
Roll is a unique VR platformer where you move by rolling around in a hamster ball. Race around obstacles, Bounce over precarious gaps, and Speed over steep ramps in this chaotic new Physics based game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 66 | 74% | Free | |
| approximately $112.2K | 1.3K | 64% | $4.99 | |
| approximately $13.2K | 61 | 93% | $9.99 | |
| approximately $8.1K | 88 | 90% | $4.99 | |
| approximately $1.1K | 11 | 100% | $3.99 | |
| approximately $0 | 0 | 100% | $2.99 |