
Don't stop running in this high intensity dungeon crawler! Dive deeper into the pyramid and overcome the dangers lurking around every corner. But beware... the pharaoh himself is entombed deep within.
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About
A group of unsuspecting tourists has crashed their van into a long-forgotten pyramid, and now there’s no turning back. As they venture deeper into the tomb, they’ll face dangers lurking around every corner—but the biggest threat of all? The ancient pharaoh himself, come back to exact his revenge!
As a tourist, you’ll only have your ultra-powerful camera to protect you from the denizens of the pyramids. Your camera can charge up a blinding flash to trigger deadly traps, destroy scarabs, and even stun mummies—if you can hold out long enough. The longer you charge it, the more powerful the flash becomes, but the mummies close in fast! Will the camera charge in time, or will you be overwhelmed?
Outrun the Mummies: Fast-paced gameplay keeps the action moving and the stakes high. Run away from mummies to avoid damage, or stand still to charge your camera and feel your heart racing as enemies close the gap.
Outsmart the Mummies: Master your environment to trap or destroy the mummies pursuing you.
Diverse Mechanics: New enemies and traps are introduced every few levels to keep the gameplay fresh all the way to the end.
Unique Characters: From a rollerblader to a drone operator, find and unlock new characters with unique abilities, movement, and cameras.
Loads of Content: We made this game bigger than we should have - there are 112 levels, each of which takes 2-5 minutes. Expect over 20 hours of gameplay to enjoy your first time through!
Challenge Modes: Elevate your heart rate with a time attack mode, or layer on incrementally hard difficulty options that fundamentally change the way you interact with the levels.
Take it Easy: For those who want a more scenic experience, there are a several options for bringing the difficulty down dramatically. Play at your own pace!
Play through the entire campaign solo, or grab some friends to play together! Up to 4 players can play the entire game locally, or remotely using Steam Remote Play. Embrace the chaos of escaping mummies as a full tour group, and laugh at your friends as they run into traps!
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
I bought it as a big fan of really anything Mummy or Egyptian and got humbled by a spirited action-puzzle-rpg-multiplayer wonder. The art style has great character and the mechanics are fun and refreshing. A lot of love obviously went into this game. Would recommend for all ages, including this 34 year old who thought he would never get stuck on a puzzle. Spoiler, I got stuck.
This game is simple—nothing complex—but it’s a lot of fun, especially with friends on Remote Play. If you’re looking to have a good time with friends or want to try to Run from Mummies solo, go for it! The game follows a group of tourists in Egypt trying to get some photos… and there’s definitely going to be a lot of clicking and running alot of running! Este jogo é simples—nada complexo—mas é muito divertido, especialmente com amigos no Remote Play. Se você quer se divertir com amigos ou tentar Run from Mummies sozinho, vá em frente! O jogo acompanha um grupo de turistas no Egito tentando tirar algumas fotos… e com certeza vai ter muitos cliques e disparadas, muita correria e gritaria!
This was really fun. It reminded me of an old Saturday morning cartoon in good ways. An irreverent group of tourists bumbles into an ancient story that was surprisingly good. The gameplay is all arcade style running around, snapping photos, luring enemies into traps, solving some basic puzzles. The game is decently long too, in fact it goes from being almost intimidatingly long at first to seeming like it's almost over really fast because of how fun and fast-paced the action is. Mopping up the final achievements afterwards was fun. The game tells you which levels have something hidden in them, which is a huge relief as going through 100+ levels trying to see where you missed something would be awful otherwise. The game presentation makes a big deal about co op but it's entirely solo-friendly. I think my main criticism is that you unlock additional tourists to play as, but many of them seem like downgrades over the basic tourist as their special abilities don't do much and they start with less health or bandages, and then there's one who is just straight up by far the strongest character in the game imo. It's a very minor criticism though. Overall really fun, worth the price. I'm surprised it flew so far under the radar.
This game is way more addicting than I thought it would be! You start off slow with a unique introduction to your camera and kind of familiar feeling mummy tombs as dungeon diving, but before you know it all of Egypts worst nightmares are after you and your camera flash and pot throwing is all you got. Really funny tone and unique play style. I am having a hard time relating it to other games that I've played, but it just feels like something nostalgic from childhood. Really worth giving it a try and I will definitely keep an eye on Lost Turnip.
