
Rumble is a fast Arena Brawler. Throw rocks to stun and spears to kill, dash to avoid incoming hazards and be the last man standing.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
0/10
So bad it doesn't work with Steam Link...so its useless for me and my friends.
Gameplay is OK and no online multiplayer. Dissapointing. Edit: dont look at the hours i played it, i was playing at my friend's house some time ago aswell.
Hopefully steam will accept my refund
I've had this for months now. Never managed to actually play it. I've asked for help on the forums. Got a reply from a dev. telling me to press space on the menu in order to advance. Went back there, pressed space, nothing happens. 0/10 would try and fail to even get to the gameplay.
Meh. The idea isn't bad but the execution is kinda bare-bones. That, and the graphical optimization is godawful. My laptop can run pretty modern games, but it chugged trying to play this. Has the potential to be a good game if they fix the graphics and add more variety to the combat
Controls take a little getting used. Also has a bit of mini-game or mobile casual game feel, lacking a little polish. But it's not as bad as some of the negative reviews suggest. The 3D graphics are OK, if a little glitchy, the campfire is really atmospheric. The co-op mode against the wolves is super addictive! Sometimes the pace feels a little slow and running around picking up things gets tedious. Making the blood stains fade a bit might make it a little more family friendly too. Perhaps one to get on special if you have some friends in the same room to play against with gamepads. For the price there are better similar titles out there, for example Super Snow Fight which has many more power-ups and game modes.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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