
An ancient town needs your magic of summoning. Summon bizarre items and creatures to fulfill townsfolk requests. Earn coins and uncover the strange secrets of the locals. Oh, and try to cure your sudden amnesia. It might just save your life!
Modeled estimate, not a reported figure. How we estimate →
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About
Start your business and turn it big! Summon a hat, a chicken, or an Ancient God. Save the world—or don’t.
As a summoner-for-hire, you’ve just opened a shop in a medieval town where everyone urgently needs something summoned. New pants? You got it! A pocket dragon? No problem! A swarm of angry bees? Questionable… but sure.
Buy ingredients, draw magic circles (preferably not wonky), and fulfill requests until you run out of money, luck, or patience. (Seriously, what is wrong with these people?!)
Between summoning cats and seductive demons, maybe try to figure out who you really are.
Why don’t you remember your life before the shop? How did you even end up in this town? And what’s the deal with that shady Merchant?
Oh, and about that amnesia—don’t forget to pay your taxes. Or do. Prison’s a perfectly fine place for a nap, right?
You might go bankrupt, become a local legend, or accidentally trigger the apocalypse. It’s all up to you. Well… mostly up to you.
Summon objects, creatures, and "surprises"
Weird and wonderful clients with even weirder requests
Upgrade your shop, stock up on ingredients, learn new rituals
Magic, absurdity, and humor
Multiple endings—from legendary success to "welp, that escalated quickly"
Open the door to a world where every order is a chance to make a coin… or destroy half the town!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Portuguese - Brazil, French, Turkish
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Ritualis: Summoner Simulator is a delightfully quirky shop management game where fulfilling bizarre summoning requests never gets boring. The writing is genuinely funny, and the multiple endings give it decent replayability. It can feel a bit repetitive after a while, but for its low price, it's a solid and charming choice for fans of lighthearted simulators.
I played it with the good end to the finish and it has 9 endings. It is really good, beautiful game. Good music. Unfortunately it has no german translate. Many customers keep coming back to the shop, and so little stories develop. Lots of references to films.
Залипательно, рисовать заклинания прикольно
Симулятор переключения трех меню - магазина, стола и прилавка. Очень быстро надоедает, ничего не происходит, и скорей всего не будет происходить: игра абсолютна понятна за первые 15 "смен"
A surprisingly charming little indie game with a unique summoning mechanic and a great sense of humor. Managing your shop, drawing rituals, and dealing with bizarre customers is oddly addictive. The hand-drawn art style and weird atmosphere make the world feel memorable. Definitely worth trying if you enjoy cozy management sims with a touch of chaos and dark comedy.
Великолепная игра, рассказывающая огромную кучу юморнвх историй. Главный плюс игры - это следить за развитием сюжетов им хихикать с них. Довольно быстро ты всё скучаешь и у тебя становиться много денег, поэтому игра по сути превращается в визуальную новелу.
Прикольная залипательная игрушка. Правда так и не понял как самому что-то выращивать. Рекомендую
классная игра) понравилась, истории интересные) если следить за ними то увлекаешься быстро)
Игра прикольная, но сырая... Слишком много денег от вас требуется, постоянно не хватает монеток, становтся рутиной всё это и наскучивает быстро, плюс На стим дек управление плохо работает, хотя написано полностью совместима, а по факту неудобно сделано, плюс оно лагает, дёргается постоянно, маргает управление, неочень короче, пока не рекомндую
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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