No revenue estimate for NINTENDO — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Nintendo prices are the Americas only — our ids come from the American eShop, so the rest are not asked, not unsold.
Stats
Sums Google Play only; Nintendo, App Store, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
NintendoYou are here | $29.99 | — | — | — | not modelled |
| Free | 286.6Kratings | 88% | — | $50.5M | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Free |
| 147.5Kratings |
| 96% |
| — |
| not modelled |
| $23.99−20% | 145ratings | 88% | — | not modelled |
| $29.99 | 45ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.6M | 281.6K | 89% | $59.99 | |
| $227.4M | 98.2K | 82% | $69.99 | |
| $209.2M | 107K | 51% | $69.99 | |
| $82.2M | 42.9K | 59% | $69.99 | |
| $62.3M | 20.4K | 83% | $49.99 | |
| $42.5M | 22.8K | 59% | $49.99 |