
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 246.5Kreviews | 98% | #61 | $143.2M |
| $34.99 | 662ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3257 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没有上瘾,真的。
Esta goty con o sin dlc's pero nunca le metas mods a menos que quieras que dure 3 horas en entrar al juego.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $144M | 423K | 89% | $19.99 | |
| $140.7M | 778K | 83% | $14.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 | |
| $149.3M | 140.8K | 80% | $59.99 | |
| $150.7M | 71.3K | 80% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 2.3K | 81% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best KR #7, worst BR #89 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 45.43/day in the week to Sep 15 → 43.4/day in the week after.
Of the 6 markets with a position on both sides, 6 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 51.29/day in the week to Sep 14 → 43.17/day in the week after.
Reviews, worldwide (the counter carries no country): 50.57/day in the week to Aug 7 → 64.29/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 51.43/day in the week to Aug 6 → 60.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
| $34.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10, make the DLC's cheaper for the love of god.
The best game of all time. One I simply keep coming back too
I bought Rimworld in 2019, played it for 4 hours, and then set it aside because I didn’t like it, which, of course, makes absolutely no sense. I picked up Rimworld again sometime early this year and have logged 296 hours since then (which are still rookie numbers :)). What’s not to love? Space pirates, war crimes, drug production, and other things I can’t mention here ;). But all joking aside, it’s a brilliant game, all the mechanics, the extensive arsenal of mods, and, not to mention, the DLCs (I’m just missing Anomaly) that actually add something to the game. You can set up the game exactly the way you want, and the possibilities are endless.
I've just barely scratched the surface of this game and oh my god i feel dumb but I'm in love with it.
我7月9号买的游戏,现在8月12号已经玩了快320个小时了,这还是在我周一到周五要上班晚上8点才能到家的情况下。(补充:?为什么我游戏时长显示320,评测时长显示280?算了总之就是非常好玩。)
这700多个mod加进去玩,我不得飞起来 :D
一般,DLC更新太慢,开始有点无聊了。
it is so gay yes king yes king yes king
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.