another explanation for the poor quality of this game. The developer response is an arrogant and insulting one. The developer brazenly admits the product is of inferior quality... [i]but they published it anyway.[/i] The developer brazenly admits this is defective and while it might be fixed... [i]they chose not to do this and also chose not to remove it from Steam.[/i] This pollution, from a product the developer knows is inferior and inadequate (and this is borne out by the facts... SteamDB doesn't lie, a peak player count of 2 people is abject failure and rejection), is absolutely harmful. But the developer persists on keeping this garbage published on Steam... not because it's good for gamers, it's not, it's pollution, but to make him feel good about himself. Because he's the main character. Early Access rules don't matter, because he's more important. Valve guidelines for developers don't matter, because he's more important. We can tell everything we need to know about why this product from a failed developer is so bad... but it excuses none of it. In fact, the developer DELIBERATELY abuses Steam Early Access by working on other projects instead of this one. Totally unacceptable. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this game to anyone.
My friend who i play CS2 with said if I post a review on this game and it gets 200 likes and 200 Awards that he will buy me a RTX 4070 and 2 kg of canned tuna. So I'm just gonna leave this here. Help bruddi!
This game lacks quality and quantity. Developer seems cool though.
siz siz olun araba ile tank namlusuna oturmayın uçarken.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.2K | 95% | $47.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |