
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Switch classes anytime, with hundreds of random affix combinations for gear stats, a unique forging system, and tough bosses, rifts, ruins, and trials awaiting your challenge.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Step into a demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Core Gameplay: This is an isometric-view ARPG. you start your adventure in a humble starting village. Defeat demons and demon-corrupted monsters, level up your character, and gear up with collected loot. Challenge elite enemies and conquer all boss foes.
Classes: Choose from 3 classes—Warrior, Mage, Warlock—and switch anytime to use their unique skills in combat.
Gear: Hundreds of base gear pieces are available in the game, spanning multiple rarity tiers with random extra affixes. Powerful legendary affixes and gear deliver massive stat boosts.
Forging: Unique forging lets you add random affixes/runes, upgrade tier, and reforge gear—tailor your character’s progression.
Bosses & Elites: Bosses lurk deep in maps—their defeat is the main source of god-tier gear. Elites are plentiful, dropping gear and forging materials.
Skills: All skills are learned via skill books. Skill books drop randomly, with the most powerful ones only obtainable by defeating bosses.
Rifts: Enemies may spawn invasion rifts on death, spawning tough bosses/elites for better rewards.
Trials: Find Rift Keys from looting or boss kills—enter trials, navigate traps, beat the gatekeeper, and claim rich rewards.
Quests: Grab bounties from the bounty board. Random high-tier scrolls unlock elite challenges with better rewards than bounties.
Ruins: Use Ruin Gems to access challenging monster ruins packed with bosses.
Supports multiplayer co-op.
Created to relive the joy of exploring and looting with friends years ago. It features classic class/skill divisions—ranged sword auras from melee, screen-filling fire walls, mighty skeleton armies, charmed followers—and over 100 affixes for infinite, easy-to-customize gear builds. Gameplay modes including Rift Trials, Ruin Exploration, Rift Invasions and Monster-Guarded Chests keep combat from feeling monotonous.
Step into this demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 767 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
哈哈哈哈 刷狼之墟~~~666
肝了十个小时了,随便说两句吧 20级之前还好升级还算快,20级之后那真的是肝啊 后来直接扔在那里挂机了,反正有bb 还有,技能书希望能够弄得快捷一点,每次升级都得点十几下,累个半死 除此之外,还是不错的,38块钱性价比是没问题的,还可以 对了,还有雕像那玩意儿,在右上角,之前完全不知道,雕像打到了还以为右键是激活图鉴,直接给点了,后来发现得在右上角那书里点亮,希望这里能改一下 后续的,那就只能看后续的了 高等级毕竟还没到,希望作者也能和我一样浑身是肝(笑 对了,爆率有点高(这可就不传奇了)要不砍一刀?(笑
好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese
Hours played at review time, across 767 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
到底有没有天雷触发天火和冰风暴的传奇词条啊,根本刷不出来!!!
希望装备属性做些平衡性,让各个属性的装备可以选择,比如世界树叶·· 大家都只要一种属性··
感觉挺好玩的除了初始爆率掉落很难堆积,意外没有太大缺点。但是因为网络问题联机延迟极大并不能友好体验。
很不错 停不下来
抖音直播全是战士和法师,我玩这种游戏就喜欢玩道士,但是这游戏的道士全是BUG,套装无比的垃圾,要么有宝宝伤害没抗性和数量,要么就全是数量没伤害和抗性,最最关键的是套装宝宝的数量还是假的,显示可以召唤7个,实际只能召唤5个,玩了道士以后终于抖音的主播为什么没道士了,因为直播玩道士没人来买这游戏的,终极技能一次没用过,因为没用。职业平衡极度垃圾。
挺好玩的,遇到个问题,术士的契约套装对召唤兽数量加成根本不生效,这个需要改一下
是的,很好
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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