
Röki is a stunning adventure set in the snowcapped wilderness. As Tove, you must explore an uncharted world of hidden legends and forgotten monsters. Solve puzzles, collect curiosities, and uncover a tale of tragic loss, as you chart your path to redemption.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.4Kreviews | 90% | — | $708.4K |
| $19.99 | 2.1Kratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of those games where I wish I could leave a neutral recommendation on. There's a lot I like about this game, but also a lot that just frustrates me to the point of not fully enjoying it while playing. I loved the art, music, and the different characters, but was annoyed at the pace of the game progression and how you are running back and forth a lot. The story is fine even if it's a bit cliche with a tragic death of a mom and the kids having to venture out into a magical world and save it. I did enjoy the nods towards norse mythology and how that tied to the main story. The puzzles themselves were fine for the majority of the game, but I really found it frustrating when you were missing one piece of the puzzle and had to try to find it by running around the area and use a specific item to obtain it. Chapter 3 was really guilty of doing this and maybe a bit too long to my liking. Still I'd say the game has more positives than negatives, but I'd definitely consider getting it on sale.
蛮不错
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Russian, Polish
| $19.99 |
| 119ratings |
| 90% |
| — |
| not modelled |
| $1.99−90% | 113ratings | 88% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was such a wonderful surprise. I did not expect the emotional depth and the heartbreaking story. Nor the rather mature themes like dealing with repressed trauma. The art style is beautiful. The minimal dubbing works. The music is hauntingly great. The puzzles vary in difficulty. Most are not that hard, there are some that might take a bit of time to figure out. I haven't felt frustrated at any point, neither because it's too easy nor because I'm stuck. I will say the one drawback is you have to go from location to location back and forth quite a lot to complete quests and puzzles, which might become tedious. Other than that - an absolutely wonderful game. Highly recommended!
this game is so noiceee,love it!
Great art, storyline, music, and puzzles
欠点は多いけど、終わった後の印象は良かった作品。 スウェーデンのものを主軸にスカンディナヴィア地方の北欧伝承をベースにした児童文学的物語を主導にしたパズル・探索ゲーム。 元ネタになった北欧伝承を調べてみると悲しい結末が多かったりするので、現代でハピエンになってくれて良かった。 パズル・探索自体は楽しいと思えるほどの出来ではないけど、物語の魅力を阻害するほどのストレスにはなっていない、ギリギリの体験だった。 表現を維持するためにプレイヤーに操作間の待ち時間を細かに挟む退屈さを強いるタイプのジャンル構造的弱点はあって、この不満を解消できているかというとそうでもない。 小規模製作のジャンル的免罪符みたいになってるのであんまり突っ込まれないけど、画角を少しだけ狭くしてスピード感を出したり、アニメーションを1割だけ早くしたりとかいう細かい調整は出来てないという印象。 難しい課題だけど操作間に度々挟まる1秒前後の不満を、表現を損なわない範囲で削っていく部分にリソースを割いて欲しくはあった。 ゲーム起動時に毎回解像度と言語の設定を聞かれて、ゆっくりスライドしてくるタイトルを毎回見せられるあたりにも同様の不満を感じてしまうところではある。 一方で探索・パズルの必要性はキャラクターが目的のための解決を乗り越える手続き体験として必要量を投入されていたと感じ、意外と長いゲームプレイ時間に無駄は感じなかった。 翻訳品質については良いとは言えないが、ゲーム全体の文章量も膨大というわけではないので物語を追う体験自体を阻害する程度ではなかった。 インディーゲームの翻訳ってこんなもんだよね的寛容さで触れていけば不満は少ない。 オブジェクトに引っかかるスタック不具合もあったが、頻繁に入るオートセーブのおかげでリセット時の不満はそれほど感じなかった。
Думаю, ярче всего мои впечатления от этой игры опишет то, что после нее я даже переименовал свой раздел с завершенными играми в библиотеке. Она не просто недостойна находиться на "кладбище завершенных историй", я считаю преступлением отправлять туда игру, обладающую такой светлой, доброй и искренней историей, удачно совмещенной со скандинавским фольклором. Эта игра однозначно не только скрасит пару ваших вечеров, но и мягко подтолкнет к тому, чтобы задуматься о самом сокровенном в нашей жизни, о любви, о семье и о надежде.
