
Merge, build, and defend in a brutal roguelike tower defense. Survive endless waves of monsters, evolve unique towers, outsmart epic bosses, and craft unstoppable builds in every run.
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About
RogueCraft blends roguelike chaos with tower defense strategy. Merge towers, evolve them into devastating forms, collect powerful items, and unlock new characters. Every run is different — and survival is never guaranteed.
After completing the main challenge, dive into Endless Mode to test wild strategies against exponentially scaling enemies. Pause, save, and return anytime — your run is always ready when you are.
41 unique towers – specializing in damage, control, economy, and support.
17 playable characters – each with unique stats and special abilities.
16 enemy types and 12 bosses – with unique mechanics and challenges.
80+ powerful items – to boost your build and shape your tactics.
6 handcrafted maps – with unique layouts and strategic twists.
7 in-game mini-games – offering bonus rewards and added variety.
Endless Mode – push beyond wave 30 into an infinite challenge.
Save & resume anytime – continue your run whenever you want.
Meta-progression – unlock towers, characters, and upgrades between runs.
52 achievements – to test your creativity and mastery.
Merge. Evolve. Adapt. Survive.
How long can you last against the horde?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
本作是一款巧妙融合了Roguelike元素与传统塔防玩法的策略游戏。游戏独特的地方在于将塔防的阵地构筑与肉鸽的随机性和成长性深度结合。在游戏中玩家需要凭借着41种专精于输出、控制、经济或支援的独特塔楼阻挡一波又一波从传送门中涌出的敌人。 游戏内提供了丰富的游戏可玩性,41种功能各异的塔楼、17位技能独特的可玩角色以及80多种能显著改变战局的强力道具相互搭配,衍生出了多种多样的游戏体验。再加上游戏中六张精心设计的地图各自都带有独特的地形和机制,可以说每一局,每一个地图带给玩家的游戏体验都是不一样的。而且在游戏中每波防守战斗后都会开启战斗过程中掉落的宝箱,从中获得增益,玩家可以获取其中的属性加成,或是拒绝转而获得金币。 在游戏体验上,本作拥有者营造了不错的爽感和策略性。防御塔的不同种类和升级体系提供了即时的正反馈循环:用打怪爆出的金币将一开始白色品质的塔楼一步步升级为绿色,蓝色品质从而获取更强大的攻击力和攻速,再用更强大的塔楼打更多怪,获取更多金币。 总的来说本作凭借不错的肉鸽加塔防创意,丰富的游戏内容和爽快的战斗体验给我带来了很长一段时间的快乐,推荐喜欢肉鸽塔防的玩家游玩本作。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
After the demo, it was immediately clear — this game is fire!! It grabbed me right away, and after that I kept thinking, “When is it coming out already?” Now that it’s finally released, I seriously can’t stop playing. I love everything — the gameplay, the atmosphere, and how well everything is thought out. Thank you for such a cool game, I’m absolutely thrilled! 💜
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10K | 56 | 89% | $9.99 | |
| $10K | 81 | 88% | $7.99 | |
| $10K | 81 | 69% | $7.99 | |
| $10K | 79 | 91% | $6.49 | |
| $10K | 81 | 88% | $6.99 | |
| $10K | 70 | 81% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $397 | 5 | 20% | $2.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $1.49 | |
| — | 0 | — | — | |
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Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese +1 more
Hours played at review time, across 36 reviews with recorded playtime.
I wasn’t planning to play all night… but here we are. Tried RogueCraft after seeing it just dropped - and wow, I got completely hooked. It’s the perfect mix of roguelike and tower defense, with surprisingly deep strategy. You’re constantly thinking, adapting, planning - it really pulls you in. The pixel art is clean and super pleasant, and the whole experience just feels polished. Also, huge props for supporting so many languages - it’s great to see that kind of accessibility from day one. If you like smart games that challenge your brain and keep you saying “just one more run” this one’s for you.
If you click before the box opens, the button won't click so I had no choice but to restart the game. Game is simple and good.
Добротный тавер дифенс с забавными мини-играми (депнул хату в курицах и ни о чём не жалею) Играть интересно, помогает расслабиться, посмотрим чем ещё разрабы удивят в некст патчах :))
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Great replay value, perfect animation, funny gameplay, pretty designed! highly recommended
Positive review because the games fine it just wasn't for me. Reminder to myself of why I refunded: 1. Once you have 12+ towers it is a massive chore to try to recognize what tower is what and combine like towers. 2. Hated the UI
[h2]保卫萝卜+金铲铲?[/h2] 塔防类游戏,我印象最深的应该就是保卫萝卜了,毕竟它几乎陪伴了我的整个童年,几乎梅每天放学之后我都会偷摸拿老妈的手机玩,甚至还充了不少钱,也挨了顿打。《RogueCraft》是一款肉鸽塔游戏,这款游戏玩下来,给我的感觉就是保卫萝卜+金铲铲,玩起来倒是挺爽的。 [h2]游戏玩法[/h2] 游戏的主要玩法就是塔防策略,不过融合了一些肉鸽元素。游戏里面有17位角色可以选择,每个角色都有着自己独特的属性以及技能,比如短时间内增加友军的伤害或者召唤出来物品对敌人造成伤害等等。地图的话只有六个,每张地图都是30波次,扛过去之后就算成功,成功之后可以选择无尽模式。游戏有四个难度可以选择,自己可以选择简单休闲纯粹享受、也可以选择不可能挑战自己。在游戏过程中,玩家可以利用金币购买防御塔,相同等级的防御塔可以进行合成升级,防御塔在游戏过程中还能够进行进化变得更加强大。每波结束之后,玩家可以从五种buff中选择一种,游戏过程中还会有各种商店以及随机事件,甚至还有着小游戏能够用金币下注看谁的小鸡跑的快。游戏结束之后角色会获得经验,升级之后会获得奖励,除此之外,还会获得点数,进行加点,主要就是围绕各种元素、属性进行增益。 [h2]总结[/h2] 游戏整体玩下来是非常爽的,我选择的是最简单的难度,只需要合合合就行了。游戏的画风采用的像素画风,看起来非常的精致,唯一的缺点应该是游戏中用来解说道具的字体有些抽象,不好分辨。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
I don’t usually play this genre, but I decided to give it a try — and ended up really enjoying it. You try different towers, heroes, and tactics, and each time feels like a new experience. It’s rare for a game to be this engaging, but I honestly had a great time. Fun and interesting to play — really well done.
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Players by region
Where this game's players are, estimated from review languages.