
RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok. A wired psychopath lashes out against a corrupt system to uncover the truth and retrieve his kidnapped brother under the guidance of a secretive hacker friend.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 3.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 12.5Kreviews | 89% | — | $5.3M |
| $19.99 | 3.4Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不好玩,屏幕乱闪。枪械不好用,boss跑得比你快
I would recommend this game.
Immediately fell in love with the art. The music and sound design are also beautifully fitted to the environments and fights.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 14.8K | 57% | $9.99 | |
| $5.3M | 7.8K | 79% | $19.99 | |
| $5.3M | 22.3K | 92% | $11.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 20.6K | 90% | $10.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 364 | 80% | $3.99 | |
| — | 0 | — | — | |
| $15.4K | 61 | 90% | $9.99 | |
| — | 0 | — | — | |
| $6.7M | 14.1K | 90% | $19.99 | |
| $460.8K | 664 | 72% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Czech +3 more
| $19.99 |
| 1.7Kratings |
| 86% |
| — |
| not modelled |
| $3.99−80% | 364ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Poop
Киваем и пожимаем плечами
I recommend this game. Just to remind if you start to feel it's getting difficult, then you need to use Slo-mo Dash feature more often - it's the skill which helps you to dash up to 3 different positions while slowing down the time to move to safe position. When you master it, the game is very enjoyable and fair.
Стрельба - приятная. Графика - сочная и приятная. Музыка - приемлемо. Врагов - много. Боссы - хорошие. Левел-дизайн - однотипный кал. Жёсткий реюз боссов - кал. Сюжет - кал. Диалоги - кал. 5 из 10.
.
me love cyberpunk stuf
[h3] 🎯 "Pure cyberpunk violence, refined ⚡🔥" [/h3] [code] [quote=Wendrex] 🧾 RUINER Developer: Reikon Games Publisher: Devolver Digital Playtime: 5 HOURS Status: 👍 Recommended ─────────────── ⚡ Introduction RUINER doesn’t ask for your attention — it demands it. From the first minutes, it delivers a fast, aggressive and stylish experience, blending brutal combat with a strong cyberpunk identity. 🎮 Gameplay Fast-paced twin-stick combat Heavy reliance on dash, shields and abilities Positioning is key at all times Compared to Hotline Miami, RUINER is more controlled and tactical, rewarding precision over chaos. 🔁 Loop & Replayability Core loop: enter → survive → eliminate → upgrade Flexible upgrade system Skill-based progression Constant pressure keeps engagement high 🎨 Visuals & Immersion Strong neon cyberpunk aesthetic UI integrated into gameplay Consistent art direction 🔊 Sound Industrial electronic soundtrack Impactful sound design Great synergy with combat 📈 Difficulty Medium to high difficulty Demands precision and adaptation Fair but unforgiving ⚙️ Performance Stable FPS No crashes observed Well optimized 🆚 Comparison Hotline Miami → more tactical Katana ZERO → less story, more combat RUINER stands out for its controlled intensity. ⭐ Score 🎮 Gameplay: 9/10 🎨 Visuals: 9.5/10 🔊 Sound: 9/10 ⚙️ Optimization: 9.5/10 🔁 Replayability: 8.5/10 Final Score: 9.1/10 ✅ Pros / ❌ Cons ✔️ Intense and technical combat ✔️ Unique art direction ✔️ Strong soundtrack ✔️ Build variety ❌ Steep learning curve ❌ Limited narrative depth ❌ Linear progression 🏁 Final Verdict RUINER is a focused, brutal and stylish experience. If you enjoy challenging combat and cyberpunk aesthetics, this is an easy recommendation. [/quote] [/code]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.