
Rummy Odyssey combines Rummy mechanics with Roguelike and Deckbuilding elements. Defeat luck with strategy, manage your deck, and unleash powerful Jokers. Adapt to changing rules, manage your economy, and survive challenging Boss Stages.
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Rummy Odyssey: The Roguelite Revolution of Classic Rummy
Rummy Odyssey blends Rummy mechanics with modern Roguelite strategy and the excitement of Deckbuilding.
Defeat the luck factor with your strategy, manipulate your deck, and combine powerful Jokers to multiply your points.
This is not just a game where you arrange tiles and finish; it is a strategic journey where you try to form the best combinations to reach the target score in every round.

No complex rules. Your goal is to group the tiles in your hand and lay them on the table according to three simple rules:
1. Same Numbers: Tiles with the same number but different colors (e.g., Red 7, Blue 7, Black 7).
2. Sequential Numbers: Consecutive numbers in the same color (e.g., Blue 4, 5, 6).
3. Same Color and Number: Keep identical tiles of the same color and number together (e.g., Red 4, Red 4).
Match tiles, collect points, and advance to the next round. But beware: the target score you need to reach increases with every round!

Just matching the tiles is not enough; you must empower them.
Turn the rules of the game in your favor with special "Joker Cards" you will collect throughout your adventure.
• Scorers: Multiply your score with cards like "Only Red tiles give 2x points" or "Gain extra points if you use even numbers."
• Game Makers: Gain the right to hold more tiles in your hand or unlock more options in the market.
..

Are things not going well?
Are you left with useless tiles in your hand?
Change your fate by using the single-use Drinks in your inventory.

You don't have to rely on chance. With deckbuilding mechanics, manipulate your deck:
- Keep getting bad tiles? Permanently remove them from your deck.
- Start each run with uniquely themed decks featuring different rule sets, bringing fresh strategies to every game.
The "Boss" levels waiting for you at the end of each section don't just demand high scores; they restrict you.
• "Curse of Odds": Odd-numbered tiles are worth 0 points.
• "Pattern Breaker": The same set cannot be repeated in each hand.
..

Should you spend your earned gold immediately to power up, or save it to generate interest income? Managing your economy is just as crucial as managing your tiles. A rich strategy or a full wallet? The choice is yours.
In Rummy Odyssey, luck is only the beginning victory depends on your strategy.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Bulgarian, Indonesian, Dutch, Traditional Chinese, Japanese, Korean +9 more
