
Code the rovers with a visual Node Graph system to Navigate Complex Paths. Connect different types of Nodes to build custom logic. Use parameters to configure actions and wires to define flow.
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Code the Rovers to Navigate Various Complex Paths Using a Dynamic Flow-Based Node Graph System
Take control of your rover's journey across a variety of intricate grid-based paths by coding its behavior through an intuitive and powerful flow-based Node Graph. This visual system lets you build logical sequences by simply connecting nodes.
The Node Graph consists of five distinct types of nodes, each with a specialized function, they all fall into one of the three categories below.
Movement Nodes: Command the rover to move forward, rotate
Sensor Nodes: Detect the color of the tile beneath the rover, enabling conditional actions.
State Nodes: Toggle, or check switch states.
Each node includes configurable variables, accessible through intuitive dropdown menus—allowing behavior customization.
Nodes are equipped with sockets that can be linked together using wires. These connections define the execution flow, determining the order in which actions occur and how decisions are made.
Whether you're building a straightforward movement chain or a complex autonomous routine, the Node Graph offers a hands-on, visual approach to coding that makes logic design both accessible and deeply engaging.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
The puzzle ideas are unique and interesting.
so far so good! i completed 14 puzzles as of this review and it has that typical visual programming and zach-like feel. it's a programming puzzle game where you use nodes to move a rover from point A to point B. the puzzles scale in difficulty and eventually really challenge you. [url=https://store.steampowered.com/curator/38906726-frumpy-frands/]CLICK HERE[/url] for more game finds that include anything and everything under the sun that looks cute or interesting with a focus on well done indies and puzzlers.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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