This game is incredibly fun, there's collectables galore, lots of traps to learn to avoid properly, most characters have special abilities that affect your playstyles, tons of challenges for replayability enemie variety, fun boss fights, and it can all be played in co-op. Highly recommended
After spending hours playing Run From Mummies, I didn’t expect to get so hooked. It’s a simple concept — run through a gauntlet of traps and relentless enemies.. and don't die! The game ramps up in difficulty and surprises and I kept finding myself laughing and panicking at the same time. It's been a long time since I've played any kind of top-down game and this has been an inspiring one to start with. I’ve been playing solo, but it feels like it would be a hilarious time with friends
Run from Mummies is a delightful dungeon crawler/action game where cameras are weapons of sorts. The levels can be played in a more careful way if you'd like, or you can try your luck at speed running your way through everything. It works really well for both ways, and if you're playing with others you can have even more fun. There are fun boss fights, lots of different types of enemies each with their own ways of attacks, and really streamlined level design all throughout the experience. There are also a ton of tourists you can unlock and play as, guaranteed to find something that will suit you and your playstyle.
This game is incredible. So much content and the story and cut scenes are really well done. The voice acting is stellar and even though I suck, the gameplay is a lot of fun with friends. Brick Davies all day!
I couldn't stop playing the demo
Run From Mummies, developed and published by Lost Turnip, LLC, is a fast-paced 2D action adventure that mixes arcade reflexes with light puzzle mechanics inside a chaotic, mummy-infested pyramid. Framed around a group of unlucky tourists who awaken an ancient curse, the game transforms a classic adventure trope into a frantic survival challenge. From the very first level, it establishes a rhythm built on movement, timing, and split-second decisions as players dash through corridors while undead threats relentlessly pursue them. The core gameplay loop revolves around navigating compact, handcrafted levels filled with traps, environmental hazards, and waves of pursuing enemies. Unlike traditional platformers or top-down shooters, the emphasis is not on defeating foes outright but on managing distance and space. Players can sprint to gain ground or pause momentarily to charge and release a camera flash that stuns enemies and triggers certain mechanisms. This mechanic creates a constant tension between movement and control. Stopping to activate the camera can save you from being overwhelmed, but doing so also leaves you vulnerable if timed poorly. This risk-reward balance becomes increasingly nuanced as levels grow more complex. Progression is steady and structured across more than a hundred stages, each introducing new environmental elements or enemy behaviors. Scarabs may swarm in patterns, mummies close in from multiple directions, and traps require careful positioning to avoid being cornered. As players advance, new characters become available, each offering subtle variations in movement speed or camera effectiveness. These differences encourage experimentation and add replay value, particularly for players seeking to optimize performance or tackle tougher sections with alternative strategies. The visual presentation leans toward stylized clarity rather than realism. Characters and enemies are cartoonish yet expressive, ensuring readability even during chaotic sequences. Pyramid interiors are decorated with hieroglyphics, shifting sand floors, spike traps, and shifting pathways that add visual personality without cluttering the screen. Cutscenes are presented in a lighthearted, illustrated style that balances the tension of being chased by undead forces with a playful tone. The soundtrack complements the pacing with energetic tracks that enhance urgency while maintaining a sense of adventure. One of the strongest aspects of Run From Mummies is its cooperative functionality. The game supports local multiplayer and Steam Remote Play Together, allowing up to four players to tackle levels simultaneously. Co-op play introduces both strategic coordination and comedic chaos. Players must manage space carefully to avoid colliding or unintentionally blocking escape routes, and coordinating camera flashes becomes crucial during intense enemy swarms. The shared experience amplifies both the challenge and the entertainment value, making it particularly well-suited for group sessions. The difficulty curve is designed to escalate gradually, though certain stages can feel demanding as new hazards stack together. Success depends less on memorization and more on understanding movement flow and enemy timing. Instant retries keep frustration manageable, encouraging players to refine tactics through repetition rather than punishing failure harshly. Optional side modes and mini-games interspersed between campaign stages add variety and prevent the core loop from becoming monotonous. While the narrative remains light and primarily serves as framing, the strength of the game lies in its tight mechanical design and pacing. It does not attempt to deliver a deep storyline or complex progression systems. Instead, it focuses on delivering energetic, replayable stages built around skill-based survival and cooperative interaction. The content volume is generous for an indie project, offering substantial playtime across its campaign and additional modes. Ultimately, Run From Mummies succeeds as a lively and accessible action adventure that thrives on momentum and coordination. Its combination of rapid movement, clever camera-based mechanics, and cooperative play options creates a distinctive rhythm that feels both challenging and fun. Players looking for a fast, arcade-style experience with light strategic layers and strong couch co-op appeal will likely find it a rewarding and energetic addition to their library. Rating: 8/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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