
Rogue Heroes is a topdown, roguelite adventure game inspired by the Zelda franchise. Play solo or team up with your friends to combat procedurally generated dungeons and take down the evil Titans that threaten to overwhelm the land of Tasos!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A dark evil stirs beneath the once peaceful land of Tasos… Deep within the four Great Dungeons, the ancient seals that hold the Titans at bay are gravely weakened and their minions have unleashed terror upon the world.
The Goddesses who forged the seals long ago have made a desperate plea for a band of heroes to come forth and save the people from a terrible fate…
You are one of the heroes tasked with saving the realm of Tasos from the terrifying Titans. Whether you choose to take on your mission solo, or with up to three friends is your decision to make. Do you have what it takes to save Tasos?
4-Play Rogue-lite Adventure: Play solo or in co-op with up to 4 players to take down the Titans! Remember that death is not the end; rise again, upgrade your hero and venture out once more, stronger than before!
Tackle Procedural Dungeons: With its procedural engine, no two runs are the same! Each room has hand designed layouts, traps, puzzles and enemies all with randomised configurations, making every run feel fresh and different.
Classic Weapons: Rogue Heroes features classic top-down swordplay with a large range of tools, spells, and weapons to use as you explore Tasos and tackle the Great Dungeons. Locate classic weapons like a Bow, Boomerang and Grappling Hook to use at your disposal.
Rebuild your Town for Upgrades: Spend your hard-earned loot on new buildings for your village of Intori. From Weapons Smiths to fisheries, each can add new ways of adding to your abilities and arm you with the tools to return to the fight.
Multiple Classes: Each with their own unique abilities, find which character suits your style of play and take back Tasos!
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 3.7Kreviews | 78% | — | $235K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a big 6 out of 10. It somewhat captures the zelda gameplay but not its aesthetics, but that's fine. The game is buggy online, with some desyncs leading to having rooms not playing out like other players, leading to odd results and softlocks, forcing you to quit your run. There are also many design decisions that could easily be ironed out but are left there to make the game more obnoxious than it needs to be. For example, if you play melee, you will likely get hit if you approach an enemy and it moves towards you, you will likely get hurt if you don't stop and wait for it to approach. The game offers upgrades to sword reach but I didn't notice any difference after purchasing them all. Some dungeon rooms are designed obnoxiously, with alot of backtracking. The UI is bad. The game is sometimes purposefully obtuse. Like when you unlock the field, the NPC tells you where to get the tools, but if you missed that, you basically have to google it as its dialogue telling you where the tools are don't show up again. If you play naturally, sometimes some enemies, or even weeds, can 2-shot you while you can tank 20+ hits of that dungeon's boss projectiles. There is a room where you have to use your shield to block an arrow or take a high damage hit, but if you are carrying your friend's skull to go and revive him, you can't block the shot, forcing you to leave your friend behind for the rest of the run. A lot of small design choices and bugs that compound to it being on the line of recommended or not. There are a lot of games out there, if you are out of coop games to play, yeah sure, give it a try but if you haven't already, I would recommend Heroes of Hammerwatch 1 and 2. Basically the same, but better, and minus the Zelda staples.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil, Russian
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr schön gemacht :)
Nice
Game is fun with one partner, but the dysyncing that happens due to network issues or whatever prevents it from being awesome. I would also like to be able to use my controller direction pad to select items, much like resident evil requiem.
Eines der besten ARPGs die ich je gespielt habe! <3
Good game
Zelda 1 vibes
The game itself can be okay, but the fact that it has problems with music is putting me off. At first i thought the game has no music. But later i realized there is music, just the way the game music is coded is really broken. It takes away the fun, because it's so quiet and boring when all i hear are sound effects. I did get a taste of music with tinkering, but even so eventually it gets broken.
jogo bem rápido, divertido e ótimo pra jogar com os amigos, bem legal, pqp
游戏的地图和操作一堆bug,玩起来很难受,地图引导太差了,去矿山的那个抓钩的bug一直都在根本是无法过去
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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