
Classic brick breaker action evolved! Blast through bricks, grab epic loot, and level up your game. Customize your playstyle with mods and star shards. Build your perfect loadout and bounce beyond limits!
Modeled estimate, not a reported figure. How we estimate →
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About
Embrace & Master the Chaos!
Brick-breaking action, re-imagined and realized to its fullest potential.
Bricks are falling! Threatening your home planet! Aim carefully and bounce your ball, weaponize your ship or discover unique methods to defend.
Break Bricks.
Every stage brings fresh challenges with new brick types, patterns, and mechanics.
Master your aim and adapt to the increasing complexity.
Break the Enemy.
It’s not just the bricks you have to deal with. Some enemies block your ball, others target your ship, and a few play dirty.
Level Up.
Choose from a randomized selection of perks at every level. Experiment with synergies and craft a build that suits your play-style.
Break. Die. Repeat.
Game Over is just a new beginning. Use the coins, gems, and gifts you collect to unlock new ships, balls, and abilities.
Each run makes you stronger!
Play Your Way.
From hardcore mode to relaxing zen mode, from Aim Arena to Daily Challenges, there’s a mode for every mood.

Small in Size. Big on Fun.
Rogue Bricks is just few hundred megabytes packed with endless entertainment.
From desktop to in-game takes only handful of seconds
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Reviews
Most upgrades hurt you... Multiball? You have to catch the "right" ball. Ball Magnet? It sucks the ball past your ship. Projectile Spread? Missiles never hit. Furthermore, games last WAY too long. Every game feels the same after the first. Yuck!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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