
Rogue Fable III is a traditional rogue-like game which combines the depth, complexity, and challenge of the genre classics with a shorter, more tightly focused game length.
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Languages: English
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely the best game ever.
It became way too hard. It used to be fun, now it is only frustrating. I hope that next version will allow a decent amount of difficulty.
Solid game. decently challenging. Good for a low commitment/stop at any moment experience. Good callback to the first roguelike game, whatever it was called. Rouge i think?
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simplistic, yet not trivial, Rogue Fable III is a good ride.
[h3]SNAPSHOT[/h3] Fun until the game pushes you off a ledge on the last level with 0 warning [h3]OVERALL - 2 / 10[/h3] [h3]PROS[/h3] + a number of different classes + races to choose from [h3]CONS[/h3] - no real difficulty once you're able to get past the first few levels - 100% of unlocks require you beat the game with each class [h3]FULL REVIEW[/h3] Honestly this game was ok at first for a roguelike. Auto-explore makes it much easier to play without minutia but it's otherwise not super complex by any means. Died a few times of my own making learning the game, but it's not actually challenging as I then made it all the way down to the bottom on my first try. What makes this game not worth playing, though, is that the only way to die at that point is for the game to just kill you without any counterplay whatsoever. For me it was the game somehow pushing you into an insta-death pit when there *was not a single other pit in the entire game* to know this could even happen, so I was standing behind my wall of skeletons at full HP and suddenly the game was over. Whatever dev designed that is an absolute buffoon - completely ruined the game for no reason whatsoever.
gg
a more casual traditional roguelike than the standard fare. Fun, relaxing but uninspiring. Also suffers from restart fatigue, since there is not enough variety in the earlier levels.
It starts out nice but ends up being too repetitive/difficult. Not fun enough (and it gets boring) to hunt for achievements. If you like dungeon games forget about buying this and play Shattered Pixel Dungeon instead. That game is a lot more balanced.
シンプルで情報オープンなシステムに自動探索や視覚効果、効果音なんかがあって遊びやすい作品です。 遂にノームネクロマンサーのオートバトルで伝統的ローグライク初勝利を決めた。どんな手を使おうが勝利は勝利なのだ。 それでも一つの判断ミスで死ぬので決して簡単ではなく、ほかのクラスで勝てる気は全くしないんですが…
we nead Chinese
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Where this game's players are, estimated from review languages.
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