
Royal Idiots is a medieval style third person battle arena. Fight others using weapons you have in your arsenal, or your bare fists. The game has 6 weapons to choose from all with unique abilities which can give you the edge in a fight, or are just fun to mess around with.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Це існує
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Игра "Royal Idiots" – это неожиданно затягивающая головоломка с элементами стратегии и юмора. С первого взгляда, простая механика с объединением королевских особ быстро превращается в сложную задачу управления ресурсами и пространством. Цель – создать максимально "продвинутого" монарха, не позволив королевству переполниться бездарными потомками. Графика простая, но приятная глазу, а забавные комментарии и смешные ситуации добавляют игре шарма. "Royal Idiots" легко освоить, но сложно достичь мастерства. Постоянная необходимость планировать на несколько ходов вперед, учитывать случайные события и оптимизировать свои действия действительно увлекает. Игра идеально подходит для коротких перерывов и длительных игровых сессий. Реиграбельность на высоте, так как каждое новое прохождение предлагает уникальный набор событий и комбинаций. Единственный небольшой минус – иногда интерфейс может показаться немного перегруженным информацией. В целом, "Royal Idiots" – это отличная игра для тех, кто ищет простую, но глубокую головоломку с хорошей дозой юмора. Рекомендую!
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Concurrent players on Steam, sampled daily since tracking started.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This was a laughably bad PvP arena battler with some of the worst graphics I've seen in a long time... I think the developer was trying to make it look like a minecraft ripoff, but couldn't work out how to do that properly. I mean... asset flips are bad, they're unethical, and they never should be done... but this is even worse. I don't know how best to put this, but if you can't develop a video game properly, [b]don't[/b]. It's basically a medieval brawler... think Chivalry but just so impossibly bad. Nothing works right... this is a pre-alpha at best. So, "Royal Idiots" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 3 years and 3 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. The technical execution of this game is shallow and simplistic, just enough to tick the boxes required to get something (anything) published on Steam, rather than investing the huge amount of effort and budget needed to create a fully fledged, comprehensive, high quality product. This feels like a tech demo more than a full game. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $5 USD for this. That's delusional. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
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