할인 받아서 구매한 거 감안해도(!!) 여러모로 상당히 아쉬운 게임이에요. 1. 조작감이 너무 구려요. UI 조작도 구리고, 상호작용, 아이템 선택 등등 어떻게 하면 플레이어가 답답해할까 연구하고 만든 수준이에요. 2. 진행이 너무 루즈해요. 플탐 늘리기 위해서인지 모르겠지만, 액션 장면이 상당히 루즈하게 진행됩니다. 3. 게임 진행하는 전개 자체가 방탈출 퍼즐 풀듯이 풀어 나가야 하는데 이게 선형적인 순서가 아니라서 공략을 보지 않으면 막히는 구간이 상당히 많아요. 나름 퀘스트처럼 무얼 해라-하고 넌지시 던져주는 건 많은데 여러 맵을 갈 수 있고 이곳 저곳을 탐험해야해서 '내가 뭘 하려 했더라?', '내가 뭘 해야하지?'하고 헷갈리는 부분이 상당합니다. 특히 길치라면 게임하면서 답답함을 많이 느낄 것 같아요. 4. 웬만한 게임들은 1회차 플레이 후 도전과제 수집이 수월하도록 각 챕터별로 다시 시작할 수 있게 하는데, 이 게임은 그딴 거 없음(후기 보니까 가이드에 세이브 파일 얻어다 해야하는 거 같은데 귀찮) 5. 켜놓고 딴짓을 엄~~~청 많이 해서 그렇지, 이 게임이 재밌어서 플탐이 저렇게 긴 게 아니에요. 앞서 말했듯이 게임이 너무 루즈해서 몰입이 떨어져서 진짜 몇번을 껐다 켰다 했는지 모르겠어요. 그런데도 꾸역꾸역 엔딩까지 어찌저찌 했는데 결말은 마감에 쫓기듯 만든 거 마냥 너무 허무하게 끝나요. 6. 저는 초중반까지는 너무 재미가 없었는데 아빠와 스왑하며 퍼즐을 풀어 나가게 되는 중후반 챕터부터 살짝 재밌었어요. 진짜 재밌는 퍼즐을 푸는 느낌이었음. 근데 딱 그때만 좀 재밌을 뿐이지.. 그냥 전체적으로 이 게임은 추천하고 싶지 않아요. 이게 왜 매긍, 대긍인지 모르겠,, 썸네일이나 게임 소개 슬쩍 보면 어떠한 걸 수집하면서 아기자기한 어드벤처 게임인 줄 알았는데, 꽤 암울하고 비극적인 요소가 있어요.
Cute, beautiful, and poignant. Fun puzzles set in a Norse folklore-based world, telling the story about a girl trying to find her kidnapped brother. The art is attractive, the various characters are compelling, and it manages to be both dark and lighthearted at the same time, which is an extremely fine line to walk. Finished the game in ~14 hours. It's short but you don't feel unsatisfied or deprived, nor does it try to cram way too much in. The game is great about quality-of-life/play, with things like giving you new doorways so you don't have to retrace your steps a million times, frequent auto-saving, having the option to 'flash' interactable objects, etc. A little on the easier side than I'd prefer at times but still enjoyable when it is. Got stuck a few times when, for example, a pathway wasn't clear or I couldn't see a handle, but that was mostly my own fault, lol. Game also offers scores of special journal items (harder to see/find) and badges, so you can replay for completionist delights if desired. Story/content is definitely darker than I would have expected at times (there's some stuff around the loss of the kids' mom, for example) and comes with plenty of Feels. Very family-oriented, with a fantastic father figure and a central theme of being there for and supporting each other. There are also more nuanced layers about sacrifice, a mother's love, being true to ones' self, etc. Good stuff. Also, kudos to the voice actors and whoever wrote the dialogue/script. Definitely worth the cost. Honestly not sure if I'll end up replaying it, but I'd still highly recommend it, no question.
사람을 그리 죽여 놓고 그냥 이렇게 끝난다고? 죄를 지었으면 처벌을 받아라!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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