
RunOut is a dynamic runner-platformer with logical riddles in the setting of the future. Midcore-Hardcore. He has to jump, shoot, speed up, slow down time and solve logic riddles that will allow him to pass the level.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian*, French*, German*, Spanish - Spain*, Portuguese - Portugal*, Italian*, Polish**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
RUNOUT is a fun 2D platformer set in a cyberpunk era with mostly basic controls and extra abilities like slowing down time. Your character will also keep moving non-stop, a bit speedrunner-like, but this makes the challenges on your routes and also solving puzzles a little less easy, only when you hit an object or a wall you will change direction, you should definitely keep that in mind! Gameplay: https://www.youtube.com/watch?v=H23ZJg0HJbk
ドット絵がいい感じかな?と思ったアクション、日本語未対応 グラフィックや世界観はCOOLで良いと思う イマイチなのはキーバインドと特殊な操作感 何かに当たるか、自分で右か左に入力しないと ずっと走り続けてしまうため、ジャンプやギミックの操作が難しい ギミックの操作もXやZ、Cキーに割り振られているので お手々がちょっと痛くなる コントローラーサポートがあればよかったんだけど部分サポートなので 現状だと使えないのが残念 [code] Steamキュレーターで紹介しました 「3D酔いでもゲームがしたい」 日本語でレビューしています https://store.steampowered.com/curator/41056472/ [/code]
Graphics: pixel art is quite decent. Especially I liked cutscenes. Music: soundtrack is good. If you're into synthwave, you're going to like it. Gameplay: basically it's a runner with a couple of gimmicks. Nothing revolutionary but enjoyable.
RUNOUT is a poorly made console ported 2D retro pixel platformer/autorunner with a cyberpunk theme. Run endlessly left and right on platformer levels, jumping occasionally, avoiding obstacles, collecting keycards and wondering how on earth this garbage ever got accepted on the consoles (because they have quality control where Valve just lets anything onto Steam). There's no redeeming features to this game, it's just pointless GameMaker Studio shovelware from an unethical Russian developer. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Because this is a console game, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", SergioPoverony Nick Urs has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. RUNOUT has the ridiculous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the unethical nature of the developer. Remember that if you buy a game from an unethical developer, you're putting your money at risk. [b][quote][url=https://www.forbes.com/sites/erikkain/2017/01/18/steam-takes-down-art-of-stealth-after-developer-posts-fake-reviews/?sh=750e13e12354]Warning: Review Manipulation![/url][/quote][/b]This game features a number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. [b][quote][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/quote][/b]Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer chooses to attack the review by failing to acknowledge the real reason they used crap pixel "art" instead of doing their job properly and arranging contemporary visuals. We all know if they were capable of doing better, they would. But they didn't... a pathetic inadequacy that should not be a problem for gamers to have to put up with. Developers like this give genuine amateur devs a bad name. The developer invents a fiction in his head that I don't know anything about the blight on gaming that is the GameMaker Studio construction kit. Complete BS, of course, I've reviewed over 500 amateur crapfests and Russian asset flips pumped out with the GameMaker Studio game worsener. Why has the Russian "developer" chosen this attack angle? Because using a crap video game engine never results in brilliant games, and the developer is just trying to cover up their incompetency and inability to use professional level game development tools. The developer blithely admits paying for reviews by suggesting I too run a service... well, for the first time from this developer, not far from the truth, I do provide my reviews as a free service to [i]gamers[/i] to warn them about toxic developers and low quality products. I'm glad if my reviews help gamers and enrich gaming by promoting quality games. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this game to anyone, and I hope Valve chooses to enforce their policy on review manipulation sooner rather than later.
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 全自动奔跑的跑酷游戏,跑酷的过程中还要折返跑找钥匙卡片,上蹿下跳,用全自动跑步配合折返跑迷宫。。。 默认键位非常糟糕,键盘键位全都严重挤在一起,且无法设置键位! 作为跑酷游戏,爽快感和速度感完全被多余的玩法设定拖累了。 场景里有很多竖中指的巨型石雕,不知道是想嘲讽玩家还是开发组在嘲讽自己……很令人反感! 教程关卡给你5次冲刺,用完就没了,还没教会你就直接出死局BUG了。。。只能重置关卡。。。 花里胡哨,画蛇添足,浪费优秀的美术。
Recommended for everyone who likes a hardcore challenges! It reminds me of Bit. Trip Runner but in the style of cyberpunk. The platform mechanics fit perfectly into that setting. I really like this game.
https://youtu.be/LYgCrehNVNc Opening content available does not make a compelling case for why this game was designed as an autorunner as level design/flow does not reward that style of play.
RunOut is a simple 2D platform game with logic puzzles in the setting of the future.
music is neat, the autorunner is odd. it makes the game feel less fine-tuned (direction wise) than other platformers
Для любителей хардкорных игр самое то
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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