
Walk upon a new world and slay foes endangering it. Rogue : Genesia is an action rogue-lite game, where you fight relentless hordes consisting of hundreds and thousands of monsters, make your build, break the balance, defeat bosses and save one of the many worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 8 → 2.57/day in the week after.
About
Walk upon a new world and slay foes endangering it.
In this action rogue-lite, you play as Rog.
Master of all weapons, Rog can use anything to slay his numerous foes.
Kill, grow stronger, and kill some more!
You can choose which path Rog takes. Feel brave enough to take on a powerful foe, or would you prefer to rest at the shop? The choice is yours!
On this journey, you'll collect many unique and powerful artifacts that will greatly impact your game experience. Harness their power to help you on your quest!
Different avatars with different playstyles!
Do you prefer guns, swords or having an army of summons kill your enemies for you?
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top 10 cpu melters of all time
更新了S级难度,被boss触碰就死,高级武器满屏光波完全看不到BOSS的技能导致无法闪避,需要关掉技能光影才行。多次轮回之后放逐的卡牌会重新出现还放逐不掉,需要进入下一个轮回才有可能消失。有些已经升到最高级的卡牌会变成1级,多次轮回还会变得奇卡无比,把所有的配置都关掉也没用。
数值像是没测试过一样 没感受到加坦度的卡有任何作用
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 24 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, German, Korean, Portuguese - Brazil, Japanese, Indonesian, Traditional Chinese, Russian
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played this game for a couple of years and it's one of the best in the bullet-heaven genre! The performance of the game has been hit or miss for a while(when too many projectiles are on screen at the same time) but the dev has mitigated it somewhat and now it's much better than it was a year+ ago. Other than that, it's a really good game with a lot of thought put into it.
爽爽爽,刷刷刷,死亡光环就是神我直接冲刺进人堆里爽吃。很久没玩过这么爽的幸存者游戏了,武器多样运气好拿到aoe的可以从头爽到尾,目前搭配着强化基础数值玩的很舒服,个人比较喜欢输出所以选的几乎都是加攻击力的词条,有冲刺一定要拿会提高很多容错。
開発がプレイヤーのほう見て無くない? 通知の鬱陶しさ、ボスの異常に長い無敵時間、難易度変更もセーブデータ毎かこれ? 出す前にデバッグモード外してプレイしてみた? 最初期の方がまだ快適だったと思うよ
vc começa achando que vai ser mais um roguelike "vampire survivorzado" mas o jogo é muito bom mano, tudo da mt dano, vc tem liberdade pra jogar do jeito que quiser, e o pacing do jogo é uma delicia, vc nem sente e ja jogou uma run de 3 horas seguidas sem perceber
Не ну игра, конечно, зачетная, все просится играть снова и снова . Но ♥♥♥♥♥ играть около часа одну только сессию с ебанутым количеством эффектов на экране и умереть, когда вот вот убил босса, лишь от того, что буквально невозможно увидеть атаки босса из-за ♥♥♥♥♥♥♥ эффектов. Спасибо, после этого я почувствовал вкус ржавого металла. Рекомендую ♥♥♥♥♥
41% huh?
傻逼到到无以复加的一滴血,转到一次就不想再碰了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4.8K | 40 | 82% | $4.99 | |
| $138.9K | 802 | 81% | $8.99 | |
| $27.2K | 90 | 72% | $11.99 | |
| $22K | 149 | 90% | $4.99 | |
| $16.9K | 166 | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 4.3K | 68% | $29.99 | |
| $3.6M | 4K | 92% | $22.49 | |
| $3.6M | 10.5K | 89% | $9.74 | |
| $3.6M | 4.6K | 71% | $29.99 | |
| $3.6M | 10.1K | 94% | $9.99 | |
| $3.6M | 14.9K | 97% | $6.99 |