
Roll for Initiative is a virtual translation of modern tabletop gaming, intended to be an introduction to the system for new players and a chance for experienced players to play tabletop games on their own.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $48.5M | 43.3K | 90% | $27.99 | |
| approximately $33.2M | 24.5K | 82% | $59.99 | |
| approximately $2.7M | 1.4K | 94% | $59.99 | |
| approximately $1.7M | 2.9K | 85% | $19.99 |