
Thanks to the rising popularity of the PhoneDroid—a device which features augmented reality (A.R.)—the age of advanced technology has finally reached Tanegashima. On that island, Central Tanegashima High's "Robot Research Club" is about to have their club disbanded.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One could definitely say this game's pacing would fall under a "slow burn". Where Steins;Gate and Chaos;Head Noah are arguably more plot-driven, Robotics;Notes bread and butter is its characters. That's not to say that this game doesn't have an interesting plot or that Steins;Gate didn't have an S-tier cast, but that you could remove all the intrigue and mystery from Robotics;Notes and still have an amazing entry. There were times when I was excited to play this game even where there was seemingly little to not progress in the driving plot. Just seeing the interactions and development of the main cast was enough of a reason to come back to this game. Akiho, [spoiler]Junna, Subaru, Frau, Airi, and Doc[/spoiler] are all characters that will be embedded in my mind for a long time. For the record, you definitely want to get all the endings for a satisfying experience. With Steins;Gate you could gun for the true ending and be done. With Chaos;Head Noah, you could complete the game once and still feel like you got a complete game. With Robotics;Notes you have to do all of them if you want to walk away happy. Because of that, this ends up being longer than the other entries arguably. Despite this, the writing is really concise and all of it pays off immensely. Tera strong entry and isn't appreciated enough.
I've always wanted to try one of these games and I loved this show so I tried this one. I dont really understand why anyone would play this when the show exists or when games with actual gameplay and also mangas/shows with stories exist; but I respect their desire to do so and this clearly is **as advertised in a playable state** which I also respect... especially in the 2020+ era. I've been clicking through it a little before bed each night to wind down and its aite, its even kind of a vibe.
Набагато краще, ніж я очікував. Що ж, можливо не тільки старі новели робили добре.
Robotics;Notes shifts between slice-of-life chapters featuring sports-anime-like robot building, and chapters focused on unraveling a mystery that feels in-line with mysteries of other Science;Adventure titles. The cast sits right behind Steins;Gate in terms of likeability, however the story starts to lose me towards the end, where it starts to reach the power of friendship and action flick levels that never quite resonated with me in any Sci;Adv game. What immediately stands out is the presentation which features 3D models instead of static character sprites. They do feel awkward to watch at first, but you can get used to them over time and even enjoy the silly charm of some of the animations. The artstyle in CGs can also look a bit off at times, mostly in how the character faces are drawn. The visual novel also features some interactive elements, similar to the phone mechanic in Steins;Gate. There is a fighting video game, during which you have to input the correct buttons at the correct time, an environment inspecting tool and Twitter. All of which matter when it comes to unlocking specific character routes. Unfortunately, the system is just as obscure and annoying to deal with as in Steins;Gate or VNs in general and you are better off just consulting a guide. A weird aspect of the character routes is that they all happen pretty much chronologically one after another, which makes me wonder why not just ditch the route unlocking mechanic in the first place. Coming back to the story, the beginning can feel very slow, as Sci;Adv games and visual novels in general tend to do. The main heroine Akiho is pretty good at carrying and driving the story forward while you slowly start to enjoy the rest of the cast as well. The main hero, Kaito, on the other hand, starts off quite annoying as a generally apathetic and boring guy. There is a reason for that and he gets a bit better later on, but it can be a struggle to follow the story, since a lot of it is told through his perspective. What is pretty unique to the storytelling in Robotics;Notes is that it shifts perspectives quite frequently, which is a first for the Science;Adventure games. This helps keep things interesting and fresh as the story slowly starts to unravel and merge both the slice of life and mystery thriller halves. I did not enjoy the more action focused ending, which by now is the norm for me with this franchise. The conclusion of Steins;Gate remains pretty much the only Sci;Adv ending I have thoroughly enjoyed, as it felt more small and personal instead of a sudden growth in scope. Overall, Robotics;Notes is a pretty good mix of slice of life and mystery, supported by a likeable cast and presented in a new, unusual, but charming in its own sort of way, 3D character model approach.
Se você comprou esse jogo, provavelmente já jogou outros jogos da SciADV, como Steins;Gate, assim como eu fiz também. Nessa jornada de jogar esses diferentes jogos, acabei dando uma certa desanimada, afinal minha experiência com Chaos;Head não chegou nem perto da que tive com Steins;Gate... Porém Robotics;Notes foi o empurrão que eu precisava. O pacing é bem mais tranquilo, e sinceramente, isso faz que os momentos mais tensos da obra possuam muito mais peso. Não me levem a mal, S;G é uma das minhas obras favoritas da vida, mas o fato de que coisas chocantes acontecem o tempo todo me fazia me sentir bem mais "acostumado" enquanto jogava. Gosto também da dinâmica dos personagens, com todos eles sendo bem diferentes, mas unidos com um mesmo propósito. Os modelos 3D a princípio são um pouco estranhos, contudo com o tempo você acaba se acostumando e percebe que é uma maneira bem legal de expressar as emoções dos personagens. Além disso, apesar de ser uma história mais "light-hearted" pela maior parte da narrativa, acredito que seja umas das melhores do universo. Tanto o Kaito, quanto a Akiho, também são personagens bem identificáveis para quem já passou pela situação de não saber o que fazer no seu futuro, e principalmente em não ser um exemplo em notas... Dito isso, é uma pena que a sequência (Robotics;Notes DaSH) seja tão mal feita e desrespeitosa aos personagens, devo confessar que apesar de ter amado esse jogo e todos os seus personagens, essa continuação não cumpre com o que promete e nos deixa com aquele gostinho de quero mais. Quem sabe agora com o Reboot de S;G, não surge uma verba pra uma continuação de verdade de R;N 👀
ジオタグ探しながら物語を読み進めるのはテンポが悪くなってしんどかった、ジオタグ探しそのものは全然面白い発想だったけどもう少し散りばめるところを絞ってくれると嬉しかったなあと。本当に悪かったところはこれぐらい。 内容そのものは薄口、というか続編ありきで作りすぎてそうなった感はあったけど(特に後半)それでも王道の良いロボットもの。日常パートが冗長だと言われはするけど、日常がどう非日常に様変わりしていくのかを表現する上で大事な要素だと思っているからくどいぐらいやってくれる方が私的には好ましいですええはい。でもシュタゲとは比べてはいけない。でもでもDash込みならこっちはこっちで良い作品だなって言えるようにはなると思う。買うなら一緒に買いましょう。 グッド押したくせにここまであんまりオススメしてるようなコメントはここまでしてこなかったけど、一見全く噛み合わなさそうなシュタゲ以上のくせ者揃いのチームが物語を通してひとつになっていく様は見ていてグッとくるよ!これが一番言いたかったたた。つまり買え!プレイしろ!
very good type shi
Another amazing entry to the SciAdv series
Es hermoso, fue una de las mejores experiencias que he tenido, que va, si es un regalo hermoso para cualquier fanatico de la Sci Adv.. aunque no he terminado la saga
...Y ahora todos se unen, en un diagrama de correlación bajo el cielo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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