
Plan your steps carefully as you traverse ancient temples, filled with dangerous traps and puzzles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
走格子、推箱子,精致的小游戏,流程长度和难度控制的比较好,追求最佳通关方式的人也有足够的乐趣和成就感。
A very short but really nice puzzle game
Un sencillo juego de puzles (sencillo en mecánicas, porque en algún puzle te comerás la cabeza) que se nota que está adaptado para móviles, y aún así se termina haciendo corto, ojalá tuviese más niveles :)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Norwegian, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Portugal +1 more
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一世界全部到第二世界第29关都是自己想出来的,但是到了第二世界第30关就想不出来了,社区有每一关的攻略,按照攻略过了第30关。第31关看着攻略还没能轻松过去。第三世界开头应该不太难,后面肯定很难。 这个推箱子游戏还是满有趣的,不仅仅是推箱子,还要用箱子阻挡箭矢、喷火的伤害,要借助喷风的动力。用手柄比较好操控,但没找到退一步的按钮,只有Y键整盘重新来过,用键盘Z键才能退回每一步。小人也很逗趣。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
| $381.2K | 969 | 95% | $19.99 |