
Coffee For Cthulhu is a Lovecraftian Comfy Coffee Shop Simulator. During the day, you serve customers, brew coffee, and keep the various coffee machines from exploding or attacking customers.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Alright. [b]Coffee For Cthulhu[/b] is done and dusted. This is quirky little game where you play as a coffee shop owner who has to make special drinks for Eldritch horrors who have invaded Earth. Basically. It's what I'd call [i]cutesy horror[/i] inasmuch as it is technically Lovecraftian, but everything else about it is kind of wholesome, lol. I will say straight away that I don't know where the "keep the various coffee machines from exploding or attacking customers" part of the game description comes from. That wasn't in the game from my experience. https://steamcommunity.com/sharedfiles/filedetails/?id=3294410260 The gameplay loop is actually pretty simple. Creatures come into your coffee shop, request a drink, you make and give them the drink they ordered, they pay and teleport out. You take the cash you earn and upgrade your shop (by expanding seating), your efficiency, and your menu/recipe selection. In order to make the drinks, you will reference the recipe and then grab each required item, one by one, throwing them into a cauldron. When you've placed all three necessary components in the cauldron, you will stir using a meter until the size of the drink ordered (small, medium, large) is correct. You then collect the drink and deliver it to your customer. Once you have upgraded your recipe book all the way, Cthulhu shows up to order a drink and decide the fate of humanity based on how much he enjoys the drink you made, lol. And that's the game. https://steamcommunity.com/sharedfiles/filedetails/?id=3294410231 The graphics are all cute as mentioned and are actually pretty nice. I don't specifically remember a soundtrack. If there was one, it didn't stand out to me. Gameplay is as simple as clicking E or the left mouse for each action, and Space to exit an action. Ingredients have to be carried one by one, and in the proper order when making drinks. https://steamcommunity.com/sharedfiles/filedetails/?id=3294410204 That is the game in its entirety. I bought this on a whim for 49 cents during the most recent Steam Summer sale (as of the time of this writing), and it took about 20ish minutes to reach the end. I thought it was enjoyable as a quick little title and 49 cents was the perfect price IMO. Give it a look on sale if you are just looking for a quick game in between playing other stuff. [code]If you found this review helpful and would be interested in supporting my Curator group, [url=https://store.steampowered.com/curator/32549618/]Robilar's Reviews[/url], it would be appreciated. Cheers.[/code] [code]Also follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] for more reviews like this one.[/code]
The game is cute, and I really want to love it, but I have no idea how to play. There is no settings menu, no control guide, no tutorial. I can't figure out how to even interact with the customers that walk up to the counter. If I am missing something please let me know, as of right now the game is unplayable for me. Update-- I figured out the controls. You HAVE to walk around the counter to speak to the customers. This game has potential - I wish there was some kind of timer to give you a sense of urgency. I also wish their order would go to the top of the screen (like on most sim games) to remind you of what size they ordered. It would also be nice to be able to grab all the ingredients I need for the recipe at once instead of 1 at a time. I thought the description said something about walking through the forest at night to find ingredients. I've been playing for almost an hour and it's just an endless loop of making coffee with no time limit and no end in sight. I can see this getting boring really quickly. 2nd Update -- I played for about 20 more minutes. Did some upgrades, the screen went black and Cthulhu came and asked for a drink. This is the first time I've seen him all game. Made his drink and the game ended. This game takes less than an hour and has no substance. I'm sorry I can not recommend.
I want to support the developers so that they improve or make another title like this, but with more substance... This entire game takes less than 45 mins to complete and there is not much of anything else going on - make the game bigger with more things (like having to restock ingredients for eg) and then charge $4 for it though!
