
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 3/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 59.3Kreviews | 87% | — | $3.6M |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1039 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Почините вы уже гланое меню.
*Server Is Full*
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4203.5/day in the week to Jul 15 → 4.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,硬核,有中文🥰,然后就是服务器还是有人的,别黑
节奏快的同时也很拟真,这游戏游戏性和拟真性平衡的很好
I played this game a bunch a few years ago and it was really fun, despite the efforts of players playing snipers. It ran stable enough and the only issue I had was Australian ping. It was face paced by punishing for carelessness, straddling a line of high intensity and high risk with high lethality. I enjoyed it, especially in the urban maps where I didn't have to worry as much about being killed by a sniper I couldn't do anything against. I especially enjoyed playing the RPG, but I wished the training area was a bit more develop than just being a targeting range. Regardless, it was fun and, most importantly, playable. I reinstalled it a few days ago and oh boy what has happened to it? A few years ago it ran fine enough on my PC, the same PC I still have, and now half the time it's half-frozen, either refusing to authenticate with servers (and taking ages to do so) or it just randomly starts lagging out the entire game, down to 1 frame for each 10 seconds in some cases. It doesn't stop in the main menu, either, and it continues after I close the game (though Steam still registers it as running and I have to exit game a second time in my steam library to actually get it to shut down). I don't know what's happening. I know it's not an issue with my computer because half the time it runs as well as it did years ago, but the other half it runs like I'm trying to play it on a computer from the early 90s. I haven't been able to play a match for a day straight now because it just start lagging out so bad.
10/10
I liked the graphics,the history of war in the game,i don't need a too strong pc for this game to look beautiful and not to lag
Until today, I can't find a competitor among all games based on the Vietnam War; it stands out even among realistic large-scale battlefield games. 至今所有越战题材的游戏我都找不出它的对手,应该说在拟真大战场游戏中也出类拔萃。
Когда куст научился стрелять?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $851 | 12 | 92% | $2.49 | |
| $22.7M | 12.4K | 62% | $39.99 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $18.4M | 24.9K | 94% | $19.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $3.9M | 14.4K | 86% | $9.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.4K | 75% | $44.99 | |
| $3.6M | 17.5K | 84% | $9.99 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 10.6K | 89% | $9.74 | |
| $3.6M | 3.8K | 92% | $29.99 | |
| $3.6M | 3.3K | 92% | $29.99 |