
Robin is a short slice of life game that was made to give some visibility to an invisible illness - Chronic Fatigue Syndrome.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
As a person with chronic fatige the struggle with the simplests chores is very real. It's a very relatable game, but it is too short. I wish there was more to the game...
𖡼.𖤣𖥧𖡼.𖤣𖥧
[h1]Final Verdict: [b]84/100[/b][/h1] [b]Average: 75-84 (75-84%)[/b] Performance or gameplay meets the passing mark but remains average. There are areas that could be improved to enhance the gaming experience. Cautiously Recommended - ✔ [h2]Player Opinion Steam Review[/h2] [b]Gameplay Experience (24/25)[/b] [i]Intuitive Controls - Easy to use.[/i] ☐ Very Difficult (+1) ☐ Difficult (+2) ☐ Moderate (+3) ☐ Easy (+4) ☑ Very Easy (+5) [i]Balanced Gameplay - Fair and equal.[/i] ☐ Poorly Balanced (+1) ☐ Somewhat Balanced (+2) ☐ Moderately Balanced (+3) ☐ Well Balanced (+4) ☑ Perfectly Balanced (+5) [i]Player Engagement - Involving and captivating.[/i] ☐ Not at all (+1) ☐ Slightly (+2) ☐ Moderately (+3) ☑ Very (+4) ☐ Extremely (+5) [i]Decision Relevance - Meaningful choices.[/i] ☐ Meaningless (+1) ☐ Not Meaningful (+2) ☐ Somewhat Meaningful (+3) ☐ Quite Meaningful (+4) ☑ Highly Meaningful (+5) [i]Rewarding Progression - Satisfying advancement.[/i] ☐ Very Unsatisfying (+1) ☐ Unsatisfying (+2) ☐ Neutral (+3) ☐ Satisfying (+4) ☑ Very Satisfying (+5) [b]Presentation & Immersion (24/25)[/b] [i]Compelling Storyline - Engaging narrative.[/i] ☐ Not Interesting (+1) ☐ Slightly Interesting (+2) ☐ Moderately Interesting (+3) ☐ Very Interesting (+4) ☑ Extremely Interesting (+5) [i]Immersive Atmosphere - Captivating environment.[/i] ☐ Not Immersive (+1) ☐ Slightly Immersive(+2) ☐ Moderately Immersive (+3) ☑ Very Immersive (+4) ☐ Completely Immersive (+5) [i]Visual Aesthetics - Stunning graphics.[/i] ☐ Not Appealing (+1) ☐ Slightly Appealing (+2) ☐ Moderately Appealing (+3) ☐ Very Appealing (+4) ☑ Extremely Appealing (+5) [i]Audio Quality - High-quality sound.[/i] ☐ Not Engaging (+1) ☐ Slightly Engaging (+2) ☐ Moderately Engaging (+3) ☐ Very Engaging (+4) ☑ Extremely Engaging (+5) [i]Polished HUD - Clean and functional interface.[/i] ☐ Very Unfriendly (+1) ☐ Unfriendly (+2) ☐ Neutral (+3) ☐ Friendly (+4) ☑ Very Friendly (+5) [b]Design & Technical Aspects (15/25)[/b] [i]Game Design - Well-crafted mechanics.[/i] ☐ Poorly Designed (+1) ☐ Somewhat Designed (+2) ☐ Moderately Designed (+3) ☑ Well Designed (+4) ☐ Excellently Designed (+5) [i]Content Quality - Rich and diverse.[/i] ☐ Poor Content (+1) ☐ Limited Content (+2) ☑ Moderate Content (+3) ☐ Extensive Content (+4) ☐ Abundant Content (+5) [i]AI Behavior - Intelligent and realistic.[/i] ☐ Very Poor (+1) ☐ Poor (+2) ☐ Average (+3) ☐ Good (+4) ☑ Excellent (+5) [i]Settings - Flexible and customizable.[/i] ☑ Very Limited (+1) ☐ Limited (+2) ☐ Moderate (+3) ☐ Flexible (+4) ☐ Highly Flexible (+5) [i]Technical Issues - Minimal or no problems.[/i] ☐ Numerous (+1) ☑ Moderate (+2) ☐ Limited (+3) ☐ Minor (+4) ☐ None (+5) [b]Final Considerations (21/25)[/b] [i]Overall Satisfaction - General enjoyment level.[/i] ☐ Very Dissatisfied (+1) ☐ Dissatisfied (+2) ☐ Neutral (+3) ☐ Satisfied (+4) ☑ Very Satisfied (+5) [i]Microtransactions - In-game purchases.[/i] ☐ Extensive (+1) ☐ Substantial (+2) ☐ Moderate (+3) ☐ Minimal (+4) ☑ None (+5) [i]Replay Value - Longevity and replayability.[/i] ☑ Very Low (+1) ☐ Low (+2) ☐ Moderate (+3) ☐ High (+4) ☐ Very High (+5) [i]Cost-to-Play Ratio - Money spent vs hours played.[/i] ☐ Overpriced (+1) ☐ Poor Value (+2) ☐ Fair Value (+3) ☐ Good Value (+4) ☑ Excellent Value (+5) [i]Recommendation.[/i] ☐ No (+0) ☑ Yes (+5) Extra Notes: Had to restart the day multiple times due to constant bugs, which got kinda annoying. Very cute, simple, and short game with a real impact and story. No settings to adjust volume or anything on sounds. Done and over in half an hour.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
