
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 246.5Kreviews | 98% | #61 | $143.2M |
| $34.99 | 662ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3257 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably the best time sink on Steam, with the best modding community as well. This game is great in a way that is difficult to put into words. Highly recommend.
si
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best KR #7, worst BR #89 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 45.43/day in the week to Sep 15 → 43.4/day in the week after.
Of the 6 markets with a position on both sides, 6 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 51.29/day in the week to Sep 14 → 43.17/day in the week after.
Reviews, worldwide (the counter carries no country): 50.57/day in the week to Aug 7 → 64.29/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 51.43/day in the week to Aug 6 → 60.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
| $34.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
urmgnnhgh i looooove rimworld but i cant play it because then i'd get fat... but its soooo good
规划这块对我来说实在是太难了,算了,火柴盒就火柴盒吧。好多内容没玩明白,要学的东西有好多啊, 脑子有点痒(
не отнимет много времени
i use prisoners as organ donors
豪万
Picked Randy Random on Blood and Dust to see if I had the guff to survive. Got dropped in on by piggies with molotovs, which turned my entire living space into a furnace. Everyone died. Fantastic game, one of the best colony sims I've ever played. The learning curve is tough, but it is an insanely rewarding experience, and after 100 hours, I still feel the buzz of an accomplishment after learning new things. Which is often; this game has DEPTH. It sat in my library for months after I bought it because I bounced off of it initially, but I'm so glad I got around to learning the systems. I got it and Biotech on sale, and I couldn't be happier with a purchase. That said, you do have to sink some time into it if you really want to get something out of it, but I temper that with the amount of satisfaction you get out of it. Easy to run, tough to master. Wonderfully robust modding community. Again, 10/10. Would recommend to anyone.
Аморальнее этой игры только её комьюнити
rimjob
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 2.3K | 81% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $144M | 423K | 89% | $19.99 | |
| $140.7M | 778K | 83% | $14.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 | |
| $149.3M | 140.8K | 80% | $59.99 | |
| $150.7M | 71.3K | 80% | $39.99 |