
In this puzzle game called Rolling Shapes, we will try to save the world manipulating geometric shapes through multiple and varied levels.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
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I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Hours played at review time, across 40 reviews with recorded playtime.
Rolling Shapes is an older game from 2015. It's a venerable 9 years old at the time of this review. It's an old physics roller puzzle game where you roll a ball (and later, other prisms) around isometric maps to get to the target point. As you progress you get access to different shapes. It's very simplistic, and yet it's still assembled very poorly, giving a clunky and unpleasant experience. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The developers have done nothing to adapt the game for modern gaming PCs, as such the display resolution caps out at around the bizarre and never used 1050p 4:3 aspect ratio, there's no support for the state-of-the-art 4K or higher resolutions. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. This is really badly optimised, despite not even running at 1080p, framerates are consistently below 30, so this is a janky, unoptimised train wreck. 9 years old, they had 9 years to at least try polish the game, but didn't bother. They still want your money, though. The game assets are fairly mediocre/low quality, in some places they appear mismatched... Ultimately the quality of these assets, and thus the overall visual quality is lower than average, and low quality always makes for a less than optimal gaming experience. Remember, we're looking for the best of the best of 100,000+ games on Steam. Bewilderingly, while the game includes proper audio controls, [b]they don't work!![/b] So you can't turn off the annoying game audio (it's not very good), you'll need to alt+tab out and stop the game sounds using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to bother testing this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. To make matters worse, there's no mouse input, despite this being sold on PC as if it were a PC game. This is unacceptable and somewhat insulting to PC gamers. It's a good demonstration of the poor attitude the developer has towards PC gamers, and this attitude has resulted in yet another defect in this game. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Rolling Shapes has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for completing the levels that need you to use the ball shape to roll around, trivial to achieve, but less than 4 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 4 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Rolling Shapes is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
Rolled circles through mazes - they turned into squares and started a debate on geometric rights. Walls became judges. I brought snacks. No one listened.
[h1][b]Not Recommended[/b][/h1]
这这款益智游戏,凭借其独特的滚动形状拼接玩法和简约的画风在一开始吸引了不少玩家的注意。然而在实际体验后,我不得不指出这款游戏在多方面存在明显问题,导致其未能充分发挥其潜在魅力,无法为玩家提供一个令人满意的游戏体验。 首先游戏的核心玩法虽然看似新颖,但实际操作中却暴露出了设计上的不足。滚动形状的控制精度与反馈机制有待改进,玩家在拼接形状的过程中往往因为操作手感的不流畅而倍感困扰,导致游戏难度在某种程度上来源于操作的不精确而非关卡设计本身。 其次关卡设计方面挑战递增过程显得并不合理。游戏初期关卡相对简单,而后续关卡难度陡然上升,缺乏循序渐进的引导,导致玩家在尚未完全掌握操作技巧的情况下就要面临严峻的挑战,这种设计很容易让玩家产生挫败感。 此外游戏的重复性较高,关卡内容和目标相对单一,缺乏足够的多样性以保持玩家的兴趣。并且游戏内缺少有效的成就系统和奖励机制,无法有效激发玩家的长期游玩意愿和探索欲。 再者游戏的画面表现与音效设计虽保持了简洁风格,但在细节处理上显得粗糙。视觉反馈和音效反馈的不足,降低了玩家在达成目标时的成就感,同时也影响了整体的游戏沉浸感。 最后游戏的优化方面也存在问题,运行过程中偶尔出现卡顿和延迟,对于一款强调精准操作的益智游戏来说,这样的性能问题无疑是致命的。 综上所述,《Rolling Shapes》虽然在概念上有其创新之处,但在实际游戏体验上存在诸多不足,包括操作手感、关卡设计、游戏内容的重复性、视觉与音效表现以及性能优化等方面,都亟需改进和优化。希望开发团队能充分吸取玩家的反馈,通过后续更新不断提升游戏品质,为玩家带来更好的游戏体验。
нет
Уже больше 20 лет прошло после выхода From First to Last — Dear Diary, My Teen Angst Has a Bodycount. Пластинка вышла в 2004 году на лейбле Epitaph Records и быстро заняла заметное место в истории жанра. Название альбома было заимствовано из монолога героини Вайноны Райдер в фильме Heathers. Продюсированием занимались Ли Дайесс и сами музыканты, а ремастеринг выполнил Бо Бёрчелл из Saosin. Несмотря на это, его имя не указали в кредитах — по слухам, из-за конфликта с коллективом. Альбом примечателен и тем, что стал одной из первых больших работ Сонни Мура — музыканта, который позднее прославился на мировой сцене под псевдонимом Skrillex.
Казуальная игра, в которой игроки управляют вращающимися фигурами, чтобы собирать различные элементы и избегать препятствий на пути. Геймплей достаточно простой и интуитивно понятный, что делает игру доступной для всех возрастов. В игре присутствуют уровни, которые постепенно становятся всё более сложными, требуя от игроков точности и внимания. Визуальный стиль яркий и красочный, что делает игру привлекательной для глаз. Однако спустя некоторое время начинаешь чувствовать, что механика и уровни становятся довольно однообразными. Все те же действия: вращение фигур, сбор элементов и избегание препятствий. Несмотря на постепенное увеличение сложности, в игре отсутствует какой-то элемент, который бы сильно выделял её среди других подобных казуальных игр. Плюсы ✅ Простота и доступность: Игра подходит для всех возрастов и игроков с разным уровнем опыта, так как геймплей прост и интуитивно понятен. ✅ Красочный визуальный стиль: Яркая и стильная графика делает игру привлекательной. ✅ Хорошая музыка: Спокойная и приятная музыка, которая помогает расслабиться и сосредоточиться на игре. ✅ Постепенное увеличение сложности: Уровни становятся сложнее по мере прогресса, что сохраняет интерес на некоторое время. Минусы ❌ Однообразие: Игровая механика быстро начинает казаться повторяющейся, и нет особого разнообразия в заданиях и препятствиях. ❌ Отсутствие глубины: Нет какого-то глубокого сюжета или уникальных особенностей, которые бы выделяли игру среди других подобных проектов. ❌ Отсутствие мотивации: Игра не предлагает значительных наград или прогресса, что может привести к утрате интереса на длительное время. Итоговая оценка: ⭐ 4 из 10 Rolling Shapes — это хорошая казуальная игра, которая может подойти для коротких игровых сессий и расслабляющего времяпрепровождения. Однако её однообразие и отсутствие глубоких механик делают её менее интересной в долгосрочной перспективе.
overall a short relaxing puzzle game for between. can recommend it.
It's too boring. there are more interesting puzzles
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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