
RentPoly is a roguelike real-estate board game. Build your own real estate empire, squeeze rent from tenants, and become a billionaire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 6 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
RentPoly is a roguelike real-estate board game all about stacking greedy synergies, squeezing rent from tenants, and snowballing your way into a billionaire.
With unique properties, powerful tools, and delicious foods, create endless synergies and transform the entire city into your personal money machine.
130+ Properties : Attract tenants and generate rent.
200+ Tools : Create powerful synergies.
30+ Foods : Turn luck to your advantage.
10+ Drinks : Boost property value.
10+ Playable characters!
5+ Unique maps!
Every decision matters. Every build, purchase, demolition, and dice roll can completely reshape your run.
Challenge yourself to become a billionaire!
Genres
Engagement
Reviews
Ok this is actually such a criminally underrated roguelike. I had to try it out cuz monopoly roguelike sounded awesome and this game is honestly perfect. Super simple to get into but has a ton of depth if you want it, tons of build variety, unlockable characters, difficulties, and maps. This game's the real deal not just a gimmick! https://youtu.be/Id6LI63xc_Q
Solo Monopoly meets Balatro. For the whole game you'll be going around and around the same board but you only have a limited amount of turns to gather X rent per round. Fail the objective and you're booted out of the run. The 2 main types of buildings in this game either add to the given space's rent or its number of tenants, so ideally you're trying to balance both for maximum payout. Probably the most replayable aspect of the game for me is that there are so many characters to play from that all have VERY unique perks like the Architect who gets a hand of random building to build each turn. While at first this seems like pure money as buying building to place between each round can be expensive, but at the same time, it's a bit of a curse as you NEVER know which buildings you'll have to choose from when you have a chance to develop a space (not great for a strategic player trying to set something up).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 26 reviews with recorded playtime.
I am recommending this but it has issues. This game scratches a min-maxy itch that I really needed to scratch. There are different tile sets (which you can select 1-5 of or go random for 2 the game chooses), different characters with their own abilities/traits, and different boards that offer their own challenges. On top of that there are items and consumables that have a wide variety of effects. The premise is simple: you have tiles that use Rent and Tenants to calculate how much Money you get from landing on that tile. The loop gets a bit more complicated. The game is set in Years (5 base with an optional endless mode) which are broken up into 4 Seasons (each season is a set number of rolls unless you hit your Goal early; essentially a round). You need to hit your Goal each Season and Winters give you 2 options to choose between that make that season more challenging for that year. In between each season you go to a shop where you spend coins (separate from Money) to buy Blueprints, Items, and Food (consumable buffs). All of this sets the stage for a really fun game of experimentation and game-breaking strategies. There are some problems that really sour the experience, though. Some of the text is vague and is hard to strategize around without some science-ing to determine what the actual effect is. The animations can drag on a bit and though you can increase the game speed (highly recommend) there are times where my computer gave me 1 frame per 20 seconds and that would stretch on for minutes before the turn would be over and I could select things again. It is fun to break a game but not as much fun dealing with a game that has stopped working because you broke it. If you get deep into endless you will spend minutes waiting for the game to remove your tenants from the previous season one by one when you have hundreds of thousands of tenants around the board. Things that I think would help with the above issues: having Keywords