
After the outbreak of the zombie virus, a group of survivors hit the zombie to survive! You can get a variety of special professional roles, weapons, supplies props, etc. - and perhaps a little white dog!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
需要优化一下现在都走不动
给小时候的自己补个票顺便打通关了,想当年是看了我的世界天骐玩这个游戏就去玩了。前两个小时感觉这个游戏超难,根本活不下去,查攻略发现没人写过,看社区感觉所有人都觉得这个游戏很简单,挫败感更强了。然后又玩了一个小时莫名其妙就通关了,挺神奇的,让我说是掌握了什么技巧也说不上来。
能不能修复一下走路问题,跳到60Hz也走不动路
走路走都走不动
挺好玩一游戏,小时候看主播玩,唯一的缺点就是内容稍微有点单一
挺有意思的,能感受到滚雪球和割草的乐趣。 但是运气方面的成分太高,而且有很多方面是可以改进的。 玩的时候要把显示器的刷新率改成60HZ,高刷新率会导致人物移动速度变的很慢。(太神奇了...)
为什么变卡顿了?不能玩了??
垃圾游戏,走得慢,还很卡
跟tm老奶奶走路一样
小游戏,打发时间和摸鱼很适合。 游戏荒时拿来玩,可以放空一半以上大脑的情况下,随便玩。难度不是很高,移动速度偏低,所以反应速度不需要很高。 唯一问题是,人数庞大到45以上,火力,人群结构,拉扯远程近战站位是很麻烦的事。当然,放着不管也没啥。 卡位很常见,视角优先集中在人数过半的那一边。所以后期尽量不要走小路和容易卡人的结构附近。遇见超市能进就进,食物还蛮重要的。 俺寻思,这算不算是一种搜打撤?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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