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Estamos ante un videojuego que bebe mucho de Balatro, pero que tiene su propia forma de jugarse que hace que se distancie, y eso es algo que me ha gustado en las horas que he jugado. [h2]El objetivo es hacer parejas y escaleras[/h2] Contaremos con 4 colores con cartas del 1 al 13, nuestro objetivo es con ellos hacer escaleras del mismo color y parejas de varias formas, tríos o cuádruples de distintos colores y misma numeración, o una pareja del mismo color y numeración, haciendo que tengamos que pensar como usar las 21 cartas que tendremos en cada mano. Lo bueno de las escaleras y parejas triples, es que podremos usar las cartas restantes para rellenar esas escaleras, por ejemplo, nos quedan 6 cartas en la mano actual que no podemos usar para hacer nada más, podemos mirar la mesa de juego y a lo mejor ese 9 negro sirve para aumentar la escalera negra, dándole mayor valor y subir su puntaje, por lo que en este sentido esta muy bien planteado. [h2]Cosas que lleva de Balatro y funcionan bien[/h2] Lleva bastantes cosas de balatro, sus comodines, bosses y mercado suele ser muy al estilo de Balatro, aunque agrega ciertas cosas. En el mercado podremos comprar unas pociones de usos únicos los cuales, podremos activar y esto realizará cambios en nuestra mano, como cambiarles el color a todas las cartas, robar más cartas, darnos parejas o comodines de manera gratis... son bastante útiles, y a mi me gustaron mucho. [h2]El objetivo, conseguir superar la puntuación antes de gastar todas nuestras manos[/h2] El objetivo es idéntico a balatro, tenemos un puntaje que debemos superar, y para ello debemos hacer las parejas y escaleras, vamos gastando cartas de nuestra mano para ello, y podremos descartar una carta para robar otra, una cantidad limitada de 3 por mano (mejorable mediante comodines) Si conseguimos superar el puntaje, al terminar la mano nos dará la victoria, si no lo superamos, descartara la mano actual para robar otras 21 cartas y vuelta a empezar, la verdad es que es simple pero bien adictivo. [h2]Cada 2 puntajes, batalla con el jefe[/h2] Esto es idéntico a Balatro, tendremos primero 2 batallas, una corta y otra larga, y luego vendrá el combate contra el boss de la zona, este lo conoceremos desde la fase corta ya que nos dirán su nombre y que realizará, por lo que como pasa en el mencionado Balatro, tengamos tiempo a modificar nuestra estrategia si es requerido por lo que pueda pasar. Hay algunos que me gustan bastante, como el que hace que los que antes valían menos, ahora valgan más durante su combate, o uno que prácticamente es un cambiaformas, y cada mano cambiará su habilidad a cualquiera que tenga otro jefe que exista en el juego. La verdad es que me ha gustado mucho, tomar esa idea de Balatro y darle ese cambio para no ser una simple copia del mencionado hace que al menos me haya gustado mucho, y a día de hoy lo sigo jugando, a ver si consigo sacar todos los mazos y hacer los desafíos también, ya que al hacerme la primera partida con el mazo básico, se desbloquea otro modo donde perderemos puntos por cada carta en la mano al terminar la mano, teniendo que jugar de maneras más estratégicas.