underlined and with their own pop-up when you hover over them that explains the term (also allowing players to hover over text boxes so they can examine keywords). I think this would help clean up the phrasing, too, if the devs are having to comb through the text again and re-explain each card/item. Something that might help with some of the Endless Mode issues is giving us an option in settings that allows us to turn off animations (maybe even a toggle box that appears on screen once you enter Endless Mode). I am not a developer so I don't know how hard this would be to implement or how effective it would be but something needs to be done to help with the slog of waiting for a turn to finish when you have a strong build in Endless Mode. As for waiting for Tenants to drop off at the start of each Season: have the system set the value to 0 and go from there. I don't need to see 79k count down 1 at a time at a speed of ~300 second for each tile sequentially; I just want to start the next round. Overall it is great for the price and the concept is well explored. I 100%'d the achievements in 16 hours and would like to play more but the Endless slog is not worth pushing through (which is sad because I really wanted to know how far some of my builds would have gone if I could have played until I didn't reach Goal). If they patch in some optimization and clarification then I'd say this is a must-try if it looks interesting to ya. GG Sunpeak; excited to see what you come up with next ^_^
現時点ではツール(全体強化)が強く、物件(個別強化)が弱い印象 物件を機能させるにはそれなりのお膳立てが必要だったり費用対効果の悪さへのケアがいる 序盤の事故防止、中盤の継続的な成長、終盤の瞬間的な出力強化による追い込みを意識してツールを持ち替えることさえできれば物件をほとんど建てなくても完走可能だったりする キャラクター選択やマップによっては物件が輝く余地もあるので今後の調整に期待したい
I don't know, man. The idea is very good and this is a functional game with what looks like quite a bit of content. But the rules wording of a lot of the buildings and tools are imprecise at best and ambiguous at worst. To add to that, the game refuses the explain some of the mechanics, so you're left wondering what a certain property is supposed to do in the context of the game's ruleset. So, overall, if you're fine with a bit of trial and error, you should totally get this, especially so considering the price point. If you prefer exact language, you might not enjoy this as much,
建物とツールでコンボを組んで家賃を多重に請求! 家賃を釣り上げ一撃高額請求! 一マスに大量に人を集めて人数分*家賃でどんどこ稼げ! 様々な方法で金を巻き上げ、一年につき4回のノルマをクリアしていくローグライクボドゲ。 上手くいけば大量に稼げるし、家賃も人も増やせず1年超すのもやっとのこともある。 周回ごとにいろいろ試行錯誤している時間が楽しいゲーム。 惜しむらくは一度に大量のコンボが起きると負荷の問題なのかゲームが落ちることがあること。 せっかく作り上げた多重高額家賃請求マスを踏めたと思ったらゲームが止まって終了するのが悲しい。 しかも一度落ちると同じ状況になるとまた落ちるので、諦めるしかないところが残念。 多額請求の基盤が整うとドバドバドーパミンがでるのに、ゲームが止まって一気に冷めるのでそこだけどうにかしてほしい。 2026/07/26追記 大変ありがたいことに多数のコンボにおいて落ちる現象についてアップデート対応をしていただけた。 残念ながらまだゲームが落ちてしまう状態だが、とても早い対応でびっくり。
Overall the game is fun. I did end u running into a few issues in the shops due to controller input issues. trying to press the skip button on packs would start the next season. If the shop is mostly bought out it becomes annoying to try ans switch between your hand and what s left in the shop.
Very fun little game with good synergies. While its in good shape already I hope the Devs keep adding more because eventually i will run out of things.
Fun little, Game. Few bugs here and there but this dev/team has to be the most responsive dev/team I have ever seen. I reported a crash in the discord and within 24 hours they had it fixed and updated so I could keep my run alive. A+ Dev/team
面白かった 見た目はモノポリーみたいだが、あくまで一人用のローグライク 最初にタグ選択がある、ゲーム中で説明ないが選んだタグの物件しか出なくなる ただタグごとに性能的な特徴がしっかり分かれているかといえば微妙、食べ物ビルドするならレジャータグ選んどくぐらい。楽に勝つなら住居だけ選んでおけばいい とまったマスの「家賃xテナント(そのマスにいる人数)x家賃回収回数」を回収できる 低いところを伸ばす、単に数字上げるだけじゃなくツールや食べ物で倍率をかけることを意識すればクリアは簡単 金のインゴットという獲得クレジットが2倍になるツールがある、ツール効果が2倍になるキャラがいる つまり金のインゴット1個で4倍、2個で16倍、3個で64倍、4個で256倍だ!これでゲームを破壊してやる!そう考えた だが実際やってみるとそうはならなかった… なぜか3個で1957倍、4個で109601倍になった。思ったより派手に壊れた 他の部分も乗算が重なると明らかに数字が跳ね上がる。のちのちバグとして修正されるかもしれない ただ現状は回収家賃が20桁あたりでカウントされずクリアできなくなる、エンドレスモードが全くエンドレスじゃないのでこれを先に直してほしい。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.5M | 30.3K | 96% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 60 | 82% | $9.99 | |
| $8.3K | 57 | 86% | $6.99 | |
| $8.3K | 244 | 100% | $1.27 | |
| $8.3K | 527 | 95% | $0.59 | |
| $8.3K | 112 | 89% | $3.99 | |
| $8.3K | 120 | 94% | $3.74 |