While this is a negative review, I don't want this to discourage the devs at all. I see the framework, I see the potential, and I wish them nothing but the best. Hoping that the next game they choose to make is even better, or that they choose to add a little more to the gameplay loop for this. I'd be happy to change my review if they do that Unfortunately, there isn't too much to this game. I got it for about a buck or two CAD, and this game can be completed in around 30-40 minutes. You simply go to and fro from the customers to your desk, grabbing everything ingredient by ingredient and throwing it into a pot. Then you let it sit in the cauldron until it reaches a certain size, hand it off to the customer, rinse and repeat until completion There are a few upgrades that you can spec into, but the main one is the recipe book. The recipe book is what progresses the game. Otherwise, you will be stuck in a very long and tedious loop There isn't much danger to it, either. Besides the obvious backstory danger, the customers don't seem to pose any sort of threat. They can sit there forever, without a care in the world. You can ♥♥♥♥ up their order a hundred times, and they won't care. Its a little funny and sad at the same time I do think this game is visually very cute. Having eldritch entities be cute is pretty cool :D Personally, while this game wasn't exactly my cup of tea (or cup of coffee I guess), I will not be refunding. Devs need support in order to make more things. And I know there is a good team behind this game :D
This a game where I feel like I can kick back, enjoy some lofi beats and serve everyone some bean soup. The art style in this game is amazing with a nice chibi style version of monsters you'd see straight out of DND. The story also seems to take that typical Lovecraft aspect and turn it into something lighthearted without losing any of the style. It's also nice that the game offers controller support however I must express my minor disappointment with no Linux support or the fact you can only have so many tables.
Ich fand das Konzept echt gut, leider ist es nicht gut umgesetzt. Ist das Spiel gestartet wirst du ohne ein Wort in ein Caffee geworfen und musst klar kommen, kein Tutorial, keine Story, kein Anfang eher ein: hier deins schau wie du zurecht kommst. Die Monster-Kunden sind sofort da und man hat immer noch keine Ahnung. Nachdem ich herausgefunden habe wie alles Funktioniert war es leider recht langweilig. Das gute: es sieht sehr niedlich aus. Leider wars das dann trotzdem für mich.
Gonna go against the grain here and say that the amount of information given at the start is really all the instruction you need for this kind of game. Maybe it's because I've played more than my fair share of diner dash, cake mania, and other older food service games, but I fully expected to have to interact with the customers to get their orders, and with them each having a little exclamation point over their heads if they hadn't been spoken to, it was easy enough to keep track of who I was serving at any given point. The design was cute, the coffee orders were simple enough on their own while leaving opportunity for some serious difficulty if the recipes just kept coming, and the shoes upgrade felt very classic. If the game were longer or had individual levels, I think it would fit right in with those older food service games of ye olde shockwave and bigfish games, and that is a compliment- I loved those games, hell diner dash was my first ever cd-rom! To that same end though, I do wish it was a longer game. As it stands, it feels like I'm playing a demo- short enough to give a taste but not long enough to leave me satisfied. I accidentally fulfilled the win condition before I was personally ready- I'd been trying to stretch the game out because I knew going in that it wasn't super long. TL;DR- cute, fun, but too short.
What type of gonads you want with your coffee?
I really want to like this game but...there is no feedback in this game. Like if you are making the right brew or size, the customers never seem to run out of patience and there is no end to the day. You just start serving coffee, upgrade to get more recipes and once you get all the recipes you make something for our Lord Cthulhu and the game ends. Its short and thats probably the best thing about it, if it had required more I wouldnt have finished it. If its on sale and you want to make drinks for monsters for 40 minutes sure...just dont expect to break up fights or prevent explosions??? because that doesnt happen
Random Scuffed Games #137 https://twitch.tv/DitoMido Aktuelle Spielequeue: https://rsg.ditomido.de Vorgeschlagen von: winter_fox8 Zunächst das gute. Es ist cute und cozy. Leider ist es aber im Gamedesign absolut nicht ausgereift und eher wie eine "Demo" zu betrachten. Keine Ahnung ob noch mehr Inhalte geplant sind allerdings hätte dieses Spiel den Titel "Early Access" wirklich verdient. Man startet ohne Einführung oder Erklärungen in dem Kaffee, ohne Perspektive auf mehr oder Erklärungen wie man mit der Umgebung interagiert. Nach wildem herumprobieren begreift man zwar von selbst was von einem gewollt ist, aber irgendwie fühle ich mich dennoch etwas allein gelassen und "verarscht". leider kein guter beigeschmack ein halbgares Spiel zu spielen, welches eigentlich ganz nett aussieht. Leider enttäuschend. Rating: Dito: 2.1/5 Chat: 1.81/5 Gesamt: 1.96/5
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| 100 Cats Berlin | $853.4 | 114 | 92% | $0.49 |
| Futanari of the Amazon | $850.7 | 68 | 75% | $0.99 |
| Soer Dolls | $850.7 | 51 | 67% | $0.99 |
| The Inevitability | $854.5 | 115 | 57% | $0.49 |
| ANCIENT RUS VS LIZARDS | $850.6 | 62 | 61% | $0.49 |
| 18+ MEMORY | $850.4 | 103 | 70% | $0.49 |