Its a short and sweet game - takes about 20 mins to finish
Um joguinho curto e legal sobre a conscientização que algumas doenças trazem para a vida diária de alguém. Um pouco curto demais, se você me perguntar, mas importante! 9/10
návod = 100
Review after 100% ♡♡♡ "Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
Es un simulador de los 20 en adelante, gracias por darme depre :D
Gioco punta e clicca veramente carino e costruttivo nel quale vestiamo i panni di Robin, una ragazza che soffre della sindrome da stanchezza cronica. Il nostro obbiettivo è cercare di aiutarla durante i 3 giorni a disposizione, scegliendo se focalizzarci sul benessere della protagonista oppure occupandoci delle faccende di casa. Ci sono 3 finali disponibili di cui 2 sono praticamente dei bad endings. Infatti se la faremo lavorare troppo o se la faremo svagare troppo, otterremo dei finali in cui o è completamente infelice (nel caso di troppo lavoro) o è completamente pigra. (nel caso di troppo svago) Il good ending consiste nel cercare di gestire il lavoro e lo svago in egual misura, senza esagerare ne con uno e ne con l'altro. In questo modo otterremo il finale positivo chiamato Aristotele. (per l'achievement) I disegni e la grafica sono carini. I vari oggetti in giro per la casa si muovono quando voi interagite con essi. (guardandolo sembra quasi un cozy game anche se non lo è) Se volete fare tutti gli achievement, lo finite letteralmente in 10 minuti, altrimenti vi dura anche di meno. Lo consiglio assolutamente sia come piccolo svago e sia come insegnamento della sindrome da stanchezza cronica.
Короткая атмосферная игра‑притча с минималистичным визуальным стилем. Игрок сопровождает персонажа по имени Робин в путешествии через символические ландшафты. Геймплей строится на неспешном исследовании, созерцании и интерпретации образов — без сложных задач и жёстких правил. Плюсы: Эмоциональная атмосфера — приглушённые цвета, медитативная музыка и плавная анимация создают успокаивающее, рефлексивное настроение. Визуальная поэтика — минимализм графики работает на образность: простые формы и символы побуждают к личным трактовкам и размышлениям. Короткая продолжительность — игра рассчитана на одно‑два прохождения за 20–30 минут, что удобно для быстрой эмоциональной перезагрузки. Минусы: Отсутствие явного сюжета — история подаётся исключительно через образы, без текста или диалогов, из‑за чего смысл может остаться неясным. Минимальная интерактивность — взаимодействие с окружением сведено к минимуму: игрок в основном идёт вперёд, почти не влияя на происходящее. Узкая аудитория — формат подойдёт лишь тем, кто ценит созерцательные опыты; любителям активного геймплея игра покажется пустой. Итог: подойдёт ценителям арт‑игр и медитативных впечатлений, кто готов воспринимать игру как визуальную притчу. Robin увлечёт атмосферой и образностью, но может разочаровать отсутствием сюжета, низкой интерактивностью и слишком лаконичным геймплеем.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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