
A tower defense game where you rank up towers, roll the dice to draw them, and pick perks as you level. Every choice compounds — stack talents, chain synergies, and build a defense that holds against hundreds of enemies across levels that only get harder.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2K | 24 | 92% | $3.99 | |
| approximately $31.7K | 150 | 71% | $6.99 | |
| approximately $0 | 0 | — | $7.99 | |
| approximately $51.4K | 133 | 75% | $14.99 | |
| approximately $12.4K | 32 | 84% | $13.99 | |
| — | 0 | — | — |