Good game
As someone who constantly complains abaout being busy, I set all my responsibilities aside and got hooked on the game. It's incredibly enjoyable and I think it's very succesful game in its own category.
《Rummy Odyssey》休闲摸鱼另类的卡牌肉鸽,也是要构建不同的牌组,在每回合之内建立起最佳的组合来达到我们的目标分数。将不要的牌扔掉,购买强化的道具、卡包和饮料,强化小丑卡,选择不同的牌组来获得更高的分数吧,打出更好的牌型,那我们的分数越来越高,享受多巴胺带来的刺激感。管理经济也重点,是把它花完呢还是先存几个回合吃点利息呢?在这款游戏中最重要的就是你的策略,运气是次要的,也有特色的拉米奥德赛!
[h1] 《Rummy Odyssey》简评[/h1] [h3] 还能接受的一款小精品 [/h3] 《Rummy Odyssey》是一款机制类似小丑牌简化版本的肉鸽卡牌牌组构建式游戏。在游戏之中,我们将熟练运用三种得分方式,通过排列组合筛选出得分最高的用法并通过小丑牌以及遗物、卡片强化的效果来争取获得更高的分数,并在可用轮次结束之前达成本局关卡所需的目标分数,胜利之后获取金币,购买遗物、小丑卡、卡组构建并使用药水强化牌组,最后击败关底的boss关卡,达成胜利。 游戏在机制上类似小丑牌,但整体玩起来更为的简化,也更加的简单,在小丑牌当中会遇到的一些难处在这里几乎没有,只要是正常的游玩,几乎没有达不到的分数。在各种的小丑卡上,游戏给出的效果飞船强力,购买所耗也非常的便宜,基本上到了后期滚雪球就能滚出一堆金币,根本用不完。 对于游戏的各种小丑卡,效果强力的简直不敢想。例如三种获得方式,都会有类似倍率x2的强力效果,而且所耗仅需几个金币,这种乘区放在小丑牌当中简直不敢想,又便宜又好用,关键是过关的分数要求低啊! 同时商店中还可以购买遗物以及卡包,还要能针对卡牌进行强化的药水。同样的耗费甚少但强化极多。尤其是遗物,有个遗物的效果是出对子的数量不设限,加之小丑卡中关于对子倍率x2的效果,直接诈胡了。 总的来说,本作是一款比较小而美的小丑牌简化版本,整体上比较简单无需动脑,稍有不足的就是后劲小,后续的游戏性一般,但摸鱼玩玩倒还不错,毕竟也不用动脑,一局也比较短。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
一款“拉米纸牌”主题的类小丑牌游戏。所谓的“拉米牌”,可能国内玩家并不是很熟悉,简单来说就是通过特定的数字和颜色牌组来组成MELD以获得分数,即相同数字+不同颜色/连续数字+相同颜色/相同数字+相同颜色,玩个几局就很容易上手。玩家每回合通过组牌获得目标分数即可过关,期间还有药水道具和鬼牌槽可以影响组牌和分数。每个阶段的第三回合就会迎来BOSS战,BOSS有特殊能力,还是有一定的挑战性的。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
[h1]简介[/h1] 在有限的回合内尽量打出高分,达成分数要求,玩法的底子是一个叫做“拉米牌”的玩法,其实也是对子、刻子、顺子这些,这是还有了花色的要求。当然还是rogue的机制,和养成方式,依靠运气达成关卡要求。在《Rummy Odyssey》中为玩家提供了多种构筑和搭配的方式,好应对不断增加的分数考验,是的如果在规定的回合内分数不达标游戏就结束了。 [h1]玩法及特色[/h1] 游戏采用关卡制,完成关卡会进入商店进行调整和修正,拉米牌的玩法非常的简单,在局内的环节打出各种组合的牌分数达到指定的要求就算成功了。在默认情况下玩家只有三个回合的机会去打牌,纸牌根据点数的组合,可以组成对子、刻子、顺子这些,要注意花色,越难的组合分数也就越高。如果觉得“拉米牌”的组合有点难以理解,在界面的右下角有牌的整理快捷键,会自动根据现有的手牌进行整理,玩家只要选择好打出即可,反正有三次机会,每次都会补充一次牌。 [h1]进阶[/h1] 完成关卡进入商店,商店可以进行售卖,把多余的东西卖掉。也可以在商店购买遗物,道具啥的,也可以用来强化纸牌,或者是对某个组合的效果进行强化,当然对打牌增益最大的就是遗物了,在纸牌对决中,只能携带三个遗物,卡牌可以给骰子带来非常强大的被动增益。当然纸牌也有不同的材质,根据材质有不同的效果,提升倍率、提升效果等等,不过不同的纸牌是对某种特定的组合进行提升,相较于遗物还是差了点。虽然说是一个简单的类小丑牌的游戏,但玩下来还是有不少自己原创的特色的,比如拉米牌对花色的要求,就要比同类型的游戏要稍微卡以下手,其他的可以说都大差不差,基本都是肉鸽的内套养成机制。 [h1]总结[/h1] 总的来说,《Rummy Odyssey》有不少小丑牌的影子,没办法小丑牌的设计思路和机制实在是太棒了 ,借鉴一下其实也无妨。自己的特色在上面也说了。但千万不要小瞧这款游戏的难度,本作虽然有着完整的构筑,但对运气成分的要求却是一点都不少,有时在三次有限的机会下,就是没法完成关卡的分数要求,失败后只能在重投来过,玩起来还是挺刺激的。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[h1]一部打打牌的游戏也能那么爽?[/h1] 一部简单易上头的卡牌爽游,在《Rummy Odyssey》中,我们玩家的任务是打出搭配过的卡牌,获得相应的分数,使得分数达到作者给你的目标。 [h2]游玩体验[/h2] 先说玩法,本作玩法还是比较简单的,将卡牌依照以下三种方式分组,并将其摆放在牌桌上:相同数字(777),同色顺子(456),同色同数(红3红3)。这时候有小伙伴们要问了:漏掉了怎么办?这恰是制作组贴心的时候了:自动排序功能,三种牌组每次都给我们自动排好,我们比较哪个分数高即可。 此外还有弃牌功能,不喜欢的,扔掉吧。 但仅仅是这样,本作还不至于爽,本作还有小丑牌的存在:相当于官方外挂,可以提供额外加成,譬如你卡牌的得分已经到达300了,小丑牌再给你乘个3,看着数字爆表,别提有多爽了。 本作的画风还比较清新,看着比较舒服,另外本作还加强了难度:boss战,会随机给你提供一系列限制。 [h2]结语[/h2] 总而言之,本作算是一部不错的卡牌爽游,玩法简单易上手,画风清新,官方外挂给力,可以推荐给忠实的卡牌游戏爱好者。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
[h1]变种小丑牌—— Rummy Odyssey[/h1] 卡牌游戏想要好玩,一是规则足够清楚,二是游玩非常愉快。 有趣的是《Rummy Odyssey》就具备这些特质。 [h2]得分大作战[/h2] 在《Rummy Odyssey》中,每一关都为玩家设定了既定分数。 玩家需要在单局中,仅有的三次弃牌模式下,获得足够高的分数。 就游戏而言,三种得分方式,一是3个相同数字,类似3个1. 二是两个一样颜色的,比如2个黑色2. 三是同色顺子,类似于和红色456这种。 可能一上来,有的玩家就被一次出现的多张牌惊呆了,但是,我悄悄告诉大家一个小技巧。 右边可以选择一键理牌,自动筛选三种牌型。 然后在初次筛选的基础上,你对牌进行实时调整,获取分数。 [h2]谁是小丑[/h2] 基础规则是不很简单,要想依靠基础牌型获得胜利,那到后期肯定有一定难度,这就要依靠非常萌的小丑牌了。 有什么红色倍数*x2,每有一张牌,+1分,回合数加1倍率,质数获得额外加分等等,各有特色。 当然,有好必然有坏,就像我遇到的一个,打一次牌,就消耗金币,简直是打金牌。 当然,回合结束后,卖掉他就可以了。 另外,游戏还有遗物,药水,卡牌等额外加成,牌库越多,意味着你的选择就越多。 遗物越多,你的加成也就越多。 最后,还是要说下游戏的画风,有种玩UNI的感觉,经常打着打着,以为在玩uni。 还有小丑牌都不是小丑,都是可爱的动画,非常棒。 整体体验下来,《Rummy Odyssey》作为一款卡牌游戏,画风卡通,玩法简单。 推荐指数:一般推荐! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
[code] [url=https://store.steampowered.com/curator/36948155-Card-Game-KING/] FOR MORE CARD AND BOARD GAMES FOLLOW US [b]CARD GAME KING [/b][/url] [/code] Rummy Odyssey is a casual experience with Balatro mechanics sprinkled in, striking a weird middle between casual and more experienced gamers that may leave neither happy. The gameplay is simple: reach the target score using pairs, straights and three of a kind (with different colors). Use jokers to multiple scores. Because there are so many tiles, the minimalistic gameplay comes down to pattern recognition and exercising patience in sorting the tiles so they can be scored. There isn't really much strategy outside of identifying good jokers and focusing on their multipliers. Can't say I like the balance either with some bosses introducing a timer or shutting down effects of jokers. The tutorial also didn't explain well how to play the game. It instructed to move the tiles unto the table - but that is not possible. The player is expected to sort the tiles first into a scoring composition first before moving them. The sorting itself is a big part of the game, and it just felt like added work. Sadly, I didn't find Rummy Odyssey neither engaging nor relaxing, and can't recommend it. [h1][b]Favorite mechanics[/b][/h1] • Score multipliers [h1][b]The positive[/b] [/h1] + Repetitive but upbeat music track. + Looks nice and clean [h1][b]The neutral[/b][/h1] * Tutorial could have been more clear * No sorting option [h1][b]The negative[/b][/h1] - Not much strategy involved - Some bosses have annoying traits [h1][b]Conclusion:[/b] [/h1] Simple gameplay with Balatro mechanics, that doesn't have enough punch and strategy. Not recommended, 6/10
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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