
Fight through the ranks in a monster-filled labyrinth created by an egocentric billionaire colonist. Make friends (or enemies) with rivals, employees, fans, and monsters to improve your abilities. The crowd wants a show, so hype them up in this rogue-lite narrative adventure!
Modeled estimate, not a reported figure. How we estimate →
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About

Get this. Your peaceful country of Lantanas has been taken over by an egocentric billionaire. Oh, and he built a colosseum labyrinth at the base of the largest Great Tree in the world! Now we're supposed to fight to become the next monarch of Lantanas?!
Battle up the ranks of the procedurally generated roguelite Labyrinth! Utilize hundreds of powers and artifacts against dozens of hired monsters and 7 unique rivals.

Countries Have Come: The Labyrinth shifts and changes every run, with different choices generating new and exciting maps. Roguelite levels are split into 4 biomes with 100s of different rooms you can encounter throughout your run, each based on the countries participating. You're not only fighting against the labyrinth, but other rivals who all have their own reasons for being there.
Make Everything a Projectile: There are multiple weapons and forms to choose from and builds to gain in each run, made different every time through given upgrades and choices. You can hit everything across the map like trees, rocks, other enemies, projectiles, and so on. It feels like a "controlled-bullet hell" which is unique and fun!
Fight Your Way: Bash with your branch, throw thornballs, or use rival abilities like pulsing pillars, spiky bubbles, spinning boomerangs, and more!
Play Politics: Make friends (or enemies) with rivals, employees, & monsters in-between fighting in the labyrinth to upgrade your abilities. Learn their battle techniques or maybe invite them to dinner?
Attract the Audience: The more enemies you defeat, the higher your fan fame meter gets. Once the fans are hyped, they’ll watch you battle and may reward you.
Benefactor Boons: Rich folks from around the world are betting on their favorites to win. Use their boons to enhance your abilities and make them look good!
Fishing Minigame: Because ALL good games have a fishing minigame…
100+ unique abilities
4,000+ lines of dialogue
1 plant baby

Pet frogs

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I enjoyed my time with this game.
An awesome roguelite with a unique identity. It gets crazy and you can bat around everything on screen. 9/10 if you're a fan of the genre looking for something different.
Very cute and approachable roguelite! The art and characters are adorable! The game has a great spirit and sense of humor.
https://youtu.be/zJR0bpYGjWI Unsurprisingly smashing and bashing things feels good, and the ricochet ridiculousness is rather refreshing.
not bad..
A fun little roguelite that fully embraces the chaos of the genre allowing for some truly unhinged moments of gameplay in the best way possible
Game is very cute and fun.
Super overlooked for a game with less than 100 reviews! I’d call it a ‘Hades-like’, in that you’re running into a dungeon with multiple levels, finding blessings to enhance your character’s skillset, and chatting to your various enemies and other characters each time you die. It does all of these things competently enough to be a really fun and addictive time, and also throws into the mix an arena that encourages destroying all of the objects within and bouncing them around for maximum chaos. It’s a little buggy (specifically some Act 2 dungeons generate with a path that’s impossible to go down) and in my opinion there’s a couple too many buttons to keep track of, but absolutely worthwhile for fans of Hades or other roguelites.
Its serviceable but nothing spectacular. You are in these small rooms and just spam attack. There is a dodge, and a throwing ability, and a learned ability gotten through fighting mini bosses, as well as a dodge. That's the combat and it never evolves and isn't super deep. The game does use this unique variable of bounceback, being able to reflect every projectile and object with an attack to hit enemies, which provides a fresh wrinkle. There visuals are kind of an ugly hand drawn kid aesthetic, and not especially memorable. This is one of those games where theres a ton happening on screen and a ton of visual noise from attacks and projectiles and effects, and so many time you spam attack and you will randomly be hurt and have no idea why because you couldn't tell something was coming. Theres a lot of dialogue and supposedly a story, but I didn't really care. Theres 1 character, and a few weapons, both in main and throwing variety. The problem is that in all my time playing prior to beating the game a second time and quitting, including beating the game once before and many failed attempts, I only ever unlocked 1 weapon. This is because weapons require way too much to unlock, and this is made worse because you have to spend that currency on unlocking more spots for permanent upgrades you still need to buy with a different currency, a pretty stupid system in the first place. This means theres somewhat minimal variety, as most of the upgrades are just "chance to do this one you dodge/throw an object/deflect object". This means most of the upgrades are just stat boosts and health increases. Theres some stupid resistance to limit upgrades I guess because if you lose too much your max health decreases..... who knows its dumb. That's pretty much the game. You beat the game to unlock another act to then beat the game again and then there isn't much new things left to do besides grind the same stuff on harder difficulties to get "more followers". Overall the game is pretty light on content. But again it's not terrible. 7/10.
Great gameplay loop, very fun combat system, well worth playing if you want something short and sweet. Only part that particularly bothered me was how heavy handed the story themes were, felt very agenda-pushy. 6.5/10